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  3. Mortal Rite 00.09.28

Mortal Rite 00.09.28

BUGS
  • Made improvements that should more reliably play the opening cinematic.
  • Fixed issue that caused Archer Knight to T-Pose.
  • Fix for Archer Knight losing armor that he didn't have.
  • Archer Knight should now properly check for LOS before shooting at targets.
  • Fixed an issue that caused the central column for lifts to be floating when the lift was raised.
  • Fix for destructibles not dropping items when destructed via damage.
  • Fixed a bug that prevented attribute descriptions from rendering when hovering over them.


IMPROVEMENTS
  • Increased the duration of soft lock from 0.3 to 0.5 when attacking near an enemy.
  • Increased turn speed for Initiate, Dawksin, Fia, and Shold. Shold has the slowest turn speed, Dawksin has the second slowest, while the Initiate and Fia have the fastest turn speeds.
  • Reduced brightness of Lift Crystal.
  • Alden's initial dialog has been updated.
  • Alden now plays a larger part in the player's journey.
  • Tutorial messages have been updated.
  • LEVEL: Broken Temple: Blacksmith fight has been updated.
  • ENEMY: Cultist Blood Arrows ability visuals updated to be more bloody.
  • LEVEL: Refuge: Added test enemy in practice arena.
  • SHOLD: Reduced Form Axe ability focus cost from 5 to 2.


ITEMS
  • With a goal of having potions be more usable and make for more interesting gameplay, Potions have had the following changes made:
    • Potion duration reduced from 120s to 30s.
    • Potion buff reduced by 50%.
    • Potion downsides no longer exist (Unstoppable Force still has walk restriction).
  • Updated loot for a few enemies.


UI
  • Ability slots will now stay horizontal when switching from keyboard & mouse to controller.
  • Item Notifications now allow players to equip the item they found by holding 'E' on keyboard or 'X' on gamepad.
  • Focus Bar is now hidden until player equips at least one ability.