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  3. Patch notes: đź“« IAF Version: 0.3.4.031r

Patch notes: đź“« IAF Version: 0.3.4.031r

[h2]Critical Fixes[/h2]
  • Fixes to the Mariquinn quest completion bug.
  • Fixes to the “Make a Burger for Earl” quest completion.
  • Automated crafting of items when learning new recipes with the Workbench opened is fixed
  • Range of environments removed that blocked movement of the character.
  • Removed the blocker that prevented the player from activating the quest trigger while controlling minions - If you control the minions and step on the quest trigger, it won't activate
  • An ability to move/extract the minion with the drone is added (a button with the lifebuoy is added in the minion selection menu)


[h2]Gameplay[/h2]
  • Fixed the possible problems with the following achievements: fishing-related achievements, ECOmate, energy bar, meeting Earl, the achievement of not eating biomass and not fainting before the party.


[h2]Gameplay[/h2]
  • Fixed a bug when the resource printer was disconnected after entering the "Expedition" mode.
  • The crashed plane diorama bug that allowed interacting with Mariquinn prematurely is fixed.
  • The infamous resource stacking bug resulted in having a tower of planks and other resources is fixed.
  • You can’t now duplicate items in the storage.
  • Sprinkler returns empty bottles back to the player.
  • You can’t build around the broken stairs anymore.
  • The Hammer won’t get unnoticed after you buy it in ECOmate now.
  • Some NPC dialogues that were incorrectly used after you brought them to your base have been fixed.


[h2]Balance[/h2]
  • You can get more various items from fishing now.
  • You can get more various items from the “weeds” drop.
  • You starve slower now.
  • The minion learning recipe now doesn’t have “Programmable Core”, but got the ink and a paper.
  • The Cryptofarm balance has been updated.
  • Traders - Stan offers mushrooms and Agatha offers potatoes only after you find the mushrooms and potatoes on the roof.
  • More fuel capacity for the improved Field Kitchen.


[h2]Graphics[/h2]
  • The stroke settings for plants on the map have been improved.
  • A clipping of large resources has been fixed.
  • The tickets that you find in the crashed plane location now have a bigger resolution for better readability.
  • Electric poles won’t spam sparkles anymore.


[h2]Audio[/h2]
  • Fixed a bug where the background music would stop playing after completing the quest line.


[h2]UI[/h2]
  • Updated icons: Water Pump, Injector tool (lvl 1), Saw tool (lvl 2), and the “Rocket” (narrative object)
  • Updated building upgrade window.
  • Localization bugs have been updated.
  • Fixed a bug when clicking on the float (fishing) was not counted.
  • Fixed bug with missing Press in the "Library" section.
  • Fixed a bug where after splitting a stack of resources, the cell where the split was, remained highlighted.
  • Adjusted the display of items in the "Library" section.
  • Adjustments in the layout of the "Manage Minion" window.
  • Adjustments in the layout of the "Storage" window.
  • The library now shows only those tutorials that the player has already seen.
  • Added fishing tips (line, and strong line)
  • Fixed display of prices in ECOmate.
  • Added automatic closing of the split stack window if the storage window was closed.
  • Fixed a number of bugs related to stuck markers.
  • Other minor UI fixes and improvements.


[h2]Other Fixes[/h2]
  • Fixed a number of bugs that could cause the game to crash on the loading screen.
  • Fixed the playing of the power grid dialogue after reloading the game.
  • When connecting electricity through the poles, the quest would not close.
  • Chair interaction bug fixed (how did you even find that chair?)
  • The disappearance of a sheet of iron, if thrown in the technical area, is fixed.
  • Overflowing inventory of the drone broke expeditions and it was impossible to fly anywhere.
  • After rearranging inventory items on an expedition, it was impossible to fly to any point of interest.
  • The button to open an item from a merchant would not work after receiving it on the roof.
  • At certain positions of the camera and mouse, the choice between two interactive objects would switch inconsistently.
  • Fixed the order of actions for cutting wood and metal in the fence.
  • Zoo and Abandoned Bus Stop gave only half the reward from what was promised on the global map.
  • When buying several digital vaults on an expedition with one free slot in the inventory, it was possible to lose some of the purchased items.
  • Minions stopped entering the built bridge after saving/loading.



[hr][/hr][h3]AVAILABLE NOW:[/h3]

https://store.steampowered.com/app/1658040/I_Am_Future/

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