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For The King II News

Hotfix #1.10.9

[p]Greetings Adventures, [/p][p][/p][p]We’re beyond excited to hear all of the great feedback on the new content so far, as well as tuning into as many streams as we can. [/p][p]Here’s a quick hotfix to smooth out some issues that have been reported. We look forward to everyone tuning up their Voidwalker, charging up their Fallen Knight and checking out all of the new action that can be found in A New Age. Read on for all of the changes, and be sure to reach out via Discord, Reddit, and Twitch Streams—we love connecting with everyone![/p][p][/p][p][/p][p][/p][h3]Online[/h3]
  • [p]A New Age [/p]
    • [p]Fixed a desync that could occur on the final fight if the client had a noticeably slower device than the host. [/p]
    • [p]Fixed an online softlock (or local co-op) that could occur in the final dungeon when choosing a straightforward path. [/p]
    • [p]Fixed an issue where the Void Skin cosmetic would not change colours correctly when used in an online session. [/p]
[p][/p][h3]Softlocks[/h3]
  • [p]Fixed a softlock that could occur on certain overworld events if the Shepherd had previously triggered a sheep. [/p]
  • [p]Fixed a softlock that could occur on the overworld if the player failed a combat ambush roll. [/p]
  • [p]Fixed a softlock that could occur on the Floating Chest encounter if the player failed a flee roll. [/p]
  • [p]Fixed a softlock in A New Age that could occur on the Runt & Fayden fight if one of them was stunned/dazed and the other tried to heal. [/p]
  • [p]Fixed a softlock that could occur in Child of Chaos if Cultist Jeremy was pushed & dazed during the Cultist cave fight. [/p]
  • [p]Fixed a softlock that could occur in Child of Chaos where the game dialogue wouldn’t allow the player to proceed due to a quest encounter not spawning correctly. [/p]
[p]
[/p][h3]Gameplay[/h3]
  • [p]Fixed an issue where the Poison Interrupt splash attack was not working as intended. [/p]
  • [p]Fixed an issue where the Profaned Cultists enemy faction was being called in certain fights that were looking for Cultists.[/p]
  • [p]Fixed an issue with the High Priestess Tarot Card not displaying the round counter correctly on the corresponding tooltip. [/p]
[p][/p][p][/p][p][/p][p][/p][p]A big thank you to everyone who has played the new content, or has plans to play the new content - our Steam Free Play event continues on until Monday, November 24th. We look forward to seeing familiar faces and saying hi to everyone jumping into Fahrul for the first time!
[/p][p]⚔️IronOak Games [/p][p][/p][p][/p][p][/p][h3]Join the IronOak Games and For The King community on:[/h3][p][/p]
[p]➡️Reddit[/p][p]➡️Discord [/p][p]➡️BlueSky[/p][p]➡️Twitch[/p]
[p]➡️TikTok [/p][p]➡️Instagram [/p][p]➡️Facebook [/p][p]➡️X [/p]

Free week, A New Age, Astronomer, and The Fallen Oaths Character Pack now live!

[p]Adventurers![/p][p]Our latest major content update is now available on all supported platforms![/p][p]A New Age comes to Fahrul with our latest free campaign, with the Astronomer from the original For The King making their valiant return as our next free playable character.[/p][p]You can also elevate your adventures with the Fallen Oaths Character Pack, launching simultaneously today! It includes two new playable characters, new weapons, followers, and more![/p][p]Read on to see the patch notes and full contents listed below.[/p][p][/p][previewyoutube][/previewyoutube][p][/p][p][dynamiclink][/dynamiclink][/p][p] [/p]
For The King II - Free until November 24th!
