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Striving for Light News

Special Soundtrack announcement!

We are thrilled to announce that the soundtrack for Striving for Light is now available on all major music streaming platforms!

[h3] ♬ Listen on:[/h3]


We have also set up a bandcamp page in case you prefer an uncompressed sonic experience:

Official Bandcamp

[h2]Cutting Dark[/h2]
We decided to release the soundtracks for all our games under the music project name 'Cutting Dark'. In addition to the beloved tracks from our games, we have a few new albums on the way, that you as well might enjoy.

  • [h3]Eternal Horizons[/h3]

    Release on 21.6.2024

    The album captures the beauty, power, and recovery of nature, telling a story of destruction and renewal through powerful and emotional melodies.

    [previewyoutube][/previewyoutube]

  • [h3]Into the North[/h3]

    Release on 5.7.2024

    An evocative album that musically captures the harsh, icy landscapes and the rugged, untamed spirit of the northern wilderness.

    [previewyoutube][/previewyoutube]


As we want to take you with us on this new sonic journey we decided to offer our two new albums as an limited 1€ (pay what you want) pre-order offer on bandcamp which will be available until the full release.

Pre-Order: Eternal Horizons on Bandcamp Pre-Order: Into the North on Bandcamp

There is also a very generous full dicography bundle if you want to get all soundtracks at once. Of course all albums will be available on all major music streaming platforms on release day.

As this is the very beginning of our music journey with this new project we appreciate every support.

Happy listening!

Update 0.9.4.2c

[h3]Bugfixes:[/h3]
  • Fixed glaring light skill not scaling with projectile and melee damage as intended
  • Fixed not removed minimap icons when completing world events
  • Fixed not removed heart minimap icons when collecting hearts with petrified heart trinket active
  • Fixed double triggered and overlapping skilltree tutorials with lost focus when playing with gamepad

Hotfix 0.9.4.2b

[h3]New Challenges:[/h3]
  • New Challenge added, have gloomtide and sunfire sceptre weapons equipped
  • New Challenge added, have sun orb and moon blade weapons equipped
  • Upated Challenge, equipp 4 buzz keeper trinkets and the buzz harbinger (was play the dark wanderer before)


  • [h3]Bugfixes:[/h3]
  • Fixed permanent player effects not being directly activated after extiting skilltree
  • Fixed persistent treasure goblin minimap icons
  • Fixed challenge unlock all weapons triggered to early

Treasure Race Event - 0.9.4.2



TREASURE RACE EVENT

[h3]We are hosting a 48h Treasure Race Event which will take place at the 14th-16th June 2024 starting and ending at 7pm CEST.[/h3]

[h3]Unique Twist[/h3]
Each map will contain a special flying trasure goblin that you can hunt down for additional treasure! But beware some might fight back!



[h3]Participate with Demo Version[/h3]
For this race we decided to update our Striving for Light Demo to make it possible for all players to fully participate in this event with the Demo Version without any restrictions. This is a unique possibility to invite all your friends & content creators to join the event and experience Striving for Light.

[h3]Dynamic Price Pool[/h3]
Another twist is the dynamic price pool. The price pool will depend on the amount of participating players and increase by 1€ / each participating player that reaches at least 50 challenge points in the leaderboards and has registered for joining the event on the Igniting Spark Games Discord.

[h3]Price Pool[/h3]
  • 1. Place: 50% of price pool + Design Weapon/Skill/Trinket together with the devs which will be implemented into the game.
  • 2. Place: 30% of price pool
  • 3. Place: 20% of price pool
  • 4.- 6. Place: Striving for Light: Survival Steam Key

Price pool will be rounded up to available steam gift cards, price pool can't exceed 1000€

[h3]How to participate[/h3]
  • Join the Igniting Spark Games discord & introduce yourself in #treasure-race
  • Please stick to fairplay, no cheating, no offensive player names, violation will result in disqualification of this and future events


[h3]How to win[/h3]
  • Complete seasonal challenges to earn challenge points, the player with the most challenge points wins!


[h3]Special Features:[/h3]
  • Each map contains a special flying treasure goblin that can be hunt down for additional treasure. But beware some might fight back!
  • You can fully play the whole treasure race event with the Striving for Light Demo.
  • Dynamic Price Pool: So invite all your friends and your favourite content creators to increase the price pool!
  • Refined challenges.
  • Race is hardcore only


Update 0.9.4.2 also features:
  • New minimap icons for treasure goblins to better seperate them from map bosses



Feel invited to Join the Igniting Spark Games discord !

Hotfix 0.9.4.1b

This patch fixes the reported crashes when having an attack replacer skill active and trying to pick up a new weapon. This bug wasn't straight forward to fix as it had some further hidden issues related to the recently introduced new scene management system.

[h3]Bugfixes:[/h3]
  • Fixed occuring crashes when picking up a new melee weapon when you had an attack replacer skill active (like cyclic might, melee constructs, ...)
  • Fixed a bug that caused wrong attack animations to be activated when switching between different attack replacer skill nodes
  • Fixed skill effects not being correctly activated when switching weapons, activating skill nodes or changing embedded legendary skill effects on your weapons