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  3. 1-YEAR ANNIVERSARY!

1-YEAR ANNIVERSARY!

Hello Builders, it's Anton, your fellow dev!

Today marks a special date for me and Masterplan Tycoon. Exactly a year ago, my first independent game was released. This moment has been long-awaited - over 10 years of developing both gaming and non-gaming software led me to this point. Masterplan Tycoon gave me the opportunity to bring my ideas to life in games, and it wouldn't have happened without you - our community. I can't put into words how I feel when such a large number of people play your game. Each new perspective makes Masterplan Tycoon more multifaceted than I could have imagined - it's amazing! Thank you all so much for this!

To celebrate this milestone, we've prepared a major update. It will include many cool innovations, and now I'll tell you exactly what:

➤ New Campaign!

We're going to experience the atmosphere of the gold rush. A bit harsher conditions and a bit less sun, rum, and carefreeness. Let's try to mine some gold and survive in this tough world. The campaign will be available for existing saves.



➤ Random Generation!

Now we'll have an infinite number of maps to play through. If before you could rely on my support on classic maps, now it's every man for himself!

➤ Trains!

This is a new type of links. More complex conditions require more sophisticated solutions. Now you have another way to connect nodes, and you can show more creativity in organizing your chains. By the way, rails can be laid over resource zones, making all areas of the map more accessible. But unfortunately, they cannot intersect. Engineers messed something up, but what can you do.



➤ Efficiency!

This is a feature I wanted to see when the game was released, but a year ago, we couldn't implement it. Now nodes involved in resource extraction have an additional parameter - efficiency. Place farms and fields more skillfully so they work faster. By the way, if it seems like the game has slowed down - don't worry. We've increased the base production speed of such nodes, so everyone will find their own play style.



In addition, a huge number of various fixes have been made, and a few more bugs that I couldn't find, but for some reason, players do. I can't figure out why this happens...



Once again, a huge thank you to everyone for this fantastic year! I hope we'll make and play many more games together!

Anton.

[h2]Get it NOW![/h2]
https://store.steampowered.com/app/1644500/Masterplan_Tycoon

[h2]OR[/h2]

Participate in the giveaway hosted by Ravenage Games on Twitter - https://twitter.com/Ravenage_Games/status/1766480562397577335, where you have the chance to win 1 of 5 game keys - hurry up!

[h3] ABOUT MASTERPLAN TYCOON [/h3]
Masterplan Tycoon is the game where your creativity and logistics skills are put to the test! In this minimalistic simulation, you will build interconnected chains of products and open new missions by completing various tasks to create the biggest system you can.

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