[p][/p][p]To celebrate today’s launch, we’ve also made For The King II free until November 24th on Steam! Now’s the perfect time to get your friends in, with five base game chapters, plus two free additional DLC chapters and the Dark Carnival, our endless dungeon mode![/p][p]With 20 characters to pick from and customize, your adventuring party has never been better equipped to take on the chaos that permeates throughout the realm of Fahrul.[/p][p][/p][p][dynamiclink][/dynamiclink][/p][p] [/p]
A New Age
[p][/p][p]Night falls over Fahrul as our Adventurers are called from the warmth of the hearth to the gates of Overwood. With The Resistance summoned once more to aid the realm, this simple task that comes at the request of the ever-befuddled Hildebrant may just find our heroes partaking in further chaos...[/p][p]Bringing an all-new adventure to For The King II, A New Age continues on from the events of The Child Of Chaos, dredging the nefarious void realm into the lands of Fahrul.[/p][p][/p][p][/p][p]A New Age and the returning playable Astronomer will be available for all players once they update to the latest version, including the all-new adventure, character, gear, cosmetics, followers, and more![/p][p]Take a peek below to see just a few of the additions coming with A New Age![/p][p][/p][p][/p][p][/p][p]There's plenty more included in the A New Age update. Scroll down to the patch notes below to read through all the QoL changes, UI polish, bug fixes, and additional content coming to For The King II today![/p][p][/p][p] [/p]
Fallen Oaths Character Pack
[p][/p][p]Augment your time in the void with our latest paid character pack, offering two new playable characters: the Voidwalker and Fallen Knight! But this pack’s treasures don’t stop there, bringing new weapons, followers, and more![/p][p]Set your eyes on the graphic below to learn more about all of the fantastic additions to For The King II in the Fallen Oaths Character Pack.[/p][p][/p][p][/p][p][/p][p]Learn more about the skills, gear, and talents these new characters will be bringing to the fray with our character introductions and Steam Guides here.[/p][p][/p][p] [/p]
Astronomer
[p][/p][p]The Astronomer returns! Bringing their wealth of knowledge and manipulation of the stars to the battlefields of Fahrul.[/p][p]All players will find the Astronomer nestled into their Lore Store as of this update as a free addition.[/p][p]The Astronomer comes equipped with the toolkit that players know and love from the original For The King, with the option to switch to the stunning Hammer Of The Stars in Loadout once you've completed any chapter with the Astronomer in your party![/p][p][/p][h2][/h2][p]For those just learning about the Astronomer for the first time, they're an Intelligence and Vitality-focused character, with their Skill, Black Hole, offering a random chance to one-shot an enemy in battle with aid from the powers of the cosmos, providing just a sliver of the heavens: Star Matter.[/p][p]When used during combat, Star Matter offers the entire party protection via magic borrowed from the infinite vastness of the void beyond the clouds on high. When used on the overworld, Star Matter provides the party with a portal that remains open only once the sun has hidden its incandescent glow.[/p][p]We’ve also gone ahead and made their Lore cost zero for the launch period, so players taking advantage of the free play week can hop right into exploring the new content we’ve just dropped![/p][p]You can learn more about the best ways to introduce Astronomer to your party in our most recent Steam Guides here.[/p][p][/p][p][/p][p][/p][h2][/h2][p][/p]
What Else is New? 
