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I Am Future: Cozy Apocalypse Survival News

Patch notes: 📫 IAF Version: 0.3.4.031r

[h2]Critical Fixes[/h2]
  • Fixes to the Mariquinn quest completion bug.
  • Fixes to the “Make a Burger for Earl” quest completion.
  • Automated crafting of items when learning new recipes with the Workbench opened is fixed
  • Range of environments removed that blocked movement of the character.
  • Removed the blocker that prevented the player from activating the quest trigger while controlling minions - If you control the minions and step on the quest trigger, it won't activate
  • An ability to move/extract the minion with the drone is added (a button with the lifebuoy is added in the minion selection menu)


[h2]Gameplay[/h2]
  • Fixed the possible problems with the following achievements: fishing-related achievements, ECOmate, energy bar, meeting Earl, the achievement of not eating biomass and not fainting before the party.


[h2]Gameplay[/h2]
  • Fixed a bug when the resource printer was disconnected after entering the "Expedition" mode.
  • The crashed plane diorama bug that allowed interacting with Mariquinn prematurely is fixed.
  • The infamous resource stacking bug resulted in having a tower of planks and other resources is fixed.
  • You can’t now duplicate items in the storage.
  • Sprinkler returns empty bottles back to the player.
  • You can’t build around the broken stairs anymore.
  • The Hammer won’t get unnoticed after you buy it in ECOmate now.
  • Some NPC dialogues that were incorrectly used after you brought them to your base have been fixed.


[h2]Balance[/h2]
  • You can get more various items from fishing now.
  • You can get more various items from the “weeds” drop.
  • You starve slower now.
  • The minion learning recipe now doesn’t have “Programmable Core”, but got the ink and a paper.
  • The Cryptofarm balance has been updated.
  • Traders - Stan offers mushrooms and Agatha offers potatoes only after you find the mushrooms and potatoes on the roof.
  • More fuel capacity for the improved Field Kitchen.


[h2]Graphics[/h2]
  • The stroke settings for plants on the map have been improved.
  • A clipping of large resources has been fixed.
  • The tickets that you find in the crashed plane location now have a bigger resolution for better readability.
  • Electric poles won’t spam sparkles anymore.


[h2]Audio[/h2]
  • Fixed a bug where the background music would stop playing after completing the quest line.


[h2]UI[/h2]
  • Updated icons: Water Pump, Injector tool (lvl 1), Saw tool (lvl 2), and the “Rocket” (narrative object)
  • Updated building upgrade window.
  • Localization bugs have been updated.
  • Fixed a bug when clicking on the float (fishing) was not counted.
  • Fixed bug with missing Press in the "Library" section.
  • Fixed a bug where after splitting a stack of resources, the cell where the split was, remained highlighted.
  • Adjusted the display of items in the "Library" section.
  • Adjustments in the layout of the "Manage Minion" window.
  • Adjustments in the layout of the "Storage" window.
  • The library now shows only those tutorials that the player has already seen.
  • Added fishing tips (line, and strong line)
  • Fixed display of prices in ECOmate.
  • Added automatic closing of the split stack window if the storage window was closed.
  • Fixed a number of bugs related to stuck markers.
  • Other minor UI fixes and improvements.


[h2]Other Fixes[/h2]
  • Fixed a number of bugs that could cause the game to crash on the loading screen.
  • Fixed the playing of the power grid dialogue after reloading the game.
  • When connecting electricity through the poles, the quest would not close.
  • Chair interaction bug fixed (how did you even find that chair?)
  • The disappearance of a sheet of iron, if thrown in the technical area, is fixed.
  • Overflowing inventory of the drone broke expeditions and it was impossible to fly anywhere.
  • After rearranging inventory items on an expedition, it was impossible to fly to any point of interest.
  • The button to open an item from a merchant would not work after receiving it on the roof.
  • At certain positions of the camera and mouse, the choice between two interactive objects would switch inconsistently.
  • Fixed the order of actions for cutting wood and metal in the fence.
  • Zoo and Abandoned Bus Stop gave only half the reward from what was promised on the global map.
  • When buying several digital vaults on an expedition with one free slot in the inventory, it was possible to lose some of the purchased items.
  • Minions stopped entering the built bridge after saving/loading.



