1. HITMAN World of Assassination
  2. News
  3. HITMAN 3 – May Patch Notes

HITMAN 3 – May Patch Notes

HITMAN 3 – May Patch Notes

The second patch for HITMAN 3 – Year 2 arrives on May 24 for all platforms and brings a wealth of changes, new additions and community-focused bug fixes. On top of that, we are bringing Ray Tracing and Adaptive Supersampling support for our PC players and there are is a quacktastic new weapon to earn in the Elusive Target Arcade.

PATCH DETAILS

HITMAN 3 will be updated to version 3.110 on all platforms. You can check the current game version that you are playing, by looking at the bottom of the Options menu.

Patch Release Time: Tuesday 24th May 2022, 1pm UTC aka 3pm CET

Maintenance: We will take the HITMAN 3 servers offline one hour before the release of the patch in preparation of the release. Once the patch is available, players will be able to download and install it. The game servers for each platform will come back online once they’ve been checked and verified. Updates will be posted to the official @IOInteractive Twitter account.

Patch size: Between 2.15GB and 3.22GB on all platforms.

Read the full patch notes here

NEW CONTENT


Long Live Easter
Unlock the Yellow Rabbit Suit by revisiting the Berlin Egg Hunt and completing the new ‘Duck Hunt’ challenge. Everything you need to complete this new challenge can be found on-site in Berlin. Good luck!



Five Quacks
Enter the Elusive Target Arcade and complete a newly-added challenge to unlock The Ducky Gun. This unique weapon cannot be reloaded, but will quack along with every shot you fire.



Ray Tracing on PC
Realtime ray tracing arrives for our PC players with our 3.110 patch and will bring higher quality reflections and shadows to the World of Assassination. Through HITMAN 3, all locations in the World of Assassination will benefit from this new feature. Read more on our Player Support Hub for more details and the Requirements for Ray Tracing and Adaptive Supersampling.

Adaptive Supersampling
Patch 3.110 also adds support for Adaptive Supersampling, such as NVIDIA DLSS and AMD FidelityFX™ Super Resolution 1.0. We’re also working together with our friends at Intel to introduce their Xe Super Sampling (XeSS) technology to the game in a future patch. AMD’s FSR2 is expected to be supported in the same future patch.



If you don't want to scroll up, Read the full patch notes here