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MiniRoyale News

Toy soldier FPS battleground Mini Royale releases in March

The online shooter Mini Royale is set for an Early Access release on March 27th, bringing with it a toy soldier battleground with multiple game modes.

Read the full article here: https://www.gamingonlinux.com/2025/02/toy-soldier-fps-battleground-mini-royale-releases-in-march/

Hotfix 0.46.1.3 - Deathmatch 24/7

You wished to play deathmatch even outside of playtests - thats now possible!

You can join via the direct deathmatch button or even use the browser to list all servers currently online.

Have fun soldiers!

Hotfix 0.46.1.2

Fixed performance issues for some CPU's

Hotfix 0.46.1

Fixed deathmatch server shutting down after 60 minutes
Added bigger deathmatch map (map is still in the not done)
Fixed stat progress showing up in deathmatch
Fixed Game Browser not displaying items correctly when full

Update 0.46.0

Finally… Deathmatch!
  • We added a new Arcade gamemode: Deathmatch. The classic gamemode without any extras.
  • You can also play deathmatch WHILE queueing for Matchmaking
  • You can “search” for deathmatch, or view any deathmatch server in the browser list.
  • The proper maps are not done yet, so you can enjoy the first map we ever made for Mini Royale ~ 3 years ago.


Gamepad
  • Create more gamepad prefabs for input
  • Allowing custom gamepad input
  • Fixed Keycaps not showing in UI hints when using gamepad
  • Added support for gamepad on all Overlays


Misc
  • Now showing the actual key input in the tutorial hints
  • Fixed Epic build not having an Overlay
  • Fixed issue displaying season pass entries
  • Temporary set the max custom game players to 60 - this is just to test if the server would be able to support that.
  • Fixed item drops falling through train table
  • Fixed bug where character gets invisible locally in third person when jumping
  • Added rotation to killer when dying, so you know where you died from
  • We can now give access to an external API used for hosting tournaments.