1. Firefighting Simulator: Ignite
  2. News

Firefighting Simulator: Ignite News

Winter Sale: Save up to 40% on everything Firefighting Simulator!

[p][/p][p]The Steam Winter Sale has begun – and with it some absolutely amazing offers from the entire astragon lineup! Celebrate the coziest season of the year with our awesome deals! 🎄[/p][p][/p][h3]➡️ Check out out all deals here![/h3][p][/p][p]From now until January 5th, you can get to know the work of a firefighter at an awesome price: Save 40% on Firefighting Simulator: Ignite![/p][p][/p][p][dynamiclink][/dynamiclink][/p][p]New missions, new vehicles, a lovely companion, and more: The Year 1 Season Pass will expand your game even further. And now, you can get it for 45% off![/p][p][/p][p][dynamiclink][/dynamiclink][/p][p]One bundle, multiple heroes: Discover our amazing bundles containing Firefighting Simulator and other fantastic titles 🎁[/p][p]Here are some of our highlights:[/p][p][/p][p][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][/p][p]You may also want to check out the other discounted games from our fantastic astragon library: [/p][h3]➡️ Check out out all Winter Sale Deals here![/h3]

Remixmas Update is here!

[p][/p][h3]Happy Holidays, Firefighters![/h3][p][/p][p]As the year comes to a close, we want to take a moment to say thank you to our amazing community. Your support and feedback have made 2025 unforgettable, and we’re incredibly grateful to have you along for the ride.
[/p][p]To celebrate the season, we’ve just released the RemiXmas Update – a small year-end update with a bunch of improvements and bug fixes, two additional missions for the DLCs, and new mod mission templates.
[/p][hr][/hr][h3]Full Changelog
[/h3][p]New Bonus Missions for Summer Camp & Parker’s Story[/p][p]We’ve added two additional missions, one each for the Summer Camp and Parker’s Story DLCs, respectively. (You must own the corresponding DLCs.)[/p][p] [/p][p]New Mod Mission Templates[/p][p]Several main missions have been added as new templates to the Mod Editor:[/p]
  • [p]Closing Hours[/p]
  • [p]The Dangers of Burnout[/p]
  • [p]The Firetruck Repair Shop[/p]
  • [p]Helping the People[/p]
  • [p]Protecting the City[/p]
  • [p]The Smoke Show[/p]
  • [p]Stuck at the Office[/p]
  • [p]Trapped in an Episode[/p]
[p] [/p][p]Changelog[/p][p] [/p][p]General[/p]
  • [p]\[FIXED] Circular saw cut marks visuals[/p]
  • [p]\[FIXED] Reduced lens flare on some occasions[/p]
  • [p]\[FIXED] Gas stream sometimes invisible for clients[/p]
  • [p]\[FIXED] Gas valve sound[/p]
  • [p]\[FIXED] Foam rendering issues on ultra-widescreen monitors[/p]
  • [p]\[FIXED] Rosenbauer RTX was not allowed to use second water mode[/p]
  • [p]\[FIXED] Water from hose wasn't visible when standing close to fountain[/p]
  • [p]\[FIXED] Several localization improvements[/p]
  • [p]\[FIXED] Unlocalized mission objective in “Bridging the Flames”[/p]
  • [p]\[FIXED] VFX issue with flammable liquids[/p]
  • [p]\[FIXED] Scalability issue in fire simulation[/p]
  • [p]\[FIXED] Minor visual issues in “Bridging the Flames” and “Unstable Hotfix”[/p]
  • [p]\[FIXED] Incorrect mission requirement for “Critical Oversight”[/p]
  • [p]\[FIXED] Mod-Editor: Ignition sources are now correctly named according to their difficulty level[/p]
  • [p]\[FIXED] T-Rex is available in training area (once unlocked)[/p]
  • [p]\[FIXED] Thermal Imager gets correctly unequipped when auto-switching to Station Gear[/p]
  • [p]\[FIXED] Missing parking lot and entrance outside of fire station[/p]
[p]AI[/p]
  • [p]\[FIXED] Squad AI will not override player-given commands as a reaction to newly discovered objectives anymore.[/p]
  • [p]\[FIXED] AI will now prefer players again during Search & Rescue[/p]
  • [p]\[FIXED] Reduced voice-line spam when the Squad AI is trapped and unable to complete its current command[/p]
