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SpaceBourne 2 News

SpaceBourne 2 Beta Ver. 1.2.1 Release Notes

NEW FEATURES AND CHANGES :


  • • Autosave at system changes and important story points added to the game
  • • Compare items feature from the store interface added to the game
  • • Added Photo mode to take cinematic screenshots ( Default Input “9”)


BUG FIXES :


Reported by players as follows :

  • • Game crashes with memory management error
  • • On the warp tutorial popup, the tutorial popup won't go away
  • • Koron location is available before the mission starts. give you coordinate
  • • Mercenary guild's market has empty items
  • • While in Contracts when you open the Atlas for the current mission, the screen gets split and shakes
  • • If I reload the pistol, the character plays animation as if I have a rifle and stays in that state.
  • • I get a warning about probes launched whenever I activate the warp drive to land on a planet
  • • I can get a mining laser before joining the miners guild.
  • • After the mission where you hijack a Dropship, my entire cargo has been wiped out when i get back to my own ship
  • • I can't shoot again if I activate my jet-pack while shooting
  • • In the markets, the hide high-level items filter does not display items equal to your level,
  • • When I buy a high-level ship from the market, the upgrades remove with -high-level- warning message
  • • If you switch weapons while a charged weapon is charging, the new weapon fires continuously.
  • • Shooting the enemies while flying away cause broken ragdoll
  • • HQ Hatch indicator stays visible when I enter the cave or leave the planet
  • • There is a red line under my ship and it never gets lost until I close the game
  • • After switching ships, no sound other than ambient.
  • • There are severe bugs with melee weapons: After installing one, you can not change it. If you buy another, it will not appear. If you remove the first one, it will disappear too.
  • • There is a weird sound when you use the mouse wheel while boosting with Shift
  • • Melee weapons in markets are always around level 1-3 orange
  • • when I level up there is still the low level saved stock at markets
  • • Buying or looting melee weapons disappear at cargo if I don't have a melee weapon equipped
  • • Markets do not sell Shotguns, despite having a category for them
  • • When I equip a new weapon every time I press the "R" key, the reload animation plays even though the bullet is full in the magazine.
  • • There are some red lines in the elevator cave of Xunvars
  • • Transferring from ship A to the bank then to ship B, then calling ship B deletes the items at Ship Manager Interface
  • • Transferring from ship A to the bank, calling ship B to duplicate the items.at Ship Manager Interface
  • • Switching ship from Ship manager spawns an empty ship
  • • Space loot features are broken if there are too much loot around
  • • If my warp target is destroyed during warp, my ship is floating in space.
  • • There is no letter count limit when naming the ship.



SpaceBourne 2 Beta Ver. 1.2.0 Release Notes

Greetings ;

This is the 13th update for SpaceBourne 2 Beta. Until now, we have posted updates on Discord, but since many Beta Testers are not currently using Discord, we will start posting updates on Steam as well.


NEW FEATURES AND CHANGES :
  • • Misactor Components added to the game.
  • • Misactor Tools Market added to the Mining Guild
  • • Melee attack system added to the character
  • • 3 new melee weapon classes added ( Sword / Hammer / Knife)
  • • 8 new Ore types added for Asteroid Mining and Surface Mining. Depending on system security and system level, rarer types of mines may be discovered.
  • • Mineable rocks have been added to caves on Planet surfaces.
  • • Tax system added to the markets
  • • Miner Guild ranks re-organized
  • • Sell / Buy all buttons added to the Market Interfaces
  • • Now players can rename their ships from the Ship Manager Interface at stations.
  • • The experience rewards and leveling system have been balanced
  • • The economic system, Mission rewards, and item prices have been balanced.
  • • The loot system has been balanced. Now loots are more accurate
  • • The ship and character stats have been balanced. (There are 106 different stats that will affect the Gameplay. I have balanced what has been reported or detected so far. However, there may still be unbalanced stats in the game. If you encounter such a situation, please report it.)
  • • Now only primary weapon bonuses are now used in weapon groups.
  • • Some stat values are clamped


BUG FIXES :

