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MiniRoyale News

Update 0.41.0

Hey Soldiers!
We will have another playtest this weekend! We also deployed a small update that mostly contains fixes & qol improvements. Have fun :)


Controller
  • Enabled Analog Cursor for more menus


Misc
  • Fixed a rare bug where a Weapon from Pre-Match Warmup was carried over to the Spawn platform
  • Medkits and Item Drops now stop moving on steeper surface
  • Fixed a bug that caused Placement issues / premature Game finishes when Parties joined a Custom Game with lower Team Size than Party Size
  • Fixed Map Markers for Trade Machine and Upgrade Machine
  • Fixed Grapple Hook reaching any destination instantly
  • Fixed UI display of Parachute Deploy Boosts
  • More consistent Smooth Step up onto objects
  • Improved performance for some materials
  • Adjusted xp reward for ingame stats (kills, placement etc)
  • Fixed party invite not showing up when sending multiple invites
  • Fixed Post It hints not localized in tutorial
  • Fixed Game Summary UI
  • Fixed respawn overlay not showing correctly for some names
  • Fixed friends list origin for Epic Games Store
  • Fixed team member hud
  • Now showing player count based on our numbers, not only steam
  • Fixed military potion
  • Server performance optimizations

Update 0.40.0

This update mostly contains bug fixes & improvements. We are mainly working on preparing the game for Early Access.

Friends
  • Fixed showing invalid friends from older cache, resulting in invalid invitations to parties


Spectating
  • Worked on improving the user experience when spectating other players
  • Fixed bug while switch spectate targets in smoke/zone
  • Fixed bug where you could not see items while spectating


Map
  • Fixed some map bugs, inaccurate collisions, bad objects etc
  • Updated the tutorial to reflect the current state of the game


Misc
  • Fixed inaccurate Zone damage
  • Fixed playing shield break sound on every hit sometimes
  • Fixed Italian Shotgun rechambering
  • Worked on Server Performance for high Player Session Counts
  • Enabled auto reload while aiming
  • Added cursor for controller players
  • Fixed Grapple on fast objects
  • Fixed the EGS build. If you are interested in testing that, feel free to contact us on discord.
  • Fixed stats & leaderboards ingestion for other gamemodes - eg we don’t show Color Conquest kills on the leaderboard anymore
  • Adjusted the xp for different gamemodes
  • Improved the ingame ping system
  • Decreased the time until the zone moves
  • Balanced weapons
  • Shortened Zeppelin tracks to make deploying quicker


Localization
  • Added missing keys
  • Fixed some spelling mistakes


Anti Cheat
  • New Themida version
  • New Easy Anti Cheat Version
  • Fixed some client validation not active

Mini Royale - Upcoming Playtest

Hey Solders,

we will do a small playtest this weekend.

Start Date: November 8th at 8:00 PM CET
End Date: November 11th at 8:00 AM CET

Have fun! 🪖


Steam Deck Compatibility Info

Hey Soldiers!

Below you find some info about Steam Deck Compatibility:

  • The game is playable on the deck. Make sure UNSELECT compatibility mode.


  • You can play the game with gamepad and use the touchscreen for inventory management (We will be working on that).


If you have any suggestions - please let us know.

Mini Royale is a battle royale with toy soldiers and fun game modes - demo available now

If you're after a new shooter that will have Linux support, Mini Royale looks like it could end up being a good choice.

Read the full article here: https://www.gamingonlinux.com/2024/10/mini-royale-is-a-battle-royale-with-toy-soldiers-and-fun-game-modes-demo-available-now