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Forever Skies News

Hotfix EA.1.2.0 | Build #23542 Now Live!

Greetings scientists!

Today we launched a small hotfix for EA.1.2.0. Here is what was addressed:

  • Repair Thrower & Repair Foam are now a lot cheaper to craft
  • Repair Foam now requires Repair Patches in it's crafting recipe - increasing the efficiency of the tool
  • Study Recipes for Repair Thrower altered to reflect changes
  • Repair Thrower slightly nerfed
  • Repair Patches slightly nerfed
  • Contents of Damaged Boxes improved
  • Fixed an issue related to interactions with certain objects
  • Repair Patches now work on damaged boxes
  • Tool icon for damaged boxes altered to reflect above changes


**Note** - some players might need to travel and generate a new world tile to receive the latest patch and hotfix content.

Thank you for your quick feedback regarding the issues you had with yesterdays patch. Keep speaking to us so that we can make Forever Skies as awesome as possible.

Thats all for now, speak soon!
- Team Far From Home

"The Thrower Is Mightier Than The Patch" Patch Is Out Now!

[h2]Greetings scientists![/h2]

The September patch - EA.1.2.0 (#23490) has finally arrived and includes some new items, fixes & QOL improvements!



[h3]NEW ITEM: The Repair Thrower[/h3]

Finally, the upgrade for the humble Repair Patch has arrived in Forever Skies! Players can find the blueprint for the Repair Thrower in a new room in the Underdust biome, complete with its consumable “ammunition”, Repair Foam.



The Repair Thrower is a more advanced, methodical and satisfying method of fixing damage to your airship base, than the Repair Patch. This new tool even comes with a handy radar device at the back, that guides you to the damaged parts of your airship.



New room added to the Underdust where you will find the tools blueprint and other useful items.

[h3]NEW ITEM: Damaged Boxes[/h3]

You will now find boxes scattered around the world both above and below the dust. These boxes contain useful items inside. However, the box itself is damaged, meaning the player is unable to access the contents. These boxes will require fixing with Repair Foam first in order to claim the items inside!



[h3]FIXED: Pet Now Obtainable If Missed[/h3]

Tell me if this sounds familiar, you were exploring the tunnels in the Underdust until you were attacked by a Mantis. This caused a *mild* panic and you got out of dodge the first chance you got. Except wait, you later found out that the pet was not accessible to you because of your earlier *ahem* “tactical retreat”. Well fear no more, we have fixed this error. The pet can now be obtained if you missed it the first time! It can now be found waiting for you in the tunnel, just outside of where you first came across the Mantis’. So head on back to claim your new pet.



[h3]QOL IMPROVEMENTS UI & HUD:[/h3]

Remove HUD option has now been added! Now you can take screenshots of the beautifully damaged world, or perhaps your behemoth Airship without the HUD getting in the way!

Other improvements have been made to our UI, including improved stack splitting! Stacks now split in half, not just by single items.



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[h2]FULL PATCH NOTES:[/h2]

Gameplay:

  • Repair Thrower and Repair Foam added
  • Damaged boxes containing items added into gameloop
  • New secret room added to Underdust, housing the Repair Thrower blueprint


Fixes:

  • Pet is now obtainable for players who missed it the first time.
  • Improvements made to drag and drop function when removing unwanted items from your inventory.


QoL Improvements:

  • “Climb on board” functionality added to Docking Plank
  • Stack splitting improvements. Players can now split stack by whichever desired amount they want.
  • Freezer improvements - Freezer now fully pauses item spoiling.
  • HUD Removal option can now be actived in the Settings menu.

  • Various other small fixes and re-balances.


That’s all for now, coming up we have teases for the October Update and more.
See you then!

Team Far From Home




A Few Features To Expect In The Upcoming Patch

[h3]Greetings scientists![/h3]

We're excited to share a few of the features included in the September Patch! Including new items, QOL improvements and some fixes!

Here are just a few things you can expect:



We will have a more detailed breakdown next week when the patch goes live for all!

Have a great weekend, folks!
- Team Far From Home

Test_Branch Patch EA.1.2.0 (#23289) Now Live

[h2]Greetings beta_test scientists![/h2]

We just released a patch for the beta_flight branch! Below you will find out whats been added or changed:

[h3]Gameplay:[/h3]
  • Repair Tool and Repair Foam added
  • Damaged boxes containing items added into game-loop
  • New Underdust room added to locate new tool

[h3]Fixes:[/h3]
  • Pet is now obtainable for players who missed it the first time.
  • Improvements made to drag and drop function when removing unwanted items from your inventory.

[h3]QoL Improvements:[/h3]
  • “Climb on board” functionality added to Docking Plank
  • Stack splitting. Players now split stacks by half instead of just one item at a time.
  • Freezer improvements - Freezer now fully pauses item spoiling.
  • HUD Removal option can now be activated in the Settings menu.
  • Various other small fixes and re-balances.

That’s all for now. Have fun testing, scientists!

- Team Far From Home

24 hours left: Forever Skies is 20% off

Hi there.

Just a reminder to those following us here who still don't own the game.

[h2]Our 20% off sales ends in less than 24 hours [/h2]



You can also get an extra 10% via our Earth and Air Survival Bundle with our friends at Green Hell.

If you already own Green Hell, you can still use the bundle to get an extra 10% off.

https://store.steampowered.com/bundle/33155/Earth__Air_Survival_Bundle/

The Forever Skies sale officailly ends on September 6th at 7pm CET / 1pm EST / 10am PST

- Team Forever Skies