Dungeons 4 - Update 1.10
Dungeons 4 - Update 1.10
[p]Adepts of Evil, the Ultimate Evil greets you![/p][p]Today we have released Update 1.10 for Dungeons 4 on Steam, Epic, the Microsoft Store, GOG, PlayStation 5 and Xbox Series X|S. The update for Nintendo Switch will follow at a later date.[/p][p]This update includes a few fixes and minor UI adjustments.[/p][p] [/p][p]For more details, please check out the full changelog below.[/p][p] [/p][p]*Insert evil laughter here*[/p][p]Hahahaha…*cough*[/p][p]The Dark Army will rise again…[/p][p] [/p][h3]Changes Update 1.10:[/h3][p] Fixes:[/p]- [p]Optimized the Snot transportation job logic for various work units.[/p]
- [p]Fixed an issue with the NavMesh in campaign mission 13.[/p]
- [p]Fixed sunflower assets showing alpha texture.[/p]
- [p]\[DLC2 – Not Another Multiverse] Fixed an issue where the hiring cost was not being discounted when the associated hero building research was completed.[/p]
- [p]\[DLC3 – Tales from the Campfire] Fixed loading screen issues.[/p]
- [p]\[Nintendo Switch] Fixed the visuals of a statue-shrine asset. [/p]
- [p]\[Nintendo Switch] Fixed animation issues with the Hypno-Bullfrog. [/p]
- [p]Fixed an issue where room efficiency hover-over tooltip appeared in some rooms for which this stat does not apply.[/p]
- [p]DLC tutorial hints are now placed in separate categories within the game hints menu.[/p]
- [p]Fixed issues with the formatting of values with language-dependent settings.[/p]
- [p]Fixed an issue where the Thalya skill "For Peanuts (or a Gobbler)" displayed gold instead of gobblers in some places as the required currency.[/p]
- [p]Fixed inconsistency in displayed values within the gold tooltip while having the "For Peanuts (or a Gobbler)" Thalya skill.[/p]
- [p]\[Consoles] Fixed an issue where some world statistics were not displayed at the end of the mission screen when playing on “Extremely Difficult” difficulty.[/p]
- [p]Decreased the overall volume of crying Gorgu.[/p]
- [p]Fixed various voice line errors.[/p]