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  3. Steam Deck Client Update: October 2nd

Steam Deck Client Update: October 2nd

[p]We have just shipped an updated Steam Deck Client to the Stable channel.[/p][p][/p][p]General[/p]
  • [p]Added mitigations for Unity CVE-2025-59489, blocking a game launch through the Steam Client when an exploit attempt is detected.[/p]
  • [p]Fixed a crash when DualSense controllers are connected and idle.[/p]
  • [p]Fixed "\\" characters appearing in some news posts[/p]
  • [p]Added ability to switch tabs in the tabbed browser by pressing CTRL+TAB[/p]
  • [p]Fixed some cases where access to "Mark as private" game setting was unavailable.[/p]
  • [p]Fixed some cases where adding a large number of non-Steam games to a collection would fail.[/p]
  • [p]Fixed some "Friends & Chat" settings occasionally resetting to their default value temporarily after getting disconnected from Steam[/p]
  • [p]Fixed a case where a user's achievements would fail to display in the overlay when activated by a game.[/p]
  • [p]Fixed scroll arrow buttons on Post-Game Summary overscrolling to the end of the summary instead of the next non-visible item.[/p]
  • [p]Fixed a rare crash when constructing the menu for the tray icon on Windows.[/p]
  • [p]Fixed a case the client window could keep growing in size for WindowsBlinds theme users[/p]
[p]In-Game Overlay[/p]
  • [p]Fixed a crash in D3D12 games that could sometimes be triggered by opening and closing sections of the overlay (like notes) rapidly. This could manifest as a game or gpu hang, was easier to trigger in some games than others, and was a new regression in this week's public client update and the last beta cycle. We will test this briefly in beta before shipping as a hotfix to all users.[/p]
[p]Game Recording[/p]
  • [p]Improved performance when recording is on for some games using Vulkan rendering[/p]
[p]Steam Input[/p]
  • [p]Added support for dual gyros when using Nintendo Switch Joycons in combined mode[/p]
  • [p]Fixed the "listen for binding" panel in the configurator[/p]
  • [p]Fixed the configurator being blank when opening a configuration for an uninstalled game that requires being installed to edit the configuration[/p]
  • [p]When authoring an official configuration for a Steam Input API game, use a setting under Settings->Developer instead of relying on the SetInputActionManifestFilePath API call[/p]
[p]Streaming[/p]
  • [p]Fix cases where clicking "stream" did nothing.[/p]
[p]SteamVR[/p]
  • [p]Fixed Steam Client notifications getting suppressed after you exited SteamVR. The suppressed notifications would appear inside your VR headset the next time you started SteamVR.[/p]
[p]Accessibility[/p]
  • [p]Improved High Contrast view of game list search and app filter panel[/p]
[p]Windows[/p]
  • [p]Added "End of Life" alert for 32-bit versions of Windows. Currently Windows 10 32-bit is the only 32-bit version of Windows supported by Steam.[/p]
    • [p]The Steam client will continue running on Windows 10 64-bit and 32-bit games will continue to be supported. [/p]
    • [p]Steam Client support for Windows 10 32-bit will end on Jan 1st, 2026 at 10am. See here for additional details.[/p]
  • [p]Added detecting if Secure Boot and a TPM are enabled on the current machine. This information is displayed under Help > System Information. It is now also collected when opting into the Steam Hardware Survey.[/p][p][/p]