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阵地之王:卫国战争 The Patriotic War News

Update on May 7

[h3]Content Updates[/h3]
  • Optimized some firing sound effects for US light weapons.
  • Added a new tutorial level to Battlefield mode, including explanations of attack/defense objectives, upgrades and shop, stages, final assault, etc.
  • Added a new level to Battlefield mode to replace the original level "Flames Of War"; the original "Flames Of War" level has been renamed "War Rekindled", with the same difficulty but some changes to historical presets.
  • Improved the experience of the "Manor Of Blood" stage in Battlefield mode.
  • When playing as the defender in Battlefield mode, players will now see attack direction warnings.
  • The price increase per level for the "Corruption" challenge has been reduced from 50% to 25%.
  • Optimized the display of the tickets bar when the attackers launch their final attack in Battlefield mode.
  • Defense missions in Campaign mode will now show attack direction warnings on the minimap.
  • Language selection panel will pop up on first game launch; if a non-Chinese language is selected, voice lines will be turned off by default.
  • Added refresh rate setting (now separated from resolution settings).

[h3]Bug Fixes[/h3]
  • Fixed a bug where players could get stuck when exiting the training camp.

Update on April 29, 2025

  • The infantry mode in the Grand Battlefield now features a ticket adjustment function, offering several selectable tiers and a special "Unlimited Tickets" option.
  • If "Unlimited Tickets" is selected and the player is on the defense, a retreat task will be triggered after 30 minutes of holding out, which will end the game and count as a victory.
  • When "Unlimited Tickets" is selected, the victory will not be recorded in the completion data.
  • The initial ticket count for levels has been increased, and ticket replenishment after completing each phase is now a fixed value.
  • Descriptive text for both attackers and defenders has been added.
  • The UI for Grand Battlefield completion records has been optimized.
  • The respawn issue with attack helicopters in the Grand Battlefield has been fixed.
  • The respawn point issue in some levels has been fixed.
  • Unique team markings and faction icons have been added for the U.S. Army.
  • The UI for the campaign headquarters has been optimized.
  • The AI vehicle vision has been slightly adjusted.

Summary of Major Update on April 27, 2025

New Content Update

[h2]New Faction – US Army[/h2]
  • All Grand Battlefield maps now support the US Army faction! Players can freely choose to fight as the US Army.

[h2]New Weapons and Equipment[/h2]
  • 18 new US light weapons, 15 vehicles, 7 heavy equipment, and 2 ground-attack aircraft.
  • 2 new ground-attack aircraft for the Soviet Army.
  • 2 new ground-attack aircraft and 1 new vehicle for the German Army.

[h2]New Weapon Mechanics[/h2]
  • Convertible vehicles added: These vehicles have greater firepower and mobility but feature weaker armor, making them more vulnerable to HE and incendiary damage.
  • Controllable ground-attack aircraft: After purchase in Grand Battlefield mode, you can personally pilot these aircraft to devastate ground targets. Currently, ground-attack planes are only available as support rewards, have limited ammo, and cannot be countered by enemies. In campaign mode, attack aircraft remain AI-controlled and cannot be piloted by players.
  • Shotgun category added: Now available as a late-game primary weapon for US assault troops, offering powerful close-range firepower.
Mode Updates
  • All Grand Battlefield modes now support custom battles with selectable factions and equipment levels, as well as standard historical battles.
  • Grand Battlefield mode has been reworked and optimized for a better experience.
  • Infantry mode has been completely overhauled and expanded into a breakthrough mode with selectable attacker/defender roles:
  • Attackers must break through the defenders’ lines before running out of reinforcements.
  • Defenders must hold each line and prevent attackers from breaching the final defense.
  • Armor mode AI optimized for more mobile and group tactics.
Maps
  • Two brand new maps added to Grand Battlefield mode, set during US operations in Western Europe.
  • Three old Grand Battlefield maps have been reworked for a more unique combat experience.
  • Additional map details optimized.
UI Updates
  • Main menu visuals fully upgraded with a dynamic, interactive interface.
  • Campaign mode fully adapted to the new UI.
  • Grand Battlefield shop interface further optimized.
  • Overall UI style is now fresher and more modern.
Miscellaneous Optimizations
  • Weather system fully upgraded, with new, more layered weather effects.
  • Grand Battlefield values adjusted; challenge entries are now more difficult for increased challenge.
  • Improved combat feedback in Grand Battlefield, with added effects for kills, currency gains, and more.
  • Camera rendering optimized to improve visuals while reducing GPU usage by about 30%.
  • Combat logic algorithms optimized, reducing CPU usage by about 5–8%.
  • Weather will now randomly change when restarting a level.
  • Graphics performance optimized for a good experience even at low settings.
Bug Fixes
  • Fixed an issue where the training camp could become stuck.
  • Fixed some UI display errors in campaign mode.
  • Fixed an issue where heavy weapon gunners could drift.
  • Fixed an issue where reconnaissance aircraft support failed in campaign mode.
  • Fixed rare cases where perks and challenges did not activate or worked abnormally.

Patch Notes - April 3, 2025

1. UI / New Stylized UI
(Implemented across all modes except Campaign. Further refinements coming soon.)

2. Enhanced Visuals
• Improved character model depth
• Enhanced environmental depth
• Upgraded VFX system

3. Core System Optimizations(Foundation laid for these May updates:)
• U.S. Faction
• Aircraft control
• Open-top Vehicles
• Shotguns & Pistols

4. Bug Fixes
• Adjusted soldier pathfinding
• Fixed aircraft weapon malfunctions
• Others

5. Vehicle Upgrades
• New decal textures
• Improved sound effects
• Others





Current Progress on U.S. Faction Vehicles

Today, we’re excited to share our latest progress on the U.S. faction vehicles. We’ve completed a full lineup of armored forces ready to face off against the German army!

The U.S. forces will be released ahead of Steam’s "Warfare Festival" at the end of April. Stay tuned!
(The Soviets were not allied with the Germans, this was a joke)