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Goonya Monster News

Announcing Update Version 1.2.0

The update to version 1.2.0 will be released on January /26 (12:00 JST) and will include bug fixes, and game balance adjustments.

The details of the update are as follows.

◆Improving Matchmaking
・Busters can keep their teammates to the next match by selecting ""Continue"" together when a match is over.
・It is now possible to match without a Monster player, which makes it possible to find a game with Buster players only. (Previously, you needed at least 1 Buster and 1 Monster player to start a match.)
・Matchmaking scale adjustment
 └ Players in the low-rate tier will be matched with similarly skilled players more often, and players in the high-rate tier match more broadly.


◆Gameplay Rebalance
【Reward】
・Rebalanced to reduce the gap in rewards between Busters and Monsters.
・Some of the requirements to earn exp and Soul coins have been changed.
・Monster's requirement to earn Soul gems has been changed from ""quick annihilation of all Busters"" to ""annihilation of all Busters"".

【Battle balance】
・The amount of ""time it takes for souls to drop"" when you defeat Undead has been reduced.
・The number of button presses required to recover from a fall has been reduced.
・When Monsters cancel Predation, Busters will be shot upwards.

▼Buster
・They can now deal damage against Monster by ghost attack.

▼Monster
・The amount of damage by falling from the stage has been increased.
・Burn damage caused by Mythic Dragon's skill has been reduced while guarding.

▼Undead
・The amount of damage by falling from the stage has been increased.

◆System
・Overall default sound volume has been rebalanced.

◆Bug Fixes
・The issue where cat type items were not set correctly for the requirements to earn the Cat Addict trophy has been fixed.
 -Players who have already achieved the condition will be able to earn the trophy by getting a cat type item again.
 -You can get new cat type items from the new shop in Episode 2, which is coming soon.
 -You will also be able to achieve the trophy by getting the same cat type item that you already have from Soul Gacha.

・The issue of the Crown level up reward containing items you can not receive has been fixed.
 -You can acquire the items by going to the level window while the requirement is achieved.
・The issue where players could get stuck on the roof when returning from falling off the stage on the Nightmare Christmas stage has been fixed.
・The problem of the COM players often getting stuck on obstacles has been fixed.
・The problem of the COM players stopping near souls when the souls are on the water has been fixed.
・And other small fixes.

Delivery of collaboration stage and collaboration delivery period.

◆Delivery of collaboration stage
On January 12 (00:00 JST), a new stage "Miracle Gucci Town" became available for a limited time.

Jump on cars, run around building rooftops, kick a ball around and play with Monster!



◆Collaboration delivery period
The "3-nen G-gumi! Guchio-Kun" collaboration is scheduled to run until January 31st (23:59 JST).

After the delivery is completed, the following information will be applied.
・The "3-nen G-gumi! Guchio-Kun" collaboration DLC will finish selling.
・In-game shop/soul gacha sales of "3-nen G-gumi! Guchio-Kun" collaboration items will finish selling.
・"Miracle Gucci Town" is no longer included in the stage rotation.
・Guchio, Guchiyama, and Sensei no longer appear as COMs.

Items and DLC that have already been acquired can be used without any problems.

◆About problems related to the collaboration

We have confirmed a bug that "Miracle Gucci Town" is removed from the stage rotation when the application is restarted.
〇Coping Methods
How to play "Miracle Gucci Town".
1, Start the application and wait until the next "stage change". (Maximum 2 hours)
2, The problem will not occur unless you restart the application after "Miracle Gucci Town" is selected as the "current stage".

*The delivery period is the same for each platform.
*All images are under development.
*The above information is subject to change without notice.

"Goonya Monster" Video and Distribution Guidelines

[h2]◆Video Submission and Live Broadcast Distribution Policies[/h2]
Posting of videos and live broadcasts (whether or not monetized) using "Goonya Monster" game footage for game introductions, live broadcasts, etc. is permitted, whether commercial or non-commercial, provided that the conditions described in these Guidelines are understood and agreed to.