[p]As we delve into a new world with A New Age alongside our new friends of the Fallen Oaths character pack, we also have additional content and changes to current areas of the game. We also solved a bunch of bugs that can be found below. [/p][p][/p][h3]Guns & Ammo[/h3]
  • [p]Muskets have arrived![/p]
    • [p]This update brings back the fan favourite classic musket, to go along with the new Void Rifles that accompany the Voidwalker. [/p]
  • [p]With the new rifles and muskets we’ve also re-worked Ammo. Ammo is now displayed in relevant areas.[/p]
    • [p]All guns have varying levels of ammo [/p]
    • [p]Abilities may require different amounts of ammo[/p]
    • [p]Ammo added to item cards [/p]
    • [p]Ammo added to damage modifier window in combat[/p]
[p][/p][h3]New Movement Attacks[/h3][p]The Astronomer has shown us the ways of Displace and Converge. Two new movement attack types that either push enemies/players to the outside edges of the combat grid; or converge, which pulls enemies/players to the middle of the combat grid.[/p][p]This allows for some new gameplay mechanics to apply different styles to AOE & Splash attacks, as well as apply statuses more creatively. The Fallen Knight and their Charge ability will definitely be able to put some extra damage into play alongside these new movement attacks.  [/p][p]
[/p][h3]Biome and Enemies[/h3][p]A New Age brings in a new biome and new enemy factions. We want everyone to get into the adventure and experience this new content for themselves. In the overworld there is one new enemy faction, the Profaned Cultists.[/p][p][/p][h3]Mercs[/h3][p]A new Merc has been locked away in A New Age and he brings a certain… flavour that hasn’t been seen in any of the other mercenaries. Some friends may be better served to stay locked up. [/p][p][/p][h3]Online[/h3][p]Under Gameplay settings we’ve added the ability to change multiplayer region without having to access the multiplayer menu. This can be helpful in the event certain regions are having isolated issues that could prevent players from getting to the multiplayer options. [/p][p][/p][h3]Keyboard Callouts and Controller Improvements[/h3][p]When playing on mouse and keyboard we’ve increased, and improved, the keyboard callouts that players can use in the game to better navigate, or access key information. For example, pressing P for Summary is now displayed in the footer. We’ve lost count of how many times we’ve watched Twitch streams and shared to players that they can press P (now Right Shoulder on controller) to access party information anywhere in the game. Check out below for some other key areas with callouts and controller changes. [/p]
  • [p]Keyboard callouts can be turned off and on in Settings via “Show Footer Controls” [/p]
  • [p]When playing with a controller, Overworld zoom has been a bit cumbersome and frustrating. To improve this flow zoom is now bound to Left Shoulder + Right stick to zoom in and out. [/p]
  • [p]Various areas of the game now show improved contextual callouts. [/p]
[p][/p][h2]Bug Fixes[/h2][h3]Softlocks[/h3]
  • [p]Fixed a softlock that could occur in an online session of Dark Carnival when completing the Fahrulian Fortune encounter. [/p]
  • [p]Fixed a softlock that could occur if the Kraken attempted to drop a grabbed character onto an occupied combat tile. [/p]
  • [p]Fixed  softlock that could occur during the Landboat repair flow.[/p]
  • [p]Fixed a softlock that could occur after combat when taking the Wheel of Fortune tarot card.[/p]
[p][/p][h3]Online[/h3]
  • [p]Fixed an online softlock that could occur when a player gives another player a merc deed while a town menu is currently open.[/p]
  • [p]Fixed an issue where an Online Error warning could persist on the screen if the player attempted to change the region multiple times.   [/p]
  • [p]Fixed a softlock that could occur in Chapter 2, The Primordial Oak, if the client that triggered the prompt leaves before completing their choice. [/p]
[p][/p][h3]Gameplay[/h3]
  • [p]Fixed an issue where the Poison status effect was not triggering correctly after completing a dungeon room. [/p]
  • [p]Fixed an issue in Chapter 3, The Royal Mines, where the minecarts could spawn facing incorrect directions. [/p]
  • [p]Fixed an issue where using a Firesilk would not share across two players connected via the Link ability from the Lovers tarot card.  [/p]
