Open Beta Balance and Improvement Patch - 0.8.6.626
Open Beta Balance and Improvement Patch - 0.8.6.626
[h3]Greetings Warlander![/h3]
Our next balance and improvement patch is now available!
This includes improvements to matchmaking, as well as various bug fixes based on your collective feedback.
Join the discussion in Discord. https://discord.gg/playwarlander
Matchmaking System
We have implemented a system that divides players into armies based on each player's past performance.
- Teams will be divided based on the winning percentage of the past 10 rounds.
- This is meant to help addresses team composition.
5-army battles now open once every 19 minutes instead of being always open.
- After 19 minutes have elapsed, the mode is opened for 1 minute.
- The layout of the Game Mode selection has been adjusted accordingly.
- The time until 5-army battles open matchmaking is indicated on the Play button and on the game mode selection button, when a 5 Army Battle is selected as the game mode.
- Fixed Sprint being interrupted by some voice macros or setting markers.
- Fixed an issue with Lunge Slash passing through walls.
- Fixed an issue where the travel distance for Lunge Slash Lv5 was shorter than Lv4.
- Fixed an issue where the amount of damage from Magic Napalm was different than indicated.
- Fixed an issue where skill EXP values were displayed incorrectly when skills were acquired on the results screen.
- Fixed an issue where the animation of power bombs was impacted by lag.
- Changed call timing of game start API. Server load reduction support has been implemented.
- Fixed a bug that caused parties to break up on rare occasions.
Thanks for your continued feedback and support!
⚔️ Your Warlander Team 🛡️