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Full Release Version Notes

[p]Welcome to Beyond Sunset Full Release!

Changelog:

- All 5 episodes, 29 enemies, 4 bosses, 5 weapons, and 39 player upgrades are present in the game[/p][p]- TUT00 - fixed texture alignment issues in dojo area[/p][p]- S1M1 - fixed texture not animating in pawn shop[/p][p]- S1M3 - fire alarm in nightclub no longer causes damage indicator on HUD when flipped[/p][p]- S1M3 - fixed texture alignment issue with couches in parrot apartment[/p][p]- S1M3 - blocked off out of bounds area next to parrot building[/p][p]- S1M6 - replaced old style rollergates with new ones [/p][p]- S2M1 - fixed time trial dialog bug that marked quest as complete when it wasn't[/p][p]- S2M1 - added raven to the start of S2M1 [/p][p]- S2M4 - fixed nodebuilder hole in admin chamber[/p][p]- S2M4 - fixed nodebuilder hole in particle accelerator tunnel[/p][p]- S2M4 - removed freeze effect from floor in part of accelerator tunnel that didn't need it [/p][p]- S2M2 - beep effect after NE arena now correctly stops when fight is over[/p][p]- S2M2 - fixed typo with admin dialog[/p][p]- S2M3 - fixed floor section not lowering correctly after unlocking arena[/p][p]- S2M3 - fixed secret disk by entrance to pyramid being unreachable [/p][p]- S3M2 - brightened 2 hallways to make navigation easier [/p][p]- S3M4 - fixed nodebuilder holes in greenhouse area[/p][p]- Player no longer needing to complete tutorial before each episode during natural playthrough[/p][p]- Fixed xbox controller binding issues and key prompts not displaying correctly[/p][p]- Fixed a bug where switches were not working after games were getting saved[/p][p]- Added an option to disable screen flicker when firing guns to accommodate photosensitive players[/p][p]- Fixed telephones in E1 that couldn't be used by player[/p][p]- Fixed a bug with time trial not scoring correctly[/p][p]- Fixed DualSense issue when sometimes if player pulls back slightly on the left stick, character goes flying backwards[/p][p]- Fixed levitating tree assets during Apollo fight in E1[/p][p]- Fixed issue where after starting a phone conversation with Raven in E1, you can cancel it during the second dialogue by pressing "X" and the scene will glitch out[/p][p]- Fixed Lucy text not being display correctly during administrator dialogue in E2[/p][p]- Fixed issue allowing players to jump through the barriers and get into Balthazar's room ahead of time in E2[/p][p]- Fixed possible softlocking scenarios in E3 due to lack of ammo[/p][p]- Fixed typos in administrator dialogues in E2[/p][p][/p]