I Am Future Demo Patch
[h2]Hey there, everyone![/h2]
We want to thank everyone for providing feedback and helping us make the demo a better experience. Next week, we plan on releasing an update that will add more languages to the game: French, German, Spanish, Portuguese, Chinese, Japanese and Korean. Below is a list of changes for the freshly released patch. Enjoy the demo and don't hesitate to share your suggestions with us! And keep an eye on our announcements: we'll have something interesting to share with you all soon.
[h3]EXPEDITIONS[/h3]
* Balance correction for the Expeditions energy points;
* Fixed the cursor behavior;
* Removed an annoying window.
[h3]CONTROLS[/h3]
* Added an option to turn off the smooth camera movement (motion sickness);
* During fishing, pressing the Escape button now pauses the game;
* Added the ability to rotate the camera by pressing Q (rotate left) and E (rotate right).
[h3]SAVE SYSTEM[/h3]
* Fixed a bug where buildings would move after restoring progress;
* Fixed a bug where an updated building reset its grade level after the progress was restored;
* Fixed a bug where the garden bed couldn't save & restore its plants.
[h3]UI[/h3]
* Tweaked the "Report a problem" button alignment;
* Fuel level value correction;
* Some improvements in the garden bed UI;
* Fixed a bug where the campfire's fuel level progress bar would disappear;
* Fixed a bug with the building hologram window blocker;
* Added an object rotation tutorial to Disassembly;
* Updated the message on the "Warning" screen. Added a warning message about motion sickness;
* Fixed the glow effect for rewards in Disassembly;
* Updated layouts for dialogues in Expeditions;
* Updated some icons, including the kettle icon for disassembly;
* Minor improvements for some UI elements.
[h3]LOCALIZATION[/h3]
* Updated localization for UI and dialogues;
* The demo will automatically set the user's system language as default.
[h3]MISCELLANEOUS[/h3]
* Fixed a glitch where an uncleaned infection puddle would remain in place even after the infection plant was destroyed;
* AI improvements for leeches (fixed leeches getting stuck or going around in circles);
* Added animations and some SFX for the cryptocurrency tab;
* Made the Radio tower zone buildable;
* Common improvements for the build stability.
We want to thank everyone for providing feedback and helping us make the demo a better experience. Next week, we plan on releasing an update that will add more languages to the game: French, German, Spanish, Portuguese, Chinese, Japanese and Korean. Below is a list of changes for the freshly released patch. Enjoy the demo and don't hesitate to share your suggestions with us! And keep an eye on our announcements: we'll have something interesting to share with you all soon.
[h3]EXPEDITIONS[/h3]
* Balance correction for the Expeditions energy points;
* Fixed the cursor behavior;
* Removed an annoying window.
[h3]CONTROLS[/h3]
* Added an option to turn off the smooth camera movement (motion sickness);
* During fishing, pressing the Escape button now pauses the game;
* Added the ability to rotate the camera by pressing Q (rotate left) and E (rotate right).
[h3]SAVE SYSTEM[/h3]
* Fixed a bug where buildings would move after restoring progress;
* Fixed a bug where an updated building reset its grade level after the progress was restored;
* Fixed a bug where the garden bed couldn't save & restore its plants.
[h3]UI[/h3]
* Tweaked the "Report a problem" button alignment;
* Fuel level value correction;
* Some improvements in the garden bed UI;
* Fixed a bug where the campfire's fuel level progress bar would disappear;
* Fixed a bug with the building hologram window blocker;
* Added an object rotation tutorial to Disassembly;
* Updated the message on the "Warning" screen. Added a warning message about motion sickness;
* Fixed the glow effect for rewards in Disassembly;
* Updated layouts for dialogues in Expeditions;
* Updated some icons, including the kettle icon for disassembly;
* Minor improvements for some UI elements.
[h3]LOCALIZATION[/h3]
* Updated localization for UI and dialogues;
* The demo will automatically set the user's system language as default.
[h3]MISCELLANEOUS[/h3]
* Fixed a glitch where an uncleaned infection puddle would remain in place even after the infection plant was destroyed;
* AI improvements for leeches (fixed leeches getting stuck or going around in circles);
* Added animations and some SFX for the cryptocurrency tab;
* Made the Radio tower zone buildable;
* Common improvements for the build stability.