1. REMEDIUM
  2. News
  3. Day 1 Patch

Day 1 Patch

- Added a setting that will reduce the sliding of the protagonist when turned on;
- Standard difficulty level became harder (more changes to come);
- Adjustments to aim assist;
- Fixed the appearance of some Bestiary entries;
- Fixed teleport spawning on Sentinels which prevented the player from activating them;
- Fixed weapon switching on gamepads;
- Fixed the radius of the Fire Grenade which was lower than intended;
- Small level adjustments in and around the Hospital area;
- Increased the voice-over volume (option to change the volume level will be added in the coming patches);
- Added another compass tutorial.