  • [p]Fixed an issue where The Chariot tarot card was not increasing movement or secondary actions in the round/turn that it was used in. Teleport scrolls can no longer be used from boats. [/p]
[p][/p][h3]Combat[/h3]
  • [p]Fixed an issue where Channeling was being interrupted if the player was afflicted with a status (i.e.. burn, bleed).[/p]
  • [p]Fixed an issue where Eager could proc despite the player being afflicted with Poison. [/p]
  • [p]Fixed an issue where the Purify Scroll was not removing negative statuses correctly through its applied Purified status.[/p]
  • [p]Fixed an issue where a combination of Party Heal and using the Calming Pipe was granting extra focus to the non-caster. [/p]
  • [p]Fixed an issue where certain types of attack against the Kraken were also damaging the boat. [/p]
  • [p]Fixed an issue in boat fights where summoned ally attacks were damaging the boat.[/p]
  • [p]Fixed an issue where players that have already attacked could be brought back into the current combat round by casting Rush. [/p]
  • [p]Fixed an issue in combat where a dead pet would play its healing animation if it was in the Party Heal AOE. [/p]
[p][/p][h3]Settings[/h3]
  • [p]Fixed an issue where the previously played difficulty could default back to Apprentice after restarting the game. [/p]
[p][/p][h3]UX/UI [/h3]
  • [p]Fixed an issue with the Dark Carnival leaderboard showing a placeholder when first entering the Leaderboard. [/p]
  • [p]Fixed an issue that could occur in Dark Carnival where loading into a previous gamerun there would be no dungeon timeline tooltip on Sanctum rooms. [/p]
  • [p]Fixed an issue in the Shrouded Mirror Encounter where the roll values may not display correctly for intelligence-based rolls. [/p]
  • [p]Fixed an issue in the inventory menu that the Seer’s Orb displayed an additional visual flare when navigation between players. [/p]
  • [p]Smoothed out the animations of the End Turn button. [/p]
  • [p]Fixed an issue in Town Markets where certain keyboard flows could prevent the item card from displaying correctly.[/p]
  • [p]Fixed an issue in Encyclopedia when using a controller the player could not navigate the Skills section correctly. [/p]
[p][/p][h3]Art [/h3]
  • [p]Improved the Druid Mask helmet when equipped on the Toymaker. [/p]
  • [p]Improved the lighting in the Sea Cave dungeon.[/p]
  • [p]Improved the chandelier placement in certain dungeons to prevent camera blocking. [/p]
  • [p]Fixed a clipping issue with the Ringmaster armor cosmetic when equipped on the Monk. [/p]
[p][/p][h3]PlayStation[/h3]
  • [p]Updated the language on the Camp Chestnut trophy to describe the correct unlock criteria. [/p]
  • [p]Fixed an issue that could occur on PlayStation 4 where the system could become unresponsive after immediately dismissing the “Connecting” prompt after joining multiplayer.[/p]
[p][/p][p] [/p][p]Thanks again for your continued support and dedication to the realm of Fahrul![/p][p]We are so excited to get this adventure out to players, along with a hefty helping of goodies, unlocks, and secrets to explore![/p][p]We are also hard at work planning what our 2026 will look like, so keep an eye out on our socials, Steam NewsPost, website, Reddit, and Discord for more news, surveys, and opportunities to see what's ahead for For The King II and IronOak Games.[/p][p][/p][p]Merry adventures to you all, intrepid Heroes![/p][p][/p][p]⚔️IronOak Games [/p][p][/p][p] [/p][h3]Join the IronOak Games and For The King community on:[/h3][p][/p]
[p]➡️Reddit[/p][p]➡️Discord[/p][p]➡️BlueSky[/p][p]➡️Twitch[/p]
[p]➡️TikTok[/p][p]➡️Instagram[/p][p]➡️Facebook[/p][p]➡️X[/p]

Free week, A New Age, Astronomer, and The Fallen Oaths Character Pack now live!

[p]Adventurers![/p][p]Our latest major content update is now available on all supported platforms![/p][p]A New Age comes to Fahrul with our latest free campaign, with the Astronomer from the original For The King making their valiant return as our next free playable character.[/p][p]You can also elevate your adventures with the Fallen Oaths Character Pack, launching simultaneously today! It includes two new playable characters, new weapons, followers, and more![/p][p]Read on to see the patch notes and full contents listed below.[/p][p][/p][previewyoutube][/previewyoutube][p][/p][p][dynamiclink][/dynamiclink][/p][p] [/p]
For The King II - Free until November 24th!
