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Aloft News

❄ Happy Holidays from the Astro team! ❄



Before we set sail into a brand-new year, the entire Astrolabe Interactive crew wishes you a warm and joyful holiday season. 💙

Thank you for an incredible year! Rest up, have fun, and enjoy the rest of the 2025! We have some goodies waiting for you on the other side. 👀✨

Aloft is 20% off until January 5! ☃️

[p]Ahoy, Sky Sailors,  [/p][p]If winter has you feeling like a half-frozen popsicle, fear not, Aloft is here to warm your soul and light your way… now 20% off in the Steam Winter Sale![/p][p][dynamiclink][/dynamiclink][/p][p]Aloft has been soaring through Early Access, literally, giving players a first glimpse of its cozy, floating-island paradise packed with biomes, building, crafting, farming, combat, and multiplayer for up to eight sky-struck adventurers.  [/p][p]Since launch, the team has released not one, not two, but three major content updates.[/p][p]The Critters & Wonders update introduced adorable collectible wildlife, Wonder Islands, and Shared Homes, so your friends can stop freeloading and help build stuff. [/p][previewyoutube][/previewyoutube][p][/p][p]The Puzzles & Pyrologics update added a full puzzle-building system powered by the brand-new Emberstone resource, beefed up Wonder Islands, improved combat, dropped fresh building pieces, and even let the community design islands. (Yes, we handed players power. No, we’re not taking it back.) [/p][previewyoutube][/previewyoutube][p][/p][p]Bloom & Blight, the latest and most ambitious update, reshapes world generation, revamps progression and ecosystem restoration, adds speedy Wind Lanes for fast travel, introduces new corruption strains, and equips you with stronger tools and weapons to whack said corruption back into the void. [/p][previewyoutube][/previewyoutube][p][/p][p]All together, these updates supercharge exploration, creativity, and combat across Aloft’s ever-expanding skies. Basically, there’s never been a better time to join us above the clouds.  [/p][p]And speaking of perfect timing: the Steam Winter Sale has blessed Aloft with a frosty 20% discount from December 18th to January 5th.  [/p][p]See you in the skies, adventurers, and try not to fall off the islands.[/p][p][/p]

🌀 PATCH NOTES - 0.3.4.36

[h3]BUG FIXES [/h3][hr][/hr]
  • [p]Fixed an issue where several music tracks that could play while on the Leviathan could repeat, restart or not play as intended.[/p]

🌀 PATCH NOTES - 0.3.4.35

[h3]BUG FIXES[/h3][hr][/hr]
  • [p]Fixed an issue that would cause errors to appear infinitely on the console when running a dedicated server, which would negatively affect performance.[/p]
  • [p]Did some modifications to the bug reporting tool, which may cause the tool to be temporarily unavailable. [/p]

🌀 PATCH NOTES - 0.3.4.34

[h3]NEW FEATURES[/h3][hr][/hr]
  • [p]A cutscene now plays when obtaining Insight from the basin of any Life Tree. [/p]
  • [p]Holding SHIFT when moving an item in the Island Creator will now allow you to move it in local space.[/p]
  • [p]Plants of any biome can now be planted on any island. [/p]
    • [p]Please note: plants from a different biome to an island’s will not contribute to its health.[/p][p][/p]
[h3]SMALL CHANGES[/h3][hr][/hr]
  • [p]Tools now look slightly different when a coating is applied or they are sharpened at the upgrade station. [/p]
  • [p]Improved the appearance of inflammable web hindrances. [/p]
  • [p]Modified the cutscene when restoring a Life Sapling.[/p]
  • [p]Modified sounds for Coward Enemies. [/p]
  • [p]Removed some confusing elements in the Big Resonator Fresco Island. [/p]
  • [p]Improved move gizmo accuracy on different axes for the Island Creator. [/p]
  • [p]The Sawmill Fresco will be pinged for players on the Table-Map before the Windmill Fresco.[/p][p][/p]
[h3]BALANCING[/h3][hr][/hr]
  • [p]The spinner can now make rope out of every type of corruption fiber. [/p]
  • [p]Critters now attempt to spawn much faster. [/p]
  • [p]Hidden critters are prioritized to spawn over non-hidden critters. [/p]
  • [p]Sportox and Flogade Shriekers will use their grab attack much less often.[/p]
[p][/p][h3]BUG FIXES[/h3][hr][/hr]
  • [p]Fixed an issue where several islands could spawn with corruption barriers that could not be destroyed. [/p]
    • [p]Please note: this fix only applies to islands that have yet to be discovered, for now. [/p]
  • [p]Added back missing Corruption Anomalies to several islands. [/p]
    • [p]Please note: this fix only applies to islands that have yet to be discovered, for now. [/p]
  • [p]Fixed an issue where Mykter Cowards’ attacks would not damage the player. [/p]
  • [p]The correct animation now plays when watching another player use the meditation pad in Life Sapling islands and Life Tree islands. [/p]
  • [p]Fixed an issue where unclaiming an island as a client in a multiplayer game and then leaving the game would make that island despawn. Unclaimed islands are now retained in the host’s world. [/p]
  • [p]Fixed an issue where the objective “Explore the Cavern Below the Tree” while on a Life Tree Island would be checked off early if the player explores the Life Tree before it is healed. [/p]
  • [p]Fixed issues with transparency on Water Buckets. [/p]
  • [p]The custom square leaf sail is now also unlocked with the regular square leaf sail.[/p]