Reported by players as follows :
  • • Some ship models' camera locations are changing after the warp. And big ships don't fit the screen
  • • Camera offset getting broken when undocking from stations from "The X" model ships
  • • Hack building doesn't spawn at the mission location while doing Mercenary Missions
  • • I can eject from the ship while warping, and there is no way to get my ship back.
  • • In the Scanner, the blocks the click of a warp target
  • • Shooters in the caves take a few seconds to die when their HP is 0
  • • if you shoot the gas canisters with your ship during the "Combining Friends'" mission, the mission got stuck
  • • Exploit: Structure turrets can't hit me If I stand far and shoot from distance. That way I can destroy high-level buildings.
  • • Defense Turrets on stations and planet buildings are giving no damage to the ship. (almost no damage )
  • • Destroy structure contracts can not be completed. Structures don't get damaged
  • • I can see the cockpit interface when exiting from the Queen model ships
  • • I keep waiting in -The "Saving the Anka" mission but the raid isn't starting
  • • Freelancers guild rank 2 missions stacks in the journal every time I spoke with the guild register.
  • • Dialogs are skipping too fast sometimes.
  • • I can equip high-level components to ship.
  • • Item's attribute bonuses are calculated wrong and give less bonus than promised.
  • • At Saving Anka Mission the ships in my squad are missing when I warp into the Mission area
  • • If I land ship to surface and save-load the game ship stays like in space. Floating
  • • Mining ship's engines are hidden when loading the game if the ship is landed.
  • • If I buy a ship from the Ship Market, the same ship is added to the stock if I open the shop again.
  • • The 3D hologram image of Ores places is blank in the inventory screen.
  • • Selling items doesn't give the money as promised in the right panel (for stacked items)
  • • I got killed but was Just stuck laying on the ground being attacked with no health.
  • • Aim state broke if I use RMB while reloading
  • • I can use the jetpack and kick the door, it locks the jetpack status and I can’t disable the jetpack again
  • • Some of the surface camps spawn inside mountains
  • • When planning the faction battle If I press ESC, inputs, and the game gets locked
  • • If I save the game while on top of a market in the Martha stations; when I load that save file my character falls into space


NOTE: The new update requires a new game. Loading old save files with Ver 1.2.0 may cause problems. Therefore, if you want to continue the game with your current progress in the story, do not install this update yet.

SpaceBourne 2 Final Closed Beta is Starting

Dear Pilots ;

Thank you for your interest in SpaceBourne 2 Closed Beta Testing. We have more than 5,000 applications and increasing. We are now closing the beta application page.

We divide beta testers into groups of 100 to get one-on-one feedback from each player. We will send Beta keys to 100 applicants (who will be randomly selected) every Sunday for 4 weeks.

Please let us know if you're unable to play the game the week the beta key comes into your inbox.

You may join our Discord channel to stay up to date on SpaceBourne 2 news throughout this period.

See you in space : )

The SpaceBourne 2 Final Closed Beta

The SpaceBourne 2 Final Closed Beta is now underway! Pilots, are you ready for the journey ahead?

The Final Closed Beta is a limited-access beta at the end of which all save files and steam keys will be deleted.

To apply for The Final Closed Beta, you can visit www.dbkgames.com or click the Beta Application

We have been working around the clock to provide you with a more streamlined and balanced gameplay experience.

Before we release SpaceBourne 2 Early Access, few minor bugs need to be fixed and further testing is needed. For these reasons, We had to postpone the game to January 2023.

Thank you for your understanding.

You may join our Discord channel to stay up to date on SpaceBourne 2 news throughout this period.

See you in space.

Some Good News About SpaceBourne 2

Greetings ;

I'm excited to announce that SpaceBourne 2 received an Epic Mega Grant from Epic Games!
With the support of Epic Mega Grants SpaceBourne 2 will go beyond our dreams.

In the main time, we moved our homes to the office for a few months and have been working on SpaceBourne 2 day and night.

For this reason, I cannot be active enough on social media and the Steam community. I apologize to all of you for any e-mails or comments I missed.

Hope to be with you with the new trailer of SpaceBourne 2 very soon.

Thank you all...