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subROV News

Update 0.7.20

Hello subROVers! We've just updated the game to v0.7.20!



The most notable feature in this build is that the HUD will now show the "common name" of anything you scan, right after you scan it:



This is a small change but one that makes the scan interaction much more rewarding, as you can see a tangible result right away. This also helps clarify the ID of variations of specimens in the gallery.



Also, if you take a look at the ROV readings in the screenshot above, you'll notice that the Oxygen reading is colored red. We've added a color grading to the reading so it's easier to know at a glance if the levels are low (e.g. when finding Humboldt squid).

Finally, we've added an accessibility option in the Options menu that makes the texts in the "chat" area of the main screen both bigger and bold, after a request from people who found them a bit too small.



Here's the complete list of new features and fixes:

New Features/Improvements:
  • General: (feedback) Added game option to make the texts in the dive’s “chat window” bigger
  • Menu: (feedback) Main menu now opens with the last dive site you visited
  • Menu: (feedback) Removed placeholder items in Gallery
  • Menu: (feedback) Humpback whale description revised
  • Dives: ROV HUD shows IDs of scanned objects
  • Dives: Revised ROV HUD colors
  • Dives: Oxygen readings’ text changes color according to level (helps find the minimum oxygen zone intuitively)
  • (0.7.1) General: (feedback) Game now playable with ultrawide resolutions
Bug Fixes:
  • Dives: (feedback) Hawaii - Beacons in beacon mode don’t show map icons after exiting and reentering dive
  • Dives: Minor ROV HUD flickering at great depths
  • Dives: “Orphaned” Ping dots in Humboldt Dive
  • Dives: HUD text in Up ROV camera has no background
  • (0.7.1)Menu: (feedback) Sponges not appearing in gallery after scanned

[h3]Get In Touch[/h3]

All the items marked with (feedback) above come from your feedback, suggestions, and reports. Thank you very much!

Here are the many ways in which you can reach us:

  • From the game -press F8
  • Through the forum right here on Steam
  • Through our Discord Server,
  • Through Twitter,
  • By email (info 'at' sqr3lab.com)


Again, thank you, and happy subROVing! ⚓ 😁

Ultrawide screens patch

This patch allows people with ultrawide screens to play the game by disabling a postprocessing effect that was obscuring parts of the interface in the Main Menu, and adjusting the menu's elements to fit the available space.

Note: parts of the main menu still require further work to remove misalignments (dive log)

Update 0.7.10

This is a small update that specifically addresses sponges not showing up in the gallery after being scanned.

The Early Access Release is Today!

Dear subROVers,

subROV is finally here!



After the Playtest and the public Demo, we're now ready to launch into Early Access and discover the depths of the ocean together.

[h3]subROV: Underwater Discoveries starts with a 15% Launch discount for 1 week![/h3]

https://store.steampowered.com/app/1648760/

We've made a new trailer to celebrate, nature-documentary style:

[previewyoutube][/previewyoutube]
[h3]About the Early Access: [/h3]

Roadmap In a nutshell:
  • We expect subROV to be in Early Access for six months to a year.
  • During Early Access we plan to add new dives, creatures, and activities.
  • We will also try experimental features (untethering the ROV, home base with huge test pool, ROV damage model, etc).
  • The game's price will remain the same after Early Access.
  • We'll keep engaged with the community.

For more details, we've added an Early Access section right at the top of the game's front page.

[h3]Get In Touch[/h3]

We have been involved with the community since the Playtest, and more so now -if you have any questions, suggestions, or ideas, by all means let us know:

[h3]Thank You![/h3]

Thank you so much for your support! We sincerely hope that you enjoy subROV. Happy ROVing! 😃⚓

Early Access Coming Soon!

Dear subROVers,

We are finally announcing the next phase of subROV's development!



Next December 2nd we'll release subROV into Early Access. The game is in a state where it is both stable and enjoyable, and we think it is time to share it with the world. 😁

To celebrate this, we've made a new trailer focusing on the sea life you will encounter during your dives, including whales, fish, and corals, some brought to a video game for the first time ever (certainly the deep sea corals). Here it is!

[previewyoutube][/previewyoutube]

We've also added a section about the Early Access to the main page, where we explain our plans moving forward. If you have any questions, suggestions, or ideas, by all means let us know:



Happy ROVing -it's happening real soon! 😃⚓