  • [p]\[FIXED] Squad AI sometimes bringing disconnected nozzle when giving “Bring attack line" command[/p]
  • [p]\[FIXED] Squad AI can break garage doors again, when they are one of multiple gates on the same path[/p]
  • [p]\[FIXED] Planning failed when AI was required to break open multiple gates that require different tools, but had a wrong tool equipped already[/p]
  • [p]\[CHANGED] Squad AI will now only change behavior when discovering new objectives if it is already autonomous or the discovered actor type matches the player-given behavior it is already executing:[/p]
    • [p]React to victims during Search & Rescue[/p]
    • [p]React to special fire during extinguishing[/p]
    • [p]React to gas valves or breaker boxes during Search & Rescue or extinguishing[/p]
  • [p]\[CHANGED] Increased Squad AI water splash radius and nozzle power to increase their efficiency[/p]
[p]Mission Fixes[/p]
  • [p]\[FIXED] Various assets in missions[/p]
  • [p]\[FIXED] Approach navigation for some missions[/p]
  • [p]\[FIXED] Mission intro cut off prematurely[/p]
[p]Multiplayer[/p]
  • [p]\[FIXED] Multiplayer agreement consent when joining pending friend invite[/p]
  • [p]\[FIXED] Matchmaking issue that would cause an “Invalid Lobby Code” error when trying to join a lobby as client via Lobby Code or Friend Invite[/p]
[p]UI[/p]
  • [p]\[FIXED] Improved selecting and scrolling in Alarm Mode settings[/p]
  • [p]\[FIXED] Mission transcript voiceover not playing while single player pause is active[/p]
  • [p]\[FIXED] Button prompts were visible during mission introduction cutscene[/p]
  • [p]\[FIXED] Mission transcript didn't play if single player pause was active, and did start playing once the menu was closed[/p]
  • [p]\[CHANGED] Adjusted mission review screen layout[/p]
[p]Mod Editor[/p]
  • [p]\[FIXED] Issues with victims in mod editor[/p]
  • [p]\[FIXED] Clients couldn't interact with gas valve in mod multiplayer missions[/p]
  • [p]\[FIXED] Special fires causing mission to not be completable when placed outside of the fire grid[/p]
[p]Parker’s Story DLC[/p]
  • [p]\[IMPROVED] Parker’s Story DLC cutscene visual and audio components[/p]
  • [p]\[FIXED] Broken lights in Parker’s Story DLC[/p]
  • [p]\[FIXED] Pedestrian positions[/p]
  • [p]\[FIXED] Multiple window and hydrant interactions[/p]
  • [p]\[CHANGED] Episode 2 will always follow episode 1 when Alarm Mode is active (if not completed)[/p]
[p] [/p][hr][/hr][p][/p][h3]🛠️ New mission templates for Modding
[/h3][p]We’ve added several main campaign mission templates to the mission editor, giving modders even more tools to create diverse and complex custom missions for everyone to enjoy.[/p][p][/p][hr][/hr][p][/p][p][/p][h3]🚒 New DLC missions[/h3][p]We’ve heard your feedback about the length of our DLCs, and to give you a bit more gameplay, we’ve added one mission to each DLC:[/p]
  • [p]Parker’s Story DLC – “Unstable Hotfix”[/p]
    • [p] A minor update goes up in flames when an unexpected fire breaks out at a game developer studio.[/p]
  • [p]Summer Camp DLC – “Climbing Flames”[/p]
    • [p]Electronics cause a fire outbreak at the climbing gym in summer camp Woodchuck.[/p]
[p][/p][p] [/p][p][/p][p][/p][p]Thank you again for your support in 2025. From all of us on the team, happy holidays, stay safe, and we can’t wait to get back to the firefighting action with you in 2026![/p][p]                                                                                                                               [/p][h3]🎙️ Join the Community![/h3][h3][/h3][p]Follow us on social media for the latest news, behind-the-scenes content, and more updates from Oakridge City. Share your firefighting adventures and connect with fellow fans! [/p][p]Follow us here:[/p][p]Facebook Instagram Threads TikTok Discord Website [/p][p][/p][p]Stay safe out there, Firefighters. We’ll see you on the scene.[/p][p]Your Firefighting Simulator Team 🧑‍🚒[/p][p] [/p]

