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FEROCIOUS at Gamescom: Our Experience

[p]Hello everyone![/p][p]
We wanted to share a little write-up of how Gamescom went for us this year. After so many years of visiting the convention as fans, it felt amazing to be on the other side, showing our own game in the Press area with a FEROCIOUS themed booth. Gamescom has been part of our lives since we were teenagers. Leo (our main developer) grew up in Cologne and went to the convention as a kid, while Dom (our Narrative Designer) still remembers the days of the Leipzig Games Convention in 2006, showing up in his clan’s shirt to meet his Xbox Live friends.[/p][p][/p][p][/p][p]We went in expecting the week to be exhausting, but it turned out to be more fun and motivating than draining. The closed booth helped: one visitor at a time, no chaos, just people playing while we watched. What stood out most was how naturally players found their way. We stressed as every developer that they were not going to get something, but it all worked out even for those playing it for the first time, which told us the design was working.[/p][p][/p][p][/p][p]There were plenty of small highlights. One of the most memorable was meeting an editor from Gamestar, a German videogame news site we grew up reading. Having one of their journalists play FEROCIOUS and then compliment both the game and the story of how it started as a solo project felt incredibly good.[/p][p]
[/p][p]Another wholesome detail in the booth and perfect conversation starter were the custom dinosaur statues we commissioned for the event. So many people wanted to have a photo with them! At one point we even ended up holding them on our laps like Bond-villains holding their cats.[/p][p][/p][p][/p][p]Players often jumped in their seats when the Diplocaulus suddenly lunged at the Parasaur, which was very entertaining to watch for us knowing what was going to happen. [/p][p]Almost everyone tried to interact with the tiny baby crabs in Level 1, and it happened so often that Leo decided on the spot to add a proper interaction for them.[/p][p]Throughout the week we kept decorating our exhibitor badges with dinosaur stickers from a sticker book we’d been given (you are never too old to not appreciate good dinosaurs’ stickers haha).[/p][p]We also had the chance to reconnect with other developer friends showing their own games nearby. It was great to see them showcasing their games at the event.[/p][p]Finally, once the convention was wrapping up and it was time to go home, we started cutting down the booth wall with the keyart of the game with a knife, determined to take it home. Only later we were casually informed that we could just lift them off instead… [/p][p][/p][p][/p][p]Looking back, Gamescom gave us more energy than it took. It was great to finally meet people from the tinyBuild team in person, talk to players and press from all over the world, and see FEROCIOUS connect with so many different people. [/p][p][/p][p]Thanks to those who were able to visit, play, and write about the game!
[/p][p]See you on the Island![/p][p]~Leonard and Dominik from OMYOG[/p][p]
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FEROCIOUS: Q&A with the Devs!

[p]Hey everyone![/p][p][/p][p]We’ve seen a lot of curiosity about FEROCIOUS, its dinosaurs, soldiers, weapons, the story, and everything in between. So we thought it’s time for a proper Q&A![/p][p][/p][p][/p][p][/p][p]From today, Friday, September 5th until Tuesday, September 9th, we’ll be collecting your questions about the game. Ask anything you’ve been wondering about: gameplay systems, development, inspirations, or what’s next. We’ll gather the best ones and share the answers in an upcoming Steam article![/p][p][/p][p]Drop your questions in the comments below, or head over to our Discord where we’ve opened a dedicated thread just for this.[/p][p][/p][p]We’re excited to hear what you want to know!
~the FEROCIOUS Dev Team[/p]

30 Minutes of Gameplay from Gamescom!

[p]Hello everyone![/p][p][/p][p]We had a great time showing FEROCIOUS at Gamescom this year, even if we were only in the press area and couldn’t meet fans directly.[/p][p][/p][p]To make up for it, we’ve decided to share with you what the press played in our booth: a 30 minute gameplay video of the game’s opening level!
[/p][p]This is where it all begins: the rocky coast, the first encounter and fights with Manifesto soldiers, traces of an ancient civilization. This is the start of San’s journey to save his brother, and it’s not gonna be an easy one.[/p][p][/p][previewyoutube][/previewyoutube][p][/p][p]We hope you enjoy this look at the first steps into FEROCIOUS. Don’t forget to follow us on Twitter and TikTok, and join our Discord community.[/p][p]
Thank you all, and see you on the island! ~the FEROCIOUS Dev Team[/p]

FEROCIOUS New Trailer and Release Window

[p]Hey everyone![/p][p][/p][p]FEROCIOUS was part of Find Your Next Game Show, Germany’s first major gaming showcase, live during Gamescom, where we revealed a new exclusive trailer for the game, showing just some of the dangers standing between our protagonist, San,  and his goal to rescue his brother: giant crabs, swarms of leeches, deadly dinosaurs, aggressive Manifesto soldiers, and more. The island is not going to make it easy for you![/p][h3]
If you haven’t, you check it out here:
[/h3][previewyoutube][/previewyoutube][p][/p][p]We also have another news for you: we’re aiming to release FEROCIOUS this winter. We will be able to provide you a more precise date soon, but in the meantime thank you for following our journey so far, and we can’t wait to share more with you in the months ahead.[/p][p][/p][p]See you on the island![/p][p]~the FEROCIOUS Dev Team[/p]

FEROCIOUS participates to "Games Forged in Germany" Event with a New Trailer!

[p]Hello everyone![/p][p][/p][p]We’re excited to be part of the Games Forged in Germany event, celebrating German game developers just like us![/p][p][/p][p]To mark the occasion, we’ve just released a brand-new story trailer, where you find out more about our protagonist, Sam, stranded on a deadly island after a monstrous attack at sea, now fighting to survive and rescue his brother from the clutches of a ruthless private military company.[/p][p][/p][p]Curious? Check the trailer right below![/p][p][/p][previewyoutube][/previewyoutube][p][/p][p]Thank you for the support, be sure to Wishlist the game on Steam and, if you want, join our Discord community![/p][p][/p][p]See you on the island![/p][p]
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