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  3. Crown of Pain - Patch 0.9.47 has been released!

Crown of Pain - Patch 0.9.47 has been released!

We heard your feedback and we have a patch for you!



New build
  • Targeting has been reworked.
  • Now all characters has different types of targeting, including frontline, backline targeting. Example: "Chant of Soul" from Veno now applies recovery effect to lowest HP ally.
  • Targeting frontline will target backline if all front line targets were removed and vice-versa (backline targeting will attack frontline if the targets in the back does not exist).
  • All characters now has improved targeting, and reduced randomness. For example - instead of attacking all random targets, attacks random frontline or backline target (one of).
Changelog
  • Fixed issue where effect with match block duration was not removing properly.
  • Effects now has groups. Bleeds are no longer ignored or stacked upon applying instead strongest effect will replace the weakest, removing the current one.
  • Fixed bug where effect icon didn't sometimes remove after effect was removed.
  • Removed TMora character and added Hope as replacement small visual changes) to fit expected lore and naming.
  • Balance changes for Wolf, Skeleton and Demon boss.
  • Balance changes to Nakar and Zulan.
  • QoL improvements, textual tooltip fixes.

Thank you so much for your time and let us know if any issues come up!

Best,
Elizabete, Jagit Games and Coldwild Games crew