Action RPG with Co-op and monsters? - How we came up with the idea!
[h2]Greetings, Shifters! βπ² [/h2]
As you probably know, we recently launched a DEMO. Yes, you can now play the DEMO for Coridden on Steam! We encourage you to share your feedback, either here on the forum or on our Discord. It's an invaluable help β€οΈ
Meanwhile, we really wanted to share with you the reasons we decided to create an action-packed RPG filled with monsters and co-op. Why this type of game and not any other?

Before we started making Coridden, we consumed a LOT of co-op games together, especially all kinds of action and RPG games. At some point, we felt as if we had played every title in the genre possible, and we wondered "Why aren't there more?". Valle, who has been programming as a hobby since his late teens, was inspired to start a new project. And he invited me to participate in it too π
We definitely wanted it to include meaningful co-op, in the sense of not just running side by side, but also interactingΒ withΒ each other. The mechanic of driving the warthog in Halo together came to mind as that type of co-op interaction we wanted to include. But I really love animals (especially horses) and PokΓ©mon is one of my all-time favorite game series, so I suggested switching out the vehicle to animals instead ππ Valle agreed, but he didn't want to play as βjustβ an animal. He wanted to play as a fierce beast!Β As we argued about who was going to be the beast and who was going to be the human, we realized it would be more fun to just alternate between both. And that's how the shapeshifting and co-op riding ideas were born! π

Originally, we only had one beast, and it would certainly be a good game with that focus as well. But because we both liked different creatures, we wanted to make many different types.Β We ended up with multiple beast, each type having a unique base move set. We also left room for variations on their stats and looks, and made sure they can be customized with abilities and attacks, but that feels like it deserves its own post π
We hope you liked our story. And who knows, maybe you'll get inspired to create your game as well π
/Narin and the Aftnareld TeamΒ
βββββββββββββββββββββββββββββββββββββββββββββ
[h3]π² Add to Wishlist[/h3]
https://store.steampowered.com/app/1656930/Coridden/
βββββββββββββββββββββββββββββββββββββββββββββ
[h3]π² Previous Update[/h3]
https://steamcommunity.com/games/1656930/announcements/detail/3969427874551559768
As you probably know, we recently launched a DEMO. Yes, you can now play the DEMO for Coridden on Steam! We encourage you to share your feedback, either here on the forum or on our Discord. It's an invaluable help β€οΈ
Meanwhile, we really wanted to share with you the reasons we decided to create an action-packed RPG filled with monsters and co-op. Why this type of game and not any other?

Before we started making Coridden, we consumed a LOT of co-op games together, especially all kinds of action and RPG games. At some point, we felt as if we had played every title in the genre possible, and we wondered "Why aren't there more?". Valle, who has been programming as a hobby since his late teens, was inspired to start a new project. And he invited me to participate in it too π
We definitely wanted it to include meaningful co-op, in the sense of not just running side by side, but also interactingΒ withΒ each other. The mechanic of driving the warthog in Halo together came to mind as that type of co-op interaction we wanted to include. But I really love animals (especially horses) and PokΓ©mon is one of my all-time favorite game series, so I suggested switching out the vehicle to animals instead ππ Valle agreed, but he didn't want to play as βjustβ an animal. He wanted to play as a fierce beast!Β As we argued about who was going to be the beast and who was going to be the human, we realized it would be more fun to just alternate between both. And that's how the shapeshifting and co-op riding ideas were born! π

Originally, we only had one beast, and it would certainly be a good game with that focus as well. But because we both liked different creatures, we wanted to make many different types.Β We ended up with multiple beast, each type having a unique base move set. We also left room for variations on their stats and looks, and made sure they can be customized with abilities and attacks, but that feels like it deserves its own post π
We hope you liked our story. And who knows, maybe you'll get inspired to create your game as well π
/Narin and the Aftnareld TeamΒ
βββββββββββββββββββββββββββββββββββββββββββββ
[h3]π² Add to Wishlist[/h3]
https://store.steampowered.com/app/1656930/Coridden/
βββββββββββββββββββββββββββββββββββββββββββββ
[h3]π² Previous Update[/h3]
https://steamcommunity.com/games/1656930/announcements/detail/3969427874551559768