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Developer Daily News

QoL and Bug Fixes Update

[h3]Changed[/h3]
  • [p]Due to technical issues, the Load Game button has been removed from the ESC menu (it is still available in the main menu).[/p]
  • [p]On the first in-game day, it will no longer rain or get dark.[/p]
  • [p]Sunlight intensity has been increased by 20%.[/p]
  • [p]To prevent companies from going bankrupt due to minor expenses when all money is withdrawn, the bankruptcy limit has been lowered from 0 to -5000 credits.[/p]
  • [p]Fired NPCs can no longer be interacted with.[/p]
  • [p]UI changes have been made to the buttons for creating new assets on the computer.[/p]
  • [p]UI changes have been made to popup warnings.[/p]
  • [p]The “vehicle entry zone” that appears when approaching gas pumps now only appears while inside a vehicle.[/p]
[h3]Fixed[/h3]
  • [p]The rename screen for items in the inventory was not opening.[/p]
  • [p]The bus driving map and the normal map were opening at different angles.[/p]
  • [p]In some cases, the “move forward a bit” command given to NPCs was not working.[/p]
  • [p]After refueling, the refuel screen was appearing again when restarting the vehicle.[/p]
  • [p]Players could not hear their own footsteps.[/p]

QoL and Bug Fixes Update

[h3]Improved[/h3]
  • [p]Performance improvements were made to the project focus selection process for company employees.[/p]
[h3]Changed[/h3]
  • [p]Motion Blur is now disabled by default.[/p]
  • [p]The initial starting camera direction now looks at the first objective (the light switch) instead of a wall.[/p]
[h3]Fixed[/h3]
  • [p]Fixed text display issues in the task selection list for company employees.[/p]
  • [p]Fixed an issue where the company page and employee page overlapped until clicking a second time.[/p]
  • [p]Fixed an issue where non-host players could start the game in the town square.[/p]
  • [p]Fixed an issue where the moon and sun appeared in front of the ground.[/p]
[h3]Added[/h3]
  • [p]In Coop games, real players added to a company now start directly with project management permissions (previously had to be set manually in the company menu).[/p]
  • [p]Cooking has been added to the task system.[/p]
  • [p]Added a visual indicator for the currently focused dialogue option. Dialogue options can now be navigated with W/S and selected with E.[/p]

Maintenance Update

Fixes

NPC behavior: Fixed an issue where NPCs could get stuck in place when they were unable to find a valid target position for the “Could you move a bit forward?” interaction.

Project update screen: Fixed several issues in the project update section.

Game Platform – project access: Fixed an issue where projects on the computer were inaccessible after creating a new Game Platform.

Game Platform – task count:
Fixed incorrect task count information shown during Game Platform creation.

Update cost: Fixed an issue where money was not deducted if a general update was not performed during an update process.

Coding minigame: Fixed the description text of the coding minigame.

Changes & Improvements


Game Platform popularity support: Popularity support during Game Platform creation now increases salary costs instead of workload.

Sound adjustment: Relocated bird sounds near warehouses.

UI readability: Reduced the background opacity of the Weekly Rewards screen to 20% to improve readability.

Advertising option: Added an advertising option to the update section for both the Game Engine and Publishing Platform.

Company list: The owned company is now displayed at the top of the general companies list.