[hr][/hr][h3]AVAILABLE NOW:[/h3]

https://store.steampowered.com/app/1658040/I_Am_Future/

[hr][/hr]
That's all for today, future-dwellers! Follow I Am Future to stay updated.

Encountered any bugs or have some feedback? and don't forget to join our cozy Discord and let us know. See you in the future!

[hr][/hr]Join the community:

DISCORD TWITTER FACEBOOK WIKI

2500 Concurrent Players! Thank You For Playing!

Sup, future-dwellers!


We've reached 2500 concurrent players! That's amazing! We want to thank you all for playing I Am Future. It feels so good to finally see people enjoy something you've worked on for three years.



Our team is also blown away by the love you're giving us in the reviews: 87% positive so far!✨ Wow! Based on Steam's algorithms, reaching 100 reviews in the first 24 hours after the launch gives your game more visibility. It looks like we're halfway through to achieve that goal!

EDIT: We've done it! Over 100 reviews! Thank you so much to everybody who took their time and left a review.

[h3]So, if you're enjoying the game, it would help us out big time if you left a review to let us know what you think 👍 ⬇️[/h3]

https://store.steampowered.com/app/1658040/I_Am_Future_Cozy_Apocalypse_Survival/

You can also do so from the library page of the game in your Steam client.

We're working on the first patch🛠️ for you all, folks! It should be done shortly, so keep your eyes peeled!

Yours truly,





I Am Future - Out Now on Early Access 🚀

Hello, future-dwellers!🌎


[h2]Happy I Am Future Day! [/h2]

It's time to take on the role of Christopher, the sole survivor put in a cryo pod just before deadly tsunamis hit the globe.

We're so excited to see you all exploring the flooded city and most importantly, reading all of your feedback! Don't forget to leave us a review and let us know what you think 💭



[h2]Game Bundles[/h2]

[h3]Cozy Farming ♡ Dinkum + I Am Future ☼[/h3]

[h3]I Am Future - Supporter Edition[/h3]

[h3]Survive and Thrive[/h3]

[hr][/hr][h3]AVAILABLE NOW:[/h3]

https://store.steampowered.com/app/1658040/I_Am_Future/

[h2]Have fun future-dwellers, we'll see you on the rooftop.[/h2]

[hr][/hr]
That's all for today, future-dwellers! Follow I Am Future to stay updated.

Encountered any bugs or have some feedback? and don't forget to join our cozy Discord and let us know. See you in the future!

[hr][/hr]Join the community:

DISCORD TWITTER FACEBOOK WIKI

I Am Future - Price & Launch Time Reveal

Hello, future-dwellers!🌎


We know you have a lot of questions for the Early Access release of I Am Future, so here are a few things you should know to get you ready and join us on the flooded city rooftop.



[h2]What time will it be released for you?[/h2]

You will finally be able to get your hands on the game as early as the below timezones for you on release day - Tuesday 8th August 👇



[hr][/hr]
[h2]How much will it cost?[/h2]

Finally, we have the confirmed pricing for you and your region, we will also have a limited-time offer on release giving you an extra 10% off 💸

  • USD - $14.99
  • GB Pounds - £12.79
  • Euros - €14.79


[hr][/hr]
That's all for today, future-dwellers! Follow I Am Future to stay updated, and don't forget to join our cozy Discord. See you in the future!

CHECK OUT OUR DEVLOG ENTRIES: Devlog №1: Lore Devlog №2: Disassembly (Video) Devlog №3: Thank You for Your Demo Feedback! Devlog №4: Farming & Fishing Devlog №5: Gourmet in the Post-Apocalypse Devlog №6: Robots Helping You Build a Base?




[hr][/hr][h3]WISHLIST THE GAME:[/h3]

https://store.steampowered.com/app/1658040/I_Am_Future/

[hr][/hr]Join the community:

DISCORD TWITTER FACEBOOK

Fallout meets Stardew Valley in this post-apocalyptic survival game

I Am Future has caught my eye, making an impression on me that many other survival games fail to. It merges more wholesome qualities from some of my favorite games ever, like Stardew Valley, with a more serious setting from iconic post-apocalyptic RPGs such as Fallout to create a uniquely cozy experience. I Am Future manages to turn what would otherwise be a grim situation into an opportunity to start fresh, as it introduces you to a flooded world in which you must become self-sufficient atop the once-magnificent city's ruins.


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