⚔️ Warlander Game Update v1.24.0 ⚔️
Greetings Warlander!

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⚔️ Your Warlander Team 🛡️
Join our community-focused game development discussions on your favorite platform:
❤️ Steam Discussions
💜 Discord
💙 X (Twitter)
🧡 YouTube (English subtitles available)
https://store.steampowered.com/app/1675900/Warlander/


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- Season 6 means a new Season Pass!
- Starting this season, there will be some changes to the Season Pass.
- The level limit has been changed from 100 to 50.
- The obtainable content and amount of experience required per level have been adjusted accordingly.
- The Season Pass and Premium Pass have been removed so that only the Free Pass is available.
- The level limit has been changed from 100 to 50.
- Obtain Goldings and other items in the upcoming login campaign!
- Starting this season, there will be some changes to the Season Pass.
- New ★5 Cleric Title “Artificer” and Ult Skill “Turret Wall.”
- The Title Artificer provides a +100% building speed effect.
- The “Turret Wall” Ult Skill summons a huge wall equipped with a machine gun turret to intercept enemies attempting to infiltrate your defensive structures.
- The turret automatically attacks enemies within a certain range.
- The Title Artificer provides a +100% building speed effect.
- New Arcane Art: “Judgment Strike!”
- Idols for Judgement Strike will now appear during Battle.
- Judgment Strike is an Arcane Art that calls forth a giant statue of a face in the sky above a designated spot to shoot a powerful beam down on the Battlefield.
- Select the summon point from the full map.
- Idols for Judgement Strike will now appear during Battle.
- Planned for Tuesday, Sep 3, 9:00 am UTC
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- The time required to capture a Tower has been adjusted to avoid situations where the status of Battle changes too frequently to keep track of.
- From Enemy Occupied to Neutral:
- Before adjustments
- 1 player...16s
- 2 players...8s
- 3 players...5.33s
- 4 players...4s
- And so on, for up to 20 players.
- 1 player...16s
- After adjustment:
- 1 player...30s
- 2 players...15s
- 3 players...7.5s
- 4 players or more...5s
- 1 player...30s
- Before adjustments
- From neutral state to 100% captured:
- Before adjustment:
- 1 player...8s
- 2 players...4s
- 3 players...2.67s
- 4 players...2s
- And so on, for up to 20 players.
- 1 player...8s
- After adjustment:
- 1 player...30s
- 2 players...15s
- 3 players...7.5s
- 4 players or more...5s
- 1 player...30s
- Before adjustment:
- In accordance with the above, changes were made to the behavior of Towers.
- The Capture Gauge no longer decreases automatically when at 80% to 100%.
- You may Warp to allied Towers that are 80% Captured or more.
- The Capture Gauge no longer decreases automatically when at 80% to 100%.
- Changed the top menu background.
- The new background will be tailored to the upcoming mode preview.
- Added invincibility time when resurrecting after death in the lobby.
- Improved the UI when purchasing items in the store to allow the user to specify the number of items to be purchased.
- The white arrow UI that appears on the map when respawning has been removed to avoid confusion with the pin UI.
- Changed the UI for campaigns and other campaigns on the tabs of the top menu to an icon type UI.
- Other minor changes and improvements.
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- Fixed a bug in which characters that did not exist in your deck were sometimes set when you proceeded to the lobby with two or more decks.
- Fixed a bug in which button prompt such as Display Gamer Card was sometimes not displayed in the Squad Rankings on the Result screen.
- Fixed a bug that caused the leftmost Deploy Point cost in the deck to be 0 when entering a Battle after the countdown to the start of the Battle due to slow loading, etc.
- Fixed the screen display text content when activating Arcane Arts and Cataclysms.
- Fixed a problem in which the effect and contact icons for the Cleric skill “Energy Bless” were sometimes not displayed in the correct position.
- Fixed a problem in which returning to the top menu screen with the microphone muted during a Battle would not allow the microphone to be unmuted in the top menu.
- Fixed a problem in which the “Enhance” button prompt would not appear in certain positions when moving around the battering ram or siege tower in close proximity to it.
- Other minor bug fixes.

⚔️ Your Warlander Team 🛡️
Join our community-focused game development discussions on your favorite platform:
❤️ Steam Discussions
💜 Discord
💙 X (Twitter)
🧡 YouTube (English subtitles available)
https://store.steampowered.com/app/1675900/Warlander/