[p][/p][p]To celebrate today’s launch, we’ve also made For The King II free until November 24th on Steam! Now’s the perfect time to get your friends in, with five base game chapters, plus two free additional DLC chapters and the Dark Carnival, our endless dungeon mode![/p][p]With 20 characters to pick from and customize, your adventuring party has never been better equipped to take on the chaos that permeates throughout the realm of Fahrul.[/p][p][/p][p][dynamiclink][/dynamiclink][/p][p] [/p]
A New Age
[p][/p][p]Night falls over Fahrul as our Adventurers are called from the warmth of the hearth to the gates of Overwood. With The Resistance summoned once more to aid the realm, this simple task that comes at the request of the ever-befuddled Hildebrant may just find our heroes partaking in further chaos...[/p][p]Bringing an all-new adventure to For The King II, A New Age continues on from the events of The Child Of Chaos, dredging the nefarious void realm into the lands of Fahrul.[/p][p][/p][p][/p][p]A New Age and the returning playable Astronomer will be available for all players once they update to the latest version, including the all-new adventure, character, gear, cosmetics, followers, and more![/p][p]Take a peek below to see just a few of the additions coming with A New Age![/p][p][/p][p][/p][p][/p][p]There's plenty more included in the A New Age update. Scroll down to the patch notes below to read through all the QoL changes, UI polish, bug fixes, and additional content coming to For The King II today![/p][p][/p][p] [/p]
Fallen Oaths Character Pack
[p][/p][p]Augment your time in the void with our latest paid character pack, offering two new playable characters: the Voidwalker and Fallen Knight! But this pack’s treasures don’t stop there, bringing new weapons, followers, and more![/p][p]Set your eyes on the graphic below to learn more about all of the fantastic additions to For The King II in the Fallen Oaths Character Pack.[/p][p][/p][p][/p][p][/p][p]Learn more about the skills, gear, and talents these new characters will be bringing to the fray with our character introductions and Steam Guides here.[/p][p][/p][p] [/p]
Astronomer
[p][/p][p]The Astronomer returns! Bringing their wealth of knowledge and manipulation of the stars to the battlefields of Fahrul.[/p][p]All players will find the Astronomer nestled into their Lore Store as of this update as a free addition.[/p][p]The Astronomer comes equipped with the toolkit that players know and love from the original For The King, with the option to switch to the stunning Hammer Of The Stars in Loadout once you've completed any chapter with the Astronomer in your party![/p][p][/p][h2][/h2][p]For those just learning about the Astronomer for the first time, they're an Intelligence and Vitality-focused character, with their Skill, Black Hole, offering a random chance to one-shot an enemy in battle with aid from the powers of the cosmos, providing just a sliver of the heavens: Star Matter.[/p][p]When used during combat, Star Matter offers the entire party protection via magic borrowed from the infinite vastness of the void beyond the clouds on high. When used on the overworld, Star Matter provides the party with a portal that remains open only once the sun has hidden its incandescent glow.[/p][p]We’ve also gone ahead and made their Lore cost zero for the launch period, so players taking advantage of the free play week can hop right into exploring the new content we’ve just dropped![/p][p]You can learn more about the best ways to introduce Astronomer to your party in our most recent Steam Guides here.[/p][p][/p][p][/p][p][/p][h2][/h2][p][/p]
What Else is New? 
