1. Moonstone Island
  2. News
  3. Let's Talk Spirits!

Let's Talk Spirits!

Good day to you all, Alchemists!

Today, we're showing off another feature of the game:

🔮 Spirits! 🔮

You may have heard Moonstone Island referred to as a "Pokémon-meets-Stardew game", and it's the creature-collecting aspect that we're talking about today. Our creatures are called Spirits, and they form the backbone of Moonstone Island's card-combat system. There's a lot to say about Spirits, so let's get stuck in!

Each one of our Spirits is a completely unique design, and our ideas for the Spirits can come from just about anywhere. Some of them are simple combinations, like a beach ball with sunglasses, while others are inspired by our favorite things, like Ghibli movies (seriously, we've got a lot of Ghibli references).

They're all matched up to an elemental type, too, and we have eight elements in total: Earth, Water, Poison, Electric, Fire, Dark, Psychic, and Ice. They also have weaknesses, one that is based on their type (so, Fire is weak to Water) and one that is randomly chosen, just to keep things a little unpredictable!



Every single Spirit also has its own ability, some of which affect the battle, but some of which affect other things, like your walk speed, your likelihood of finding treasure, or your success rate with flirting. It's quite fun to figure out which Spirits do what to really get the ball rolling! You can have up to three Spirits in your Medallion – the team that's out in the field with you – and you can have up to three Spirits follow you around, too.

Finally, every Spirit will drop special elemental Spirit resources. We hear that someone in town might be researching these resources, and might even pay you for filling up your Spirit encyclopedia. But that's all we know...

Our aim is 100 spirits for the launch, so follow us along on our journey as we unveil new little guys for you to collect!

~ Kate, Community Manager, and Spirit Wrangler