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  3. Steam Deck Client Update: December 19th

Steam Deck Client Update: December 19th

[p]We have just shipped an updated Steam Deck Client to the Stable channel.[/p][p][/p][p]General[/p]
  • [p]Selecting Sleep in the Power menu will now prompt the user to enter Display-off downloads when appropriate.[/p]
  • [p]Fixed intermittent in-game purchase failures for some games.[/p]
  • [p]Fixed news items not updating in the "What's New" tab on the Home screen.[/p]
  • [p]Fixed non-Steam browser windows erroneously being created sometimes when steamwebhelper is restarted.[/p]
  • [p]On the Bluetooth settings screen, we will now detect and notify the player when trying to pair/connect an Xbox controller with older firmware versions that cannot properly connect to Steam Deck. To fix these issues you must connect the controller to a Windows PC and update the firmware via the Xbox Accessories App.[/p]
[p]Accessibility[/p]
  • [p]Moved the Screen Reader's "Stop Talking" button to X so that external gamepads can still open the Quick Access Menu with Guide button + their equivalent of A button.[/p]
[p]Friends & Chat[/p]
  • [p]Suspicious or harassing group chat messages can be reported directly in the chat window by selecting the message and pressing 'Options'. You can optionally block and/or unfriend the other user while submitting the report.[/p]
[p]Remote Play[/p]
  • [p]Fixed being unable to move the mouse to another monitor when using touch controls on the Steam Link app.[/p]
[p]Steam Input[/p]
  • [p]Promoted the newer gyro modes from beta to the default gyro modes loaded. Older configuration that are using the older modes will still see the option and you can also enable Steam Input dev mode under Settings->Developer to keep them visible all the time.[/p]
  • [p]Adjusted Dualsense "Create" and "Options" glyphs for better recall.[/p]
  • [p]In all Gyro Modes, when selecting multiple gyro activation buttons, you can also choose whether "Any" or "All" buttons are required to Enable/Suppress/Toggle the gyro.[/p]
  • [p]Gyro Haptic On/Off effect is now separated from Gyro Haptic Rotation Effect.[/p]
  • [p]Added an "Invert Input" toggle in "Regular Press" activator settings. When enabled, this causes button presses to generate releases, and vice versa. [/p]
  • [p]Gyro to Joystick Deflection Mode: Added "Use Relative Roll" & "Use Relative Pitch" toggles. When enabled, this makes the output Joystick deflection relative to the controller's pose since the Gyro's activation. i.e. turning on the gyro will always center the stick output. When disabled, the deflection angle is absolute vs. the controller's gravity sensor. Previously this was only possible for "Pitch" (old name: "World Auto Tilt"), but it's now available for Roll as well.[/p]
  • [p]Gyro to Joystick Deflection: "Relative Roll" and "Relative Pitch" toggles are only available if a Gyro Activation Button is selected, because the angles are relative to the pose of the controller each time the Gyro is activated.[/p]
  • [p]Fixed Dualsense Edge, Xbox Elite, Nintendo JoyCons in paired mode not finding the correct config to edit.[/p]
  • [p]Fixed Gyro to Joystick Deflection: Lock Extents not working as intended.[/p]
  • [p]Fixed Gyro to Joystick Deflection: Some combinations of "Relative Roll" and "Relative Pitch" toggles resulted in zero joystick output.[/p]