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Geometry Arena 2 News

A note about the upcoming achievements

Hello everyone! I have completed the initial design and related preparations for the first batch of the achievements. I'm in the process of implementing them right now.

Therefore, you will see the Achievement System available for Geometry Arena 2 on Steam interface, but can't activate it for now.

Please give me a few days! I will release a new version of the game as soon as possible, after that you will be able to activate these achievements.

[h3]Community[/h3]
Your suggestions and feedback are quite valuable to me.
Please feel free to share them via Steam or Discord.
I'd love to hear from you!
Geometry Arena 2 Discord

v0.3.4 Update

This is a combination of beta updates from v0.3.4t1 to v0.3.4t2, and some changes made since then, now available on the default branch.

[h3]Update Log[/h3]
Reworked the challenge Minion Sea.
Added 8 new challenges.
Added new hostile unit, Trap, which is currently only available in the new challenges.
Fixed display issues of some UI shadows in non-1080p resolutions.
Fixed an issue that the time will resume running in the after entering and exiting the pause panel from the upgrade panel.
Fixed an issue that bullet translucency does not correctly affect bullet particle effects.
The setting option Translucency Bullet can now be adjusted to full transparency.
Fixed an display issue of the game-over panel that caused by pressing ESC immediately after player's death.
Added some new icons.
Polished all the music tracks.
Added 2 new battle music tracks.
Improved the BGM and SFX system.
Added level parameter Hexagonal Enemy.
Added 4 types of hexagon minions or minion groups.
Added 2 types of hexagon bosses.
Fixed a bug where the boss score provided by multi-level was not right in some cases.
Reworked the data structure of multi-Level, and all values are designed separately instead of being generated automatically by formulas.
Increased the score multiplier of multi-level x10 from x280% to x300%.
Reduced minion HP and boss HP in multi-Level.
Multi-level now also increase enemy damage and hexagon enemy.
Fixed a bug where the tooltip for multi-Level remained in some cases.
Added icons for Magician and its modules.
Adjusted the spawn rule for power-ups to avoid spawning them at the player's position.
Increased the max level of the talent, Initial Upgrades, from 6 to 9.
Increased the blast range of grenades by 30.

[h3]Community[/h3]
Your suggestions and feedback are quite valuable to me.
Please feel free to share them via Steam or Discord.
I'd love to hear from you!
Geometry Arena 2 Discord

[Beta Branch] v0.3.4t2 Update

[h2]Update Log[/h2]

Added level parameter Hexagonal Enemy.
Added 4 types of hexagon minions or minion groups.
Added 2 types of hexagon bosses.
Reworked the challenge Minion Sea.
Added 3 new challenges.


[h2]How To Get Beta Branch[/h2]

1. Right-click on Geometry Arena in your Steam library.
2. Click on "Properties".
3. Click on "Betas" tab.
4. Select "beta" from the drop-down box in the top right。
5. UPDATE AND PLAY!


[h2]Notice[/h2]

Please be aware that the beta branch may contain potential bugs, which could even result in save file corruption. Ensure you regularly back up your saves.

Here is the path of save file:
%UserProfile%\AppData\LocalLow\011 Games\Geometry Arena 2

If you encounter any bugs, please report them to me. I will fix them immediately (if I'm awake).

Any suggestions and feedback. please feel free to tell me via Steam or Discord!

Geometry Arena 2 Discord

[Beta Branch] v0.3.4t1 Update

[h2]Update Log[/h2]

Added 5 new challenges.
Added new hostile unit, Trap, which is currently only available in the new challenges.
Fixed display issues of some UI shadows in non-1080p resolutions.
Fixed an issue that the time will resume running in the after entering and exiting the pause panel from the upgrade panel.
Fixed an issue that bullet translucency does not correctly affect bullet particle effects.
The setting option Translucency Bullet can now be adjusted to full transparency.
Fixed an display issue of the game-over panel that caused by pressing ESC immediately after player's death.
Added some new icons.
Polished all the music tracks.
Added 2 new battle music tracks.
Improved the BGM and SFX system.


[h2]How To Get Beta Branch[/h2]

1. Right-click on Geometry Arena in your Steam library.
2. Click on "Properties".
3. Click on "Betas" tab.
4. Select "beta" from the drop-down box in the top right。
5. UPDATE AND PLAY!


[h2]Notice[/h2]

Please be aware that the beta branch may contain potential bugs, which could even result in save file corruption. Ensure you regularly back up your saves.

Here is the path of save file:
%UserProfile%\AppData\LocalLow\011 Games\Geometry Arena 2

If you encounter any bugs, please report them to me. I will fix them immediately (if I'm awake).

Any suggestions and feedback. please feel free to tell me via Steam or Discord!

Geometry Arena 2 Discord

v0.3.3 Update

This is a combination of beta updates from v0.3.3t1 to v0.3.3t2, now available on the default branch.

[h3]Update Log[/h3]
Added a new body Magician and its 6 modules.
Fixed some bugs caused by module level adjustment.
Adjusted sprite layer for some objects.
Improved the damage meter feature.
Reduced the font size of the damage meter panel.
Optimized the performance of the two upgrade lists panel.

[h3]Community[/h3]
Your suggestions and feedback are quite valuable to me.
Please feel free to share them via Steam or Discord.
I'd love to hear from you!
Geometry Arena 2 Discord