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2nd Pre Release Race Event



2nd PRE-RELEASE RACE EVENT

[h3]We are hosting our 2nd 48h Pre-Release Race Event which will take place at the 14.2. - 16.2.2025 starting and ending at 7pm CET.[/h3]

[h3]Unique Twist[/h3]
  • Softcore race.
  • Utilize the new reworked resource system new content of the update v0.9.11!
  • New Challenges
  • You can fully play the whole race event with the Striving for Light Demo.


[h3]Participate with FREE Demo Version[/h3]
For this race you can fully participate with the free Striving for Light Demo. This is the perfect possibility to invite all your friends & content creators to join the event and experience Striving for Light.


[h3]Price Pool[/h3]
  • 1. Place: Design Weapon/Skill/Trinket together with the devs which will be implemented into the game.
  • 2.- 10. Place: Striving for Light: Steam Key


[h3]How to participate[/h3]
  • Join the Igniting Spark Games discord & introduce yourself in #rift-race
  • Please stick to fairplay, no cheating, no offensive player names, violation will result in disqualification of this and future events


[h3]How to win[/h3]
  • Complete seasonal challenges to earn challenge points, the player with the most challenge points wins!


[h3]Special Features:[/h3]
  • Softcore race!
  • Utilize the new reworked resource system new content of the update v0.9.11!
  • New Challenges
  • You can fully play the whole race event with the Striving for Light Demo.


This race celebrates update 0.9.11 which will come with substantial reworks to the resource system. Update 0.9.11 will go live a few hours before the race start.

Feel invited to Join the Igniting Spark Games discord !

Hotfix 0.9.10.2a

[h3]Bugfixes[/h3]
  • Fixed hardcore characters on offline save file beeing stored on the softcore characters slot.

Update 0.9.10.2

[h3]Major Improvements[/h3]
  • Loading times have been reduced tremendously to make switching to skilltree/ pathfinder less time consuming and get you back to the action as fast as possible. This also makes navigating menus more snappy and responsive.

Hotfix 0.9.10.1b-c

[h3]Improvements[/h3]
  • Old save files and the offline save file that have been created before the Softcore/Hardcore game mode separation are now properly converted to a softcore save file.


[h3]Bugfixes[/h3]
  • Fixed a bug that caused old hardcore save files to appear under the softcore game mode section.
  • Fixed pathfinder map information not being updated on modifying a map (v.0.9.10.1c)

Update 0.9.10.1

[h3]New Features[/h3]
  • New Camera Zoom System: A new fluid camera zoom system has been implemented that allows a much finer zoom adjustment.
  • Improved Controller Skillgem System: The focus and hover system when activating and placing skill shards onto skill nodes with controller input has been reworked and improved. This prevents accidental skill node activation when trying to apply shard of change and also fixes lost focus after a skill shard has been applied. This previously required frequent focusing of the skill node again.


[h3]Major Improvements and Changes:[/h3]
  • Removed mouse warp to the top left screen position on various world events when playing with controller input. Instead of mouse cursor based tooltips these UI elements now use tooltips based on their screen position, allowing the mouse pointer to say unchanged.


[h3]Bugfixes[/h3]
  • Fixed triggering zoom when navigating dialogs on controller input.
  • Fixed a bug that allowed respecing of close to center skill nodes that should not be respecable.