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Hunt the Night News

Hunt the Night discounted in DANGEN Entertainment Publisher Sale!

Heads up everyone!

Hunt the Night and other great games in DANGEN Entertainment's catalogue are currently on sale with their deepest discounts ever!

Check out the sale page to get in on the sweet deals before it ends on September 16th!

Hunt the Night 1.2 Update


We're thrilled to announce the latest patch for Hunt the Night, packed with exciting changes and improvements. Here's a rundown of what you can expect:

New Content


[h2]Prime Hunt Mode[/h2]

Prime Hunt Mode is now unlocked! Battle against final bosses with new attacks and increased difficulty in a mode where your time will be recorded. Plan and create your build before the fight and prepare for a truly deadly gaming experience. Don't forget to share your times with the community!

Each boss will be unlocked once you defeat them in the normal game mode.

[h2]Prime Hunt Collaborations[/h2]

We are pleased to announce our first three collaborations with other indie games, including three completely new bosses from other games adapted to Hunt the Night. In this first pack, you'll find:

- Red Camerlengo from The Count Lucanor.
- Ice Queen from Lost Ruins.
- The Watcher from Bug Fables.

We hope you enjoy these three entirely new battles and take a look at these three games if you haven't already!


Gameplay Enhancements


Save System Reimplementation
Experience a revamped save system for smoother progress tracking.

Backup System
Introducing a backup feature to ensure your heroic exploits are always secured.

Persistent Shops
Shops now remember your last selected item, eliminating the hassle of re-browsing.

Text Font Assignments
Rectified an issue where some in-game texts lacked assigned fonts.

Boss Immunity Fix
Addressed a bug where certain bosses were erroneously immune to damage effects.

Controller/Keyboard Detection Overhaul
Entirely redesigned the controller/keyboard detection for enhanced accuracy and performance.

Event Error Resolution
Fixed the most common 'not found' event errors by implementing a short delay and rechecking.

Spell Casting Corrections
Enemies no longer attempt to cast spells on non-enemy objects.

Noctilium Window Fix
Solved the issue of the Noctilium window disappearing after purchasing an item in the shop.

Shift Key Binding
Added shift key detection for more flexible key binding.

Expanded Key Customization
Introduced additional actions to the keys binding menu for greater customization.


Main Menu Update


Revamped the main menu for improved compatibility with larger resolutions.

Menu Accessibility
The menu can now be opened even when an 'obtained' message is on the screen.

Completed Hunts Indicator
Differentiated completed hunts with a distinct color in the hunts menu.

Resolution and Menu Adjustments
Updated resolution and adjusted the menu for seamless gameplay in very high resolutions.

Shop Selection Bug Fix
Resolved a bug where the first element of a shop couldn't be selected if the shop closed too quickly.

Default Keyboard Action Bindings Redone
Reimagined default keyboard action bindings for a more intuitive experience.

Menu Navigation Tweaks
Squashed small bugs affecting menu navigation.


Boss and Enemy Balancing


Adjustments to improve the gameplay of battles against Krevian and Mother.

Adjusted hitboxes for a more precise combat experience in bosses and standard enemies.

Hunts


Enemy Life Reduction
Reduced the life of enemies in the first two hunts.

Increased Noctilium Rewards from enemies.


General Fixes


Boss Phase Transition Bug
Fixed a bug causing boss attacks not to stop upon phase transition, potentially leading to Vesper's untimely demise.

Vesper's Invulnerability Tweaks
Increased Vesper's invulnerability time upon respawn after falls or sinking. Added a transparency effect for better visibility.

Noctilium Adjustments
Rebalanced the Noctilium obtained from hunt bosses and certain world enemies.

Visual Polish
Rectified visual errors in various game zones.

Visual Enhancements
Added visual improvements to several game zones.

Attack Movement Distance Reduction
Slightly reduced the distance Vesper covers while attacking.


Optimization

We have worked hard over the past few months to optimize the overall performance of the game, improving the FPS rate and reducing loading times across all game zones. We have also reduced the game's size on disk by a few GBs.




Steam Award Nomination!

Good evening Stalkers! 🌙


The 2023 Steam Awards are fast approaching, and if you're a fan of Hunt the Night, we'd like to humbly request your nomination!📜✍

Hunt the Night has definitely been a labor of love. We thank all of you for your continued support!

Please keep an eye on this space for future updates and information.đŸ”„


- Moonlight Games

[previewyoutube][/previewyoutube]

New free content update coming soon! Prime Hunts and collaborations

Hello Stalkers!

Hunt the Night is on sale for a limited time and a lot of new free content will arrive soon to the game! Tell your friends and let’s hunt the Night together!

First, let’s talk a bit about the Prime Hunt system, a great challenge for the greatest Stalkers of Medhram!

What are the ‘Prime Hunts’ and how do they work?

There will be a new option available in the main menu: Prime Hunts, which includes bosses, records, and times of the best players. Once selected, you will be able to choose the boss, previously defeated in story mode, that you want to face. These bosses have more health, more damage, and new attack patterns.



After accepting a Prime Hunt in the Main Menu, Vesper will be inside a Lobby, where the player will receive a limited amount of resources to create their own build to face the boss. The boss combat will be timed so the players get to compete in order to achieve the best time mark with their own build of choice. Each record will be registered and published in the game leaderboards.








Collaborations


We are very excited with this update, as Hunt the Night will feature popular bosses from other indie games! Play as Vesper and get ready to hunt creatures that you like from great indie games.

The combat will be challenging and it will adapt both the boss design and music to ‘Hunt the Night’ gameplay style.

The team will be announcing the collabs one after another so you can get sneak peeks of them before release.

Upcoming collaboration will be with Baroque Decay's The Count Lucanor: Red Camerlengo.



To do so we have adapted the combat zone, boss and music to Hunt the Night style: He is a master of fear and can summon dark creatures to hunt Vesper in the abandoned library that is his boss' arena.








Hunt the Night 1.1 Patch Notes

General improvements


- UI rework to fully adapt the entire game to mouse navigation while keeping the current keyboard and controller navigation.
- New menu option to use mouse or player facing direction for attacks.
- Visual improvements in different locations.
- Fixed bug in Jonathan Malleck's quest where you couldn't get the dark power at the end.
- Achievements system redone
- Fixed some ‘Mother’ boss battle issues that allow Vesper to continuously damage her after attacking.
- ‘Shop vendors’ were fixed to avoid accidental submissions.
- Improved mouse icon position for more accuracy.
- Fixed various keyboard and mouse issues that could cause game crashes.

Bosses balancing


[h3]Adelram[/h3]

- Fixed an issue with various boss animations and their speed.

Enemies improvements


[h3]Adept[/h3]

- Improved enemy hurt and hit boxes.