[h2]◆Copyright Notice[/h2]
Please include the following copyright notice in the summary section of your submission or distribution.
In addition to the copyright notice, we would appreciate it if you could also include a summary of the game.
*If it is difficult to include a game summary, we would appreciate it if you could provide the following information in your video.

【Copyright】
© 2022 MUTAN Inc.
【Game Overview】
Title:Goonya Monster
Platform:Steam
StoreURL:https://store.steampowered.com/app/1662080/_/
https://store.steampowered.com/app/1662080/_/

[h2]◆Subject still image/video[/h2]
・Still images must be of you playing the game.
・Videos must be videos of you playing the game or showing you playing the game in action.

[h2]◆Target video distribution sites[/h2]
We consider that, in principle, only video distribution sites (https://www.jasrac.or.jp/news/20/ugc.html) that have a music licensing agreement with the Japan Music Copyright Association (JASRAC) are eligible for permission.
However, even if a site falls under the above category, it does not include sites that are intended for viewing only by persons 18 years of age or older.
In addition, please note that we may request the deletion of posted videos or an injunction against the video distribution of any other sites that we deem inappropriate for illegal or other reasons.
*Please be aware that you are responsible for the content of any videos you post and that you must abide by the terms of use and guidelines of the sites to which you post your videos. We assume no responsibility whatsoever.

[h2]◆About Illustrations and Other Derivative Works[/h2]
Posting of illustrations, etc. as derivative works on Twitter, video sites, etc. is permitted as long as they are within the scope of personal hobbies that are not for commercial use.
However, please refrain from using official materials other than the press kit as is.

[h2]◆Other Precautions[/h2]
1) The copyright of the play videos belongs to us or to the rightful rightful owners.
2) We expect users to post videos of themselves playing games and other content that includes their creativity and comments, except when using the functions of the game console itself. Please refrain from reprinting videos posted by others, or posting illustrations, movies, or music for the purpose of viewing or merely copying copyrighted material.
3) Expressions that deviate from or damage the image of our company or our works are prohibited.
4) Secondary use of posted content is prohibited in principle.
5) Please refrain from using expressions that suggest or mislead users into believing, contrary to fact, that you are sponsored or affiliated with us or our affiliates.
6) We do not provide any guarantees regarding the submission of play videos. We are not responsible for any damages incurred by users or third parties as a result of the submission or distribution of videos.
7) These guidelines are intended for posting still and moving images and videos utilizing our games on appropriate still and moving image sharing sites. Any use or creation that is not covered by the guidelines should be done within the scope permitted by the laws and regulations of each country. (We do not provide individual answers on the criteria for judgment.)
8) We reserve the right to delete or suspend the distribution of any content that we deem to be illegal, offensive to public order and morals, or inappropriate, even if it was posted or distributed in accordance with the above guidelines. Upon our request, please promptly stop posting still images, videos, and distribution without delay. (We do not respond to individual requests regarding criteria for judgment.)
9) We will not respond to inquiries regarding these guidelines. We also do not respond to inquiries regarding permission to use videos or still images.
10) The content of these guidelines may be changed or updated from time to time. Please check the latest guidelines when making a submission.

[h2]◆Corporate Customers[/h2]
If you are an individual who distributes videos under contract with a company, or a corporation including individuals who belong to an entertainment agency or production company, and you wish to use our videos, please contact us at the following address.
[email protected]

Collaboration with 3-nen G-gumi! Guchio-Kun has been announced!

We would like to introduce a collaboration with Japanese famous YouTuber, Miracle Gucci.
"Guchio” and "Guchiyama" will be added to the game as Busters.

Plus, "Sensei" will be joining as a Monster.
Perform the unique skill, Straight Sensei to teach Busters some lessons!

The collaboration event will be starting from December 22nd JST.
*The images used are still under development.

