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Steam Deck News

SteamOS 3.4.11 Update: October 6th

SteamOS 3.4.11 has been released to the Stable channel for Deck with the following changes:


    [h3]Firmware 116[/h3]
    • Improved robustness of the Firmware Settings Reset chord (Volume Down + Quick-Access + Power) against some boot hang scenarios.
    • Fixed a rare issue that would set the processor TDP limit too low causing CPU and GPU frequencies to be stuck at 400 MHz and 200 MHz respectively.
    • Fixed an issue when the charging light would turn back on when plugged in for a while after fully charged.
  • Fixed an issue where power button presses could switch games to keyboard/mouse mode.

Steam Deck Beta Client Update: October 5th

Note: This update is for the Steam Deck Beta and Preview channels, and includes new features that are still being tested. You can opt into this in Settings > System > System Update Channel.

The Steam Client Beta has been updated with the following changes:

General
  • Fix game art failing to update without a client restart

Steam Deck Beta Client Update: October 3rd

Note: This update is for the Steam Deck Beta and Preview channels, and includes new features that are still being tested. You can opt into this in Settings > System > System Update Channel.

The Steam Client Beta has been updated with the following changes:

General
  • Fixed an issue with art for some games not properly updating. A client restart may be required for some art changes to fully appear.
  • Fixed some DLC art displaying in the wrong language.
  • Fixed progress feedback for the Eject button in Settings->Storage disappearing as soon as the button is pressed.
  • Fixed labels for external drives not being editable during a format operation.


Steam Input
  • Added "World Space" Experimental Gyro Conversion Mode. This modes feels similar to using a laser pointer. It monitors rotation about the gravity axis to determine both horizontal and vertical output. Some may prefer "Player Space" which is a hybrid of world yaw and local pitch.
  • Fix for "Player Space" Gyro Conversion Mode. Gravity axis is now reliable.
  • "Pixels Per 360°" Setting value is now copied within the current Action Set rather than across the entire steam input config. This is an accommodation for games with different turning rates in different gameplay states (i.e. Vehicle Mode vs On Foot mode may have a different camera turn rate).
  • Partial Regression fix for older Gyro "As Joystick" modes, but there are still known issues. Renovation is planned.

Steam Deck Client Hotfix: September 29

General
  • Fixed an issue with art for some games not properly updating. A client restart may be required for some art changes to fully appear.
  • Fixed some DLC art displaying in the wrong language.


This update has been re-released to include the following fixes:
  • Fixed a failure to recognize the microSD card after a system reboot.