Halloween Update Notes!
Hey everyone! In honor of the already arrived Halloween, we have released another update for REMEDIUM, which includes a number of significant improvements and changes to the gameplay and the game's visuals! HAPPY HALLOWEEN, FRIENDS!
- First appearance of skill progression in action!
- Added new enemy spawn mechanics
- Cosmetic lighting adjustments have been made (making this update quite BIG)
- Aggressive enemies are now highlighted
- Armor highlighting color has been adjusted to match the amalgam color
- Fixed issues with enemies getting stuck or clipping in geometry when jumping over chasms or from heights
- Fixed a bug with the triggering and non-triggering of the appearance of some enemies
- Light highlighting for the player's target has been added
- Light highlighting for destructible objects within a certain radius around the player has been added