Miracle Gucci(ぐっちの部屋)
@guccinishiguchi
https://twitter.com/guccinishiguchi
https://www.youtube.com/user/guccinoheya

Introduction Video:Goonya Monster NEWS vol.2(Japanese)
https://youtu.be/XI7jr1RJ3BI

Announcing Update Version 1.0.2

Hello everyone. This will be our first update after the feedback we have received from you. We wanted to thank everyone for your opinions, feedback and patience. More updates will come to improve the game for a better experience and we hope you will stay with us.
The update to version 1.0.2 will be on December/16 (12:00 JST) and will include new features, bug fixes, and game balance adjustments..

The details of the update are as follows.

Regarding global matching, it has been set to not restrict matchmaking.
We will continue to make quick adjustments and updates to the matchmaking system as we view the system and receive feedback from the players.

◆New Content
“Training” mode has been added.
 You can join from the Training in the lower right corner of the main menu.
 You can play CPU matches with the character and equipment selected on the Custom screen.
 Levels and ratings will not be affected.

◆Game Balance
[Rewards]
- When a player is eliminated from an Episode Match, they can earn some EXP as a reward.

[Balancing Battles]
- The "time until Souls appear" when an undead is defeated has been shortened.
- The "time of inactivity after falling" from the stage has been lengthened.
- When the Buster attacks a Monster, the Monster's HP bar and mini-map will be visible to all Busters for a certain period of time.
- The "movement speed" on uphill slopes is slower.
- The mini-map has been updated to show terrain and undead spawning locations.

▼ Buster
- The invincibility time after reviving from a ghost is longer.
- When a "ghost" player falls off the map, they will drop their Souls and return to the map in a tripped state.
- The "knockback" of the「shotgun」and「pistol」has been adjusted.
- The "minimum damage" of the「shotgun」has been increased.
- 「Shotgun」at close range have been made easier to hit.
- The bullets of the "Pistol" have been adjusted to hit easier.
- Healer's healing amount has been reduced.
- Healer damage has been increased.
- The "fire rate" of the "Healer" has decreased.


▼ Monster
- "Faster skill cooldown" near the end of battle is now weaker.
- Increased the size of the "Predation range".
- Predation is now quicker after the button is pressed.
- The "time to complete Predation" for "Kigurumee" skill has been lengthened.
- The behavior of the skills for "Oculus" and "Sakanamon" has been changed.
- The duration of burn caused by the Mythical Dragon skill has been lengthened.
- Reduced the amount of burn damage caused by the Dragon Head skill.

▼ Undead
- The "shield defense range" for "Cuttle" has been reduced.

[Stage/Map]
- The "Soul Pot" has been adjusted for less collision with the player.
- The number of "trippable objects" in the "Deep Forest" has been reduced.
- When colliding with trippable objects in succession, the player will not trip over until the player is away from the trippable objects for a certain range.
- Fixed the "fence collision" to be only during jumping.

◆Other Adjustments
- Improved the matchmaking for Episode Matches.
- In Episode Matches, the winning player can no longer punch, kick, or activate shots/skills during the results.
- In Episode Matches, when a player enters the match as a buster, matchmaking will be stopped when the player is close to winning.
- The volume of "ZITABATA" of SAKANAMON collaboration music has been lowered.

◆Bug fixes
- Fixed an issue that prevented keyboard/mouse control on the Steam version.
 When any key or button is pressed on the title screen, it will be recognized as "keyboard/mouse" or "gamepad".
- Fixed a problem in which the game did respond properly after key configuration.
- Fixed an issue that caused an error when matchmaking in Episode Matches on the PS5 version.
- Fixed an issue that caused some Monsters' rapid ranged skills to become more powerful with button mashing.
- Fixed an issue that caused Monsters to continue Predation on busters when they were in a ghost state.
- Fixed an issue that caused Souls to drop on blocks with trippable objects such as fences, stones, and tree roots.
- Fixed an issue that prevented players from acquiring Souls, even if they did not have any Souls, when multiple Souls were present.
- Fixed an issue that caused the camera to be inverted.
- Fixed other minor bugs.