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Hotfix 06/06

Princesses & Princes,

Another Hotfix today!

[h2]New Features[/h2]
  • Added fire to large fire place
  • Stone arch can now be placed on roads
  • Added Material LODs to trees


[h2]Fixes
[/h2]
  • Fixed roads not adapting correctly to ground
  • Fixed several grass issues
  • Fixed issue where hero would bug out if you re-built hero quarters.
  • Fixed several issue with territory indication dashed lines.
  • Fixed issue where the ground would "deteriorate" before placing a building.
  • Fixed issue where Stone deposit would flicker
  • Cleaned up generation of area around trees
  • Fixed water effects starting before fountain is built
  • Fixed water fountains running on winter
  • Fixed butterflies playing on winter
  • Fixed saving time would be scaled depending on speed of the game (old saves will keep the saved time)
  • Fixed trees loading with random intense colors on winter
  • Several localization fixes
  • Fixed several rare issues that could freeze the game.
  • Several UI fixes
  • Fixed issue with particle systems re-activating due to rain
  • Fixed some grass bushes not being placed at the proper height


[h2]Optimizations[/h2]
  • Optimized buildings material
  • Heavily optimized roads shader
  • Heavily optimized town houses foundation shader
  • Heavily optimized trees shader
  • Optimized some minor quality settings
  • Heavily reduced grass count
  • Optimized grass mesh
  • Heavily reduced polycount for bushes around trees


Thanks.

With love,