Steam Deck Client Beta Update: Steam Input Improvements
Note: This update is for the Steam Deck Beta and Preview channels, and includes new features that are still being tested. You can opt into this in Settings > System > Steam Update Channel.
This is the second update for today. The earlier update's patch notes are here.
Steam Input
This is the second update for today. The earlier update's patch notes are here.
Steam Input
- Now automatically switch controller configurations to be per-device when multiple of the same controller are connected at once
- Fixed a crash with editing the mode settings for an input (e.g. joystick)
- Fixed a crash when setting a trigger input to "Disabled" in an action set layer
- Fixed an issue where "Disabled" would be listed multiple times the dropdown options for modes
- Fixed a bug where switching the active controller in the configurator could lose unsaved changes
- Reduced update rate from 240hz to 120hz to reduce instances of maxed out mouse movement between game frames
- Added a "Slap Back" check so that the stick does not accidentally invoke an opposite-side turn when snapping home aggressively
- Any remaining Snap Angle is doled as the stick returns to zero. This further reduces "mouse movement spikes"
- Fix for Dampening Value not being used with the correct ranges
- Tweaked Inner Radius Default to be lower