Parker’s Story DLC is out now!

[p][/p][p][/p][p][/p][h3]Attention, Firefighters!
[/h3][p]It’s time – Parker’s Story DLC, the first narrative-focused DLC for Firefighting Simulator: Ignite, is officially available now on all platforms![/p][p]Since the release in September, Andrew Parker has been by your side as a dependable NPC crew member. Today, you get the chance to step into his past and experience the high-risk operation that defined his career.[/p][p]These beautifully illustrated missions take you back to a pivotal moment in Parker’s life – one that starts as a routine call and quickly escalates into a tense, complex situation that pushes leadership, teamwork, and courage to their limits.[/p][p] [/p][p]🎬 Watch the release trailer:[/p][p][/p][previewyoutube][/previewyoutube][p][/p][hr][/hr][p][/p][carousel][/carousel][h3]🔥 What awaits you.[/h3]
  • [p] Two new narrative-driven story missions packed with intense firefighting action[/p]
  • [p]A deeper look into Parker’s past and personal journey[/p]
  • [p]Scenarios that explore the challenges of leading a team under extreme pressure[/p]
[p]Expect intense action, tough decisions, and a new perspective on a character you’ve worked with since day one.[/p][p][/p][hr][/hr][p][/p][carousel][/carousel][h3]
🎮 Available now.
[/h3][p]Play Parker’s Story DLC now by purchasing the DLC for $4.99 | 4,99 € individually or dive right in if you have the Year 1 Season Pass or the Year 1 Edition of the game.[/p][p][/p][p][/p][p][dynamiclink][/dynamiclink][/p][hr][/hr][p][/p][carousel][/carousel][h3]
🚒 Jump into Parker’s Story today.[/h3][p][/p][p]With the recent Alarm Mode Update, new station life improvements, and now Parker’s Story, there’s never been a better moment to return to Oakridge City.[/p][p]Gear up, step into the past, and experience the mission that forged one of your most trusted crew members.[/p][p][/p][hr][/hr][h3]Full Changelog[/h3][p]New DLC: Parker’s Story[/p][p]Experience tense firefighting action in our first story-focused DLC, and get to know your squad mate in a test of leadership, trust, and teamwork.[/p][p]Changelog[/p]
  • [p]Fixed some UI issues[/p]
  • [p]Fixed various gameplay and mission issues[/p]
  • [p]Fixed some multiplayer issues[/p]
  • [p]Improved replication to reduce bandwidth usage and the occurrence of synchronization issues[/p]
  • [p]Fixed some graphical issues[/p]
  • [p]Fixed several collision issues[/p]
  • [p]Fixed some training area issues[/p]
  • [p]Fixed some mod editor issues[/p]
  • [p]Several performance and stability improvements[/p]
[p]Known Issues (that will be addressed in an upcoming patch) [/p]
  • [p]Lobby code and friend invite join issues[/p]
  • [p]Foam rendering on ultra-widescreen monitors[/p]
  • [p]Gas leak interactions in multiplayer games[/p]
[hr][/hr][p][/p][carousel][/carousel][p][/p][h3]🎁 And before we head into winter break…[/h3][p]Next week, we’re dropping a small year-end update for you – our tiny thank-you before we take a short winter break and return refreshed in 2026. Stay tuned 👀[/p][h3]
🎙️ Join the Community![/h3][h3][/h3][p]Follow us on social media for the latest news, behind-the-scenes content, and more updates from Oakridge City. Share your firefighting adventures and connect with fellow fans!
[/p][p]Follow us here:[/p][p]Facebook Instagram Threads TikTok Discord Website[/p][p] [/p][p]Stay safe out there,[/p][p]Your Firefighting Simulator Team  🧑‍🚒[/p][p][/p]

Parker‘s Story DLC launches December 11, 2025!

