⚠️ PLAYTEST ROUND 2 IS LIVE — ACCESS IS LIMITED PlayTest Round 2
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• Build-phase pacing
• Skeleton wave aggression
• Enemy wave Survival difficulty curve[/p][p]Round 2 is harder. Faster. More chaotic.[/p][p]And once this window closes, access closes with it.[/p][hr][/hr][h2]⚔️ What’s Changed?[/h2][p]🔥 Tighter combat feedback
🛠️ Faster building clarity
💀 Smarter, more brutal skeleton sieges
🌊 Improved procedural island flow
🐞 Stability & performance upgrades[/p][p]This is the most intense version of Battle Island yet. Our new water bucket feature is fast-paced fire extinguisher power.[/p][p]You don’t “build for fun.”[/p][p]You build because night is coming.[/p][hr][/hr][h2]🎮 How To Get In (Before It Closes)[/h2][p]1️⃣ Wishlist the game
2️⃣ Click Request Access
3️⃣ Jump into the PlayTest build when the Dev's release keys[/p][p]👉 Request access now before the next wave hits.[/p][hr][/hr][h2]⚡ Want Early Access Influence?[/h2][p]PlayTest Round 2 feedback directly affects:[/p][p]• Balance tuning
• Difficulty scaling
• Meta progression pacing
• Co-op survival pressure[/p][p]This is your chance to shape the game before Early Access pricing goes live.[/p][p]Miss this round… and you’re waiting on the beach without a crew.[/p][hr][/hr][h2]🏝️ Comment Below If You’re Joining[/h2][p]We’re actively playing with testers.[/p][p]If you’re jumping in:
💬 Drop a “YAARRGH!” in the Forums
💬 Tell us how far you survived
💬 Tell us what broke[/p][p]More chaos = better game.[/p][hr][/hr][h2]🧨 The Siege Has Begun[/h2][p]Wishlist.
Request Access.
Survive the Night.[/p][p]👉 Join PlayTest Round 2 NOW.[/p][p][/p][p]
[/p]
⚠️ PLAYTEST ROUND 2 IS LIVE — ACCESS IS LIMITED
[p]The gates are open.[/p][p]The Skeleton King is marching.[/p][p]And this round won’t stay open forever.[/p][p]PlayTest Round 2 for YAARRGH! Battle Island is now available.[/p][p]If you’ve been watching from the sidelines… this is your last calm before the storm.[/p][p][/p][h2]🏴☠️ Why You Should Join RIGHT NOW[/h2][p]Round 1 testers already helped reshape:[/p][p]• Combat responsiveness• Build-phase pacing
• Skeleton wave aggression
• Enemy wave Survival difficulty curve[/p][p]Round 2 is harder. Faster. More chaotic.[/p][p]And once this window closes, access closes with it.[/p][hr][/hr][h2]⚔️ What’s Changed?[/h2][p]🔥 Tighter combat feedback
🛠️ Faster building clarity
💀 Smarter, more brutal skeleton sieges
🌊 Improved procedural island flow
🐞 Stability & performance upgrades[/p][p]This is the most intense version of Battle Island yet. Our new water bucket feature is fast-paced fire extinguisher power.[/p][p]You don’t “build for fun.”[/p][p]You build because night is coming.[/p][hr][/hr][h2]🎮 How To Get In (Before It Closes)[/h2][p]1️⃣ Wishlist the game
2️⃣ Click Request Access
3️⃣ Jump into the PlayTest build when the Dev's release keys[/p][p]👉 Request access now before the next wave hits.[/p][hr][/hr][h2]⚡ Want Early Access Influence?[/h2][p]PlayTest Round 2 feedback directly affects:[/p][p]• Balance tuning
• Difficulty scaling
• Meta progression pacing
• Co-op survival pressure[/p][p]This is your chance to shape the game before Early Access pricing goes live.[/p][p]Miss this round… and you’re waiting on the beach without a crew.[/p][hr][/hr][h2]🏝️ Comment Below If You’re Joining[/h2][p]We’re actively playing with testers.[/p][p]If you’re jumping in:
💬 Drop a “YAARRGH!” in the Forums
💬 Tell us how far you survived
💬 Tell us what broke[/p][p]More chaos = better game.[/p][hr][/hr][h2]🧨 The Siege Has Begun[/h2][p]Wishlist.
Request Access.
Survive the Night.[/p][p]👉 Join PlayTest Round 2 NOW.[/p][p][/p][p]