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Nuclear Blaze News

Update 1.0.3

  • Added a new "Fire warning" option (enabled by default) which... well, warns you when you step in fire, or when the ground starts burning under your feet. This can be disabled in Accessibility settings.
  • Updated various sounds
  • Added a new sound for falling wrecks
  • Slightly slower fire propagation in default setting
  • Fixed Vehicle Bay checkpoints: you now restart with an Armor if you die in this level.
  • Fixed a small control issue where "climbing ladders" was confused with "aiming up". Watering should now have priority over climbing to avoid some annoying deaths.
  • Fixed player flickering when holding a Valve while trying to walk away from it. At the same time. Really? Why would someone do that in the first place?
  • Fixed Valves and Panels usage sounds that sometimes didn't play properly.
  • Fixed player weird 180-reverse-kick animation when moving away from a door you kicked open
  • Reduced game size on disk by ~30% by optimizing a few things, like it's 2021
  • Portuguese and Basque fixes
  • Many minor level design fixes

1.0.2

Thank you everyone for all the important feedback :)

  • Fixed an achievement related crash ("Entrance" exception at the beginning of the game).
  • Added 2 secret cats. Somewhere. In the early game. Oh wait, did I say that?
  • Added a few extra checkpoints.
  • Reworked Laboratory level difficulty.
  • Added game version number to title screen (bottom left corner).
  • Visually separated Keyboard controls for "Unlocked upgrades" (eg. Aim UP, Aim Down & Dodge) to a separate section to avoid confusion.
  • Added some 4K resolutions to the Screen Resolution menu.
  • Added a water refill on the first fire truck after landing.
  • Reduced Wasps hit box.
  • Minor level design fixes.
  • Various minor fixes.

1.0.1

Fixed an incorrect version message on the title screen
Fixed menu opening twice when opening Steam Overlay