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  3. REMEDIUM — New Update is live!

REMEDIUM — New Update is live!

[p]Greetings, Alchemists![/p][p][/p][p]As promised, we continue to improve REMEDIUM, and today we’re releasing a new update focused on polishing key aspects of the game, enhancing storytelling, and improving overall stability. This patch makes your journey through the plague-ridden world more cohesive and atmospheric. We hope you enjoy it — and as always, we’re looking forward to your feedback![/p][p][/p][p]Let’s dive into the details 👇[/p][p][/p][h3]📖 STORY & NARRATIVE[/h3]
  • [p]Key comics and video cutscenes (comix2, comix3) have been added and refined to deepen immersion in the world of REMEDIUM and its characters.[/p]
[p][/p][h3]⚙️ GAMEPLAY FIXES & IMPROVEMENTS[/h3][p][/p][p]Quest Objectives[/p]
  • [p]Fixed critical issues with objective order and resets during teleportation and respawns.[/p][p]Quests should now progress correctly and clearly every time.[/p]
[p]Platforms & Transitions[/p]
  • [p]The Tower and other key platforms now function properly.[/p]
  • [p]Improved level transitions in Act 1 for smoother, more seamless movement.[/p]
[p]Abilities & Grenades[/p]
  • [p]Significantly reworked elemental grenade parameters (fire, earth, water, electricity).[/p]
  • [p]Fixed damage-over-time (DoT) calculation formulas.[/p]
  • [p]The unarmored movement speed bonus is working correctly again.[/p]
[p]Enemies & Environment[/p]
  • [p]Fixed the behavior of the Earth creature.[/p]
  • [p]Repaired statue effects.[/p]
  • [p]Restored proper enemy default states after level reloads, making combat tactics more predictable and reliable.[/p]
[p][/p][h3]💥 VISUAL EFFECTS & ATMOSPHERE[/h3][p][/p][p]A major overhaul of visual effects, including:[/p]
  • [p]Explosions[/p]
  • [p]Blood effects[/p]
  • [p]Raven spawn and disappearance[/p]
  • [p]Body destruction (gibs)[/p]
  • [p]Elemental magic visuals[/p]
[p][/p][h3]🎮 STABILITY & TECHNICAL FIXES[/h3][p][/p]
  • [p]Multiple fixes reducing crashes and critical errors.[/p]
  • [p]Added additional safety checks.[/p]
  • [p]Increased internal limits for improved overall stability.[/p]
  • [p]Attempted fix for the “Hold A to skip video” functionality.[/p]
[p][/p][h3]🛠 OTHER CHANGES[/h3][p][/p]
  • [p]Fixed level and respawn point names.[/p]
  • [p]Optimized system modules and the Bink video player.[/p]
  • [p]Numerous minor fixes and improvements for overall game polish.[/p]
[p][/p][p]A huge thank you to all our players for reporting bugs, sharing honest feedback, leaving comments, and showing continued interest in REMEDIUM. Your support means everything to us! And if you haven’t played REMEDIUM yet — now is the perfect time to jump in.[/p][p][/p][p]Let us know what you think about the game by writing a review here on Steam, posting it in the Discussions, or chat with us on the official ESDigital social media accounts. We'll keep working to improve this game and provide you with a better game experience and new content in near future! And happy holidays![/p][p][/p][p]Thank you for your support, and enjoy the game! 🧪💀[/p]