[p][/p][p][/p][p][/p][h3]Attention, Firefighters![/h3][p]Get ready to dive deeper into the lives of Oakridge City’s firefighters. In Parker’s Story DLC, a new narrative-driven DLC for Firefighting Simulator: Ignite, you’ll uncover the backstory of Andrew Parker, the experienced firefighter who’s been supporting you as an NPC crew member throughout your missions.
[/p][p]Launching December 11, 2025, this DLC shines a spotlight on Parker’s past and the events that shaped the firefighter you know today.
[/p][p]In these story-focused, beautifully illustrated missions, Parker takes command during a high-risk operation. What begins as a routine call quickly escalates into a complex, tense situation that tests his leadership – while challenging you and your crew to work together under pressure.[/p][p][/p][p]🎬 Watch the announcement teaser:[/p][p][/p][previewyoutube][/previewyoutube][hr][/hr][p][/p][carousel][/carousel][h3]🔥 What’s included.[/h3]
  • [p]Two new narrative-driven story missions packed with intense firefighting action[/p]
  • [p]A deeper look into Parker’s past and personal journey[/p]
  • [p] Scenarios that explore the challenges of leading a team under extreme pressure
    [/p]
[p]Across these missions, you’ll operate under Parker’s leadership, facing unpredictable situations and emotional story moments that offer new insight into his dedication, his courage, and the stakes behind every emergency call.
[/p][p]And yes — sometimes your NPC teammates still need a bit of training… even heroes have their off days. This is your chance to learn more about the firefighter behind the helmet and experience the mission that defined him.
[/p][hr][/hr][p][/p][carousel][/carousel][p]
Parker’s Story DLC
will be available for $4.99 | 4,99 € as an individual purchase or as part of the Year 1 Season Pass, which is also included in the Year 1 Edition of the game.
[/p][p]Prepare your gear and join the front lines – Oakridge needs you![/p][p][/p][hr][/hr][p][/p][carousel][/carousel][h3]
🚒 Step into Parker’s Story on December 11.
[/h3][p]Immerse yourself in the courage, the tension, and the heroics of Oakridge City’s firefighters — while witnessing the events that shaped one of your most trusted squad mates.
[/p][p]With recent updates like Alarm Mode and new station life improvements, now is the perfect time to jump back into action.[/p][p][/p][p][dynamiclink][/dynamiclink][/p][hr][/hr][p][/p][carousel][/carousel][h3]
🎙️ Join the Community![/h3][p][/p][p]Follow us on social media for the latest news, behind-the-scenes content, and more updates from Oakridge City. Share your firefighting adventures and connect with fellow fans!
[/p][p]Follow us here:[/p][p]Facebook Instagram Threads TikTok Discord Website[/p][p] [/p][p]Stay safe out there,[/p][p]Your Firefighting Simulator Team  🧑‍🚒[/p][p][/p]

🔥 Mod of the Week 🔥

[p][/p][h3]🔥 Mod of the Week 🔥
[/h3][p]This week, we’re spotlighting “Fully Involved Attached Garage with Extension” by KB1SLN_FFI.[/p][p]A routine call? Not even close. You arrive to find a garage already fully involved, flames tearing through the structure with zero mercy. No gas issues, no electrical problems, no victims—just a pure, aggressive fire attack from the moment you step off the rig.[/p][p]Move fast, because if you don’t get ahead of it, the fire will extend into the home and push up into the roof. Every second matters.[/p][p]Start your mission here:
👉 [/p][p]https://mod.io/g/ffsignite/m/fully-involved-attached-garage-with-extension#description[/p][p][/p][p][/p][p][/p][p][/p][p][/p][p][/p]