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  3. All the Latest Updates and Hotfixes!

All the Latest Updates and Hotfixes!

Hey everybody! Thanks to your reviews and feedback since the release of REMEDIUM, we've been able to work on many aspects of the game, fix several issues, and add a lot of new content based on what you've asked for most frequently! Here is the list of updates and hotfixes at the moment:

- Dash is now a separate non-alchemical ability with a short cooldown
- Amalgams don't dash anymore, instead they create powerful explosions around the player which are useful in close quarters and when surrounded by multiple enemies
- Reworked the movement of the protagonist to feel more precise and less floaty; he doesn't slide anymore when stopping, instead he slows down more naturally as it was always intended
- Fixed Hand Mortar often dealing super damage
- Fixed injections regen not working
- Fixed aiming mode when there are destructibles and no enemies
- Fixed damage numbers appears on level startup
- Fix dash gives high impulse in some cases around edges
- Some fixes in platforms logics
- Fixed selecting rotation circle in alchemy table on Gamepad