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Striving for Light News

Update 0.9.8.4

[h3]Improvements[/h3]
  • Improved description of shard of renewal to clearer explain what this shard does
  • Improved description of shard of refund to clearer explain when skill can not be refunded
  • Improved the pathfinder tutorial to now point to the next map node instead of an already completed map
  • All tooltips are now hidden when UI containser change visibility states to prevent tooltips staying active
  • The tutorial boss event now updates faster so that you can faster exit the tutorial area


[h3]Bugfixes[/h3]
  • Fixed a bug that caused map delve count to increase when going from gatekeeper arena to city and back. This caused the next level to be more difficult than intended.
  • Fixed a crash on interacting with town portal after your first runs
  • Fixed active trinket ability being applied multiple times when loading a save file that had an active trinket ability running
  • Fixed a bug that caused the pathfinder to unlock too early
  • Fixed a bug that caused the pathfinder tutorial to point to wrong map nodes
  • Fixed weapon stats tooltips remaining active after weapon was picked up or you have moved away from the weapon

Update 0.9.8.3

[h3]New Features[/h3]
  • A new tutorial for spending the first specialisation skill point has been implemented to guide new players on where to open the specialisation skill tree


[h3]Bugfixes[/h3]
  • The not enough "resource notification" is now properly displayed for all localisations
  • Boss room HP bar is now properly localised
  • Fixed rogue character UI weapon layering

Update 0.9.8.2b

[h3]Improvements[/h3]
  • Software cursor is now only active by default on Linux OS since most cursor issues have been reported on steam deck
  • Max zoomed out is now the default setting when starting the game


[h3]Balancing[/h3]
  • Reduced rotate speed of water trial boss aoe effect

[h3]Bugfixes[/h3]
  • Fixed skill nodes not being able to be activated below the skill tree tutorial caption UI elements
  • Fixed a crash that occured when traveling to new map when having permanent companions active

Update 0.9.8.2

[h3]New Features:[/h3]

  • Improved Controller Support: The node navigation for the skilltree and the pathfinder on controller input got a entirely new algorithm to more precisely jump to nodes that are targeted by you thumbstick and d-pad input. The node navigation now works on all screen sizes and window settings and picks targeted notes much more precise. A bug was also fixed that caused tooltips to be hidden to early when navigating the skilltree with controller input.
  • New World Event unlocking System: More complex world events are now gradually unlocked to make it easier for new players to understand how these world events work and what they are there for. Each unlocked world event will also display a new short tutorial, introducing the new world event types to new players. For all experienced players fear not after 12 completed maps you will have every world event unlocked.
  • Hide Skilltree Tutorials: Added possibility to hide skilltree tutorials. They can be made visible anytime again.


[h3]Major Changes and Improvements:[/h3]
  • Added new Tree of Light minimap icon


[h3]Bugfixes:[/h3]
  • Fixed crash in skilltree and pathfinder when controller uses connection.
  • Fixed hidden tooltips after input type change for the skilltree and pathfinder
  • Fixed not being able to focus the reset player position on controller input at the pause menu. You can now also press button up to directly jump to the abandon run button in the pause menu.
  • Fixed shortcut on buttons at choose game mode menu
  • Fixed courtyard map not being able available before pathfinder is unlocked
  • Fixed controller focus behaviour in save file manager

Update 0.9.8.1

[h3]New Features:[/h3]
  • Default Software Cursor: A new software cursor has been implemented that guarantees for all OS and game setting combinations that the mouse cursor is visible. This options is active by default. You can enable/ disable the new software cursor in the options menu.


[h3]Bugfixes:[/h3]
  • Fixed a crash when using a teleport while being in bear form
  • Fixed a bug with recent pathfinder changes that made you re-enter the same map again on controller input when pressing the A button
  • The pathfinder option from the controller menu is now removed until you have unlocked the pathfinder
  • Fixed clipping text on new pathfinder tutorial for some localisations
  • Fixed typo at end of demo screen
  • Fixed infinite progression loop when you had a new run that already opened up the pathfinder once