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Beyond Sunset News

Retro game fans assemble! We have a book for you to check out

So, you’re following Beyond Sunset – that means you like retro games. And if you do, we have a book rec for you all!

It’s called C64: Polish Pixels in Video Games. It’s a coffee-table-style book where the author, Krzysiek Augustyn, invites readers on an extraordinary visual journey through Polish games developed for the Commodore 64 computer, spanning from the 1980s to today. Yes, the C64 is still alive thanks to its creators! The descriptions of these productions are adorned with exclusive interviews, photographs, trivia, and stories from the developers.

You can back up the project now on Indiegogo, and you’ll get the book when it comes out and you can get a game published by Movie Games for FREE as a dessert! And yes, that includes Beyond Sunset too, if you choose.

To see the project on Indiegogo, click on the cover:


Or simple use this link: https://www.indiegogo.com/projects/c64-polish-pixels-in-video-games-book?secret_perk_token=76ef63f7#/


Let’s brush up on Commodore 64 history!

https://store.steampowered.com/app/1665260/Beyond_Sunset/

MAJOR Major Update!

Citizens of Sunset City, more good changes have arrived! The previous Minor Major Update made the ground for this one…

…And this one is MAJOR Major.

Do remember that, as usual with those updates, your saves will no longer work. If you want to continue your current gameplay, change your game branch to “Latest”. Otherwise, create a new game and have fun!

So. What’s in this game overhaul?
  • E1M1 overhaul - update progression track with changes to level layouts for easier navigation;
  • E1 - addition of 7 secrets in existing maps;
  • E2 - addition of 10 secrets in existing maps;
  • E1 - addition of new timed challenge level;
  • E2 - addition of new timed challenge level;
  • E2 - addition of new timed challenge level;
  • E3 - the ability to repair turrets;
  • E3 - remove reliance on hacking puzzles, limit to 3 puzzles;
  • Major overhaul to every single combat arena in the game - reducing reliance on large numbers of enemies and multiple waves in favor of streamlined 1 - 2 wave format per fight;
  • Update of the enemy roster to balance the diverse enemy types;
  • Increasing the effectiveness of weapons against certain enemy types to encourage more weapon switching;
  • Significantly reducing reliance on the powerkill mechanic, decoupling it from health and ammo management;
  • Making the Katana-reflect more consistent and effective.

The combat overhaul is truly an overhaul. We've reworked every single fight in the game to meet some criteria:
  • "no filler" – fights don't drag on with endless waves. All fights have been streamlined to 2 wave maximums;
  • more incidental combat – using enemy placement to better guide player movement;
  • better escalation in challenge level, fights have clear goals.


Ready for a COMPLETELY NEW playthrough?

In Sunset City resistance is futile, so…

Let’s play!
https://store.steampowered.com/app/1665260/Beyond_Sunset/

MAJOR Minor Update

Hey there Sunset City dwellers!

We have news straight from the Metacorp pyramid! We bring you a MAJOR minor update. It’s not huge, but it’s important because:

it brings some changes to make the game better,
it prepares the ground for the things to come.


And oh boy, a HUGE update is coming! And it’s coming very soon, too. We won’t reveal what’s coming just yet, but here’s what you can enjoy right now:

[h3]UPDATE NOTES[/h3]
  • Fixed Crashes during Mirage boss fight.
  • Fixed 'Superjump' bug.
  • Added prompt for skipping cutscenes.
  • Updated to use entirely new HUD.
  • Respawning completely recharges health.
  • Powerkill no longer regenerates automatically.
  • Powerkill yields static amounts of health and ammo per enemy killed.
  • Breaking shields now yields full powerkill charge.
  • Killing enemies regenerates powerkill charge.
  • Shotgun and Rifle attacks make enemies drop health.
  • Katana and Pistol attacks make enemies drop ammo.
  • Lowered the health of every enemy.
  • Killing lootbots uses no powerkill charge.
  • Tweaks to tower defense section to improve quality of play.
  • Fixed Missing textures in S2M2.
  • Fixed Missing textures in S2M4.
  • Admins give data discs.

[h3]Ready?
Steady?
Play![/h3]

https://store.steampowered.com/app/1665260/Beyond_Sunset/

Season’s Gibtings and a Caco New Year

Hey there, everyone!

Since we’re approaching the end of 2023, it’s about time to say a couple of things.

First of all, thank you for supporting our game through and through. It’s been great making it for you, getting your feedback, and knowing you enjoy it. I hope you’ll stay with us through 2024 new episode updates and right until the full release.

On behalf of the Sunset dev team, I’d like to wish you infinite joy and happiness (and ammo!)

Keep being awesome!
Patrick

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