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Aloft News

Soar Back to School with Aloft! 🏫

[p][/p][p][/p][p]Ahoy, Sky Sailors! [/p][p]We are joining Steam’s Back to School Games Celebration from August 25th to September 1st, hosted by our friends at Mooncube Games! [/p][p]In both Aloft and in real life, the environment is precious - and we must maintain its balance. It’s up to us to cleanse and restore local ecosystems; to plant the seeds of new beginnings, nurture our wildlife, and exist in harmony with nature’s splendor. We’re proud to represent these values and even prouder of the rising stars dreaming of a brighter, greener future. [/p][p]Now’s a great time to hop in; the new Puzzles & Pyrologics update just released a couple months ago, letting you take your endless creativity to new heights. New resources, building pieces, upgrades, combat improvements, and much more await! [/p][p]Don’t forget, we partnered with Mooncube Games awhile back to bring you the Aloft & Spirit City: Lofi Sessions Bundle! By purchasing the bundle you’ll get 10% off both games, and if you already own one, the discount still applies to the other.[/p][p][/p][p][dynamiclink][/dynamiclink][/p][p]Gather your friends and build the floating village of your dreams - the sky’s the limit! [/p][p][/p][h2]Learn More: Back to School Games Celebration 2025 [/h2][p][/p][p][/p]

Get 20% off Aloft for ChinaJoy! 😊

[p]Ahoy Sky Sailors, 
[/p][p]Aloft is now 20% off until August 4 as part of the ChinaJoy Game Show, celebrated both here on Steam and at the physical venue in Shanghai.
[/p][p]If you live there or a fortuitous wind has brought you, swing by our booth at N1 Hall, CJE40!
[/p][p]In our most recent update, Puzzles & Pyrologics, we expanded the game with several new features, items, and improvements, such as the puzzle system and reworked combat. Our next update, which will bring a new world generation system, a progression revamp, new items, and much more, is progressing swimmingly!
[/p][p]We look forward to sharing even more as we approach its release! 
[/p][p]See you in the clouds! 🌥️[/p][p]

🤝 Aloft Bundle with Hotel Galactic 💫

[p]Ahoy, Sky Sailors!
[/p][p]We've teamed up with our friends at Ancient Forge to bring you the Floating Worlds bundle featuring their new game, Hotel Galactic, which just launched into Early Access today! 🎉

Also set high above the clouds, Hotel Galactic blends cozy Ghibli-esque vibes with beautifully hand-painted visuals for a heartwarming hotel management experience.

Grab the Floating Worlds bundle now and save 10% on both Hotel Galactic and Aloft! ☁️👇[/p][p][/p][p][dynamiclink][/dynamiclink][/p]

🌀 PATCH NOTES - 0.3.3.22

[h3]BUG FIXES[/h3][hr][/hr]
  • [p]Fixed an issue that could cause the quest lines to disappear[/p]
  • [p]Fixed an issue that could cause issues when cutting down small trees in multiplayer[/p][p][/p]
[h3]SMALL CHANGES[/h3][hr][/hr]
  • [p]Increased the render distance of vestige pieces[/p]
  • [p]The critters now play their cute animations when showing them in third person[/p][p][/p]
[h3]ISLANDS - REQUIRES NEW WORLD[/h3][hr][/hr]
  • [p]Added 2 new points of interest[/p]
  • [p]Reworked and polished many existing puzzle points of interest[/p]
  • [p]Connected the reward ball to a circuitry breaker on Island 10 (starting cluster)[/p]
  • [p]Removed a random pond plant in the middle of the starter island[/p]

🌀 PATCH NOTES - 0.3.3.21

[h3]BUG FIXES[/h3][hr][/hr]
  • [p]Fixed an issue that caused critters to freeze in place[/p]
  • [p]Fixed an issue that caused bee spawns to be inconsistent[/p]
    • [p]Placing a beehive will automatically add bees to the island’s ecosystem, and bees should spawn a lot more often near beehives[/p]
  • [p]Fixed an issue that caused the Puzzle Reward Ball to close back up after opening[/p]
  • [p]Fixed an issue that caused thunderstorms to last an extremely long time[/p]
  • [p]Removed a placeholder Vestige Windmill Connector from the Island Creator[/p][p][/p]
[h3]SMALL CHANGES[/h3][hr][/hr]
  • [p]Reworked some island collisions[/p]
  • [p]Re-positioned the vestige lever’s default handle position to OFF in the Island Creator for clarity[/p]
  • [p]Player-built habitats will now spawn critters on them more often[/p]
    • [p]All critters can spawn naturally or via a habitat[/p][p][/p]
[h3]ISLANDS - REQUIRES NEW WORLD[/h3][hr][/hr]
  • [p]Removed bones from an Emerald Isles island[/p]
  • [p]Added a pressure plate for the glider challenge on the Sawmill Fresco island[/p][p][/p]
[h3]USER INTERFACE[/h3][hr][/hr]
  • [p]Increased the size of the Pyrologic Board (again)[/p]
  • [p]Removed the transparency on the Pyrologic Board Inspector window[/p]