Patch 1.2.9 is here – New Quest Guide System, Combat Improvements & More!
Greetings, Shifters! 🌀
Today, we’re bringing you an update focused on Quality of Life improvements—many of which were directly requested by you, our amazing community. Patch 1.2.9 delivers a fresh wave of enhancements, bug fixes, and combat tweaks designed to make your journey through The World of Heera smoother, more intuitive, and even more enjoyable. Let’s dive into what’s new!
[h2]🐲 Changelog 1.2.9[/h2]
Changes:
Improvements:
Fixes:
[h3]⚠️ Important Notice:[/h3]
Due to the changes in this update, any custom control remaps will be reset. Please rebind your preferred setup after updating.
We hope this update adds more fun to your experience. As always, we truly appreciate your continued support!
If you enjoy the update, don’t forget to leave a review—it helps Coridden grow! 💛
For bug reports or feedback, join us on Discord or contact us at: [email protected]
Until next time, Shifters! /Aftnareld Team 🦖
Today, we’re bringing you an update focused on Quality of Life improvements—many of which were directly requested by you, our amazing community. Patch 1.2.9 delivers a fresh wave of enhancements, bug fixes, and combat tweaks designed to make your journey through The World of Heera smoother, more intuitive, and even more enjoyable. Let’s dive into what’s new!
[h2]🐲 Changelog 1.2.9[/h2]
Changes:
- Grab Mechanic Overhaul: Enemies now have a chance to become “grabbable” for 4 seconds after being attacked (indicated by an icon). Use the grab button (default: "Interact" button) to grab them—charged attacks no longer grab
- Waypoint Trackers Per Player: Each player now has their own tracker in multiplayer and can see others’ trackers
- Tentacles now have a slower attack speed but can strike from slightly farther away
- Mauling a grabbed enemy ("Interact" while grabbing) now restores a small amount of health even without specific skills
- Removed the Explosive Slam skill from the Houndra skill tree
- Alterant variants in a given X-series (e.g. FrX) now share a consistent alterant shape
Improvements:
- New Quest Guide System: Tracked quests now show a yellow diamond icon on the map to guide you. NPCs with new quests are also marked
- Melee Combat Improvements for Mouse + Keyboard: Better targeting and movement behavior while melee attacking, especially with the cursor close to the player
- You can now remove a single unconfirmed point in the Skill and Beast Mastery tabs
- Improved environment visuals through lighting and asset placement tweaks
- Added air attacks for Scaptor and Ramox
- Added slight camera zoom-out
- Made it more clear when a Perasin has already been collected
- Improved code on the startup screen to reduce cases where players get stuck
- Alterant sequences now display the required item tags and allow you to inspect individual alterants
Fixes:
- Fixed an issue where the final boss didn’t reset properly after death
- Fixed a bug that caused the quest tracker to appear far above its intended location
- Map location discovery is now correctly saved and no longer resets when joining or rejoining a game
- Lifted enemies (using the Lift Up skill) no longer collide awkwardly with the player
- Various quest-related bugs have been resolved
[h3]⚠️ Important Notice:[/h3]
Due to the changes in this update, any custom control remaps will be reset. Please rebind your preferred setup after updating.
We hope this update adds more fun to your experience. As always, we truly appreciate your continued support!
If you enjoy the update, don’t forget to leave a review—it helps Coridden grow! 💛
For bug reports or feedback, join us on Discord or contact us at: [email protected]
Until next time, Shifters! /Aftnareld Team 🦖