[p]As we delve into a new world with A New Age alongside our new friends of the Fallen Oaths character pack, we also have additional content and changes to current areas of the game. We also solved a bunch of bugs that can be found below. [/p][p][/p][h3]Guns & Ammo[/h3]
  • [p]Muskets have arrived![/p]
    • [p]This update brings back the fan favourite classic musket, to go along with the new Void Rifles that accompany the Voidwalker. [/p]
  • [p]With the new rifles and muskets we’ve also re-worked Ammo. Ammo is now displayed in relevant areas.[/p]
    • [p]All guns have varying levels of ammo [/p]
    • [p]Abilities may require different amounts of ammo[/p]
    • [p]Ammo added to item cards [/p]
    • [p]Ammo added to damage modifier window in combat[/p]
[p][/p][h3]New Movement Attacks[/h3][p]The Astronomer has shown us the ways of Displace and Converge. Two new movement attack types that either push enemies/players to the outside edges of the combat grid; or converge, which pulls enemies/players to the middle of the combat grid.[/p][p]This allows for some new gameplay mechanics to apply different styles to AOE & Splash attacks, as well as apply statuses more creatively. The Fallen Knight and their Charge ability will definitely be able to put some extra damage into play alongside these new movement attacks.  [/p][p]
[/p][h3]Biome and Enemies[/h3][p]A New Age brings in a new biome and new enemy factions. We want everyone to get into the adventure and experience this new content for themselves. In the overworld there is one new enemy faction, the Profaned Cultists.[/p][p][/p][h3]Mercs[/h3][p]A new Merc has been locked away in A New Age and he brings a certain… flavour that hasn’t been seen in any of the other mercenaries. Some friends may be better served to stay locked up. [/p][p][/p][h3]Online[/h3][p]Under Gameplay settings we’ve added the ability to change multiplayer region without having to access the multiplayer menu. This can be helpful in the event certain regions are having isolated issues that could prevent players from getting to the multiplayer options. [/p][p][/p][h3]Keyboard Callouts and Controller Improvements[/h3][p]When playing on mouse and keyboard we’ve increased, and improved, the keyboard callouts that players can use in the game to better navigate, or access key information. For example, pressing P for Summary is now displayed in the footer. We’ve lost count of how many times we’ve watched Twitch streams and shared to players that they can press P (now Right Shoulder on controller) to access party information anywhere in the game. Check out below for some other key areas with callouts and controller changes. [/p]
  • [p]Keyboard callouts can be turned off and on in Settings via “Show Footer Controls” [/p]
  • [p]When playing with a controller, Overworld zoom has been a bit cumbersome and frustrating. To improve this flow zoom is now bound to Left Shoulder + Right stick to zoom in and out. [/p]
  • [p]Various areas of the game now show improved contextual callouts. [/p]
[p][/p][h2]Bug Fixes[/h2][h3]Softlocks[/h3]
  • [p]Fixed a softlock that could occur in an online session of Dark Carnival when completing the Fahrulian Fortune encounter. [/p]
  • [p]Fixed a softlock that could occur if the Kraken attempted to drop a grabbed character onto an occupied combat tile. [/p]
  • [p]Fixed  softlock that could occur during the Landboat repair flow.[/p]
  • [p]Fixed a softlock that could occur after combat when taking the Wheel of Fortune tarot card.[/p]
[p][/p][h3]Online[/h3]
  • [p]Fixed an online softlock that could occur when a player gives another player a merc deed while a town menu is currently open.[/p]
  • [p]Fixed an issue where an Online Error warning could persist on the screen if the player attempted to change the region multiple times.   [/p]
  • [p]Fixed a softlock that could occur in Chapter 2, The Primordial Oak, if the client that triggered the prompt leaves before completing their choice. [/p]
[p][/p][h3]Gameplay[/h3]
  • [p]Fixed an issue where the Poison status effect was not triggering correctly after completing a dungeon room. [/p]
  • [p]Fixed an issue in Chapter 3, The Royal Mines, where the minecarts could spawn facing incorrect directions. [/p]
  • [p]Fixed an issue where using a Firesilk would not share across two players connected via the Link ability from the Lovers tarot card.  [/p]
  • [p]Fixed an issue where The Chariot tarot card was not increasing movement or secondary actions in the round/turn that it was used in. Teleport scrolls can no longer be used from boats. [/p]
[p][/p][h3]Combat[/h3]
  • [p]Fixed an issue where Channeling was being interrupted if the player was afflicted with a status (i.e.. burn, bleed).[/p]
  • [p]Fixed an issue where Eager could proc despite the player being afflicted with Poison. [/p]
  • [p]Fixed an issue where the Purify Scroll was not removing negative statuses correctly through its applied Purified status.[/p]
  • [p]Fixed an issue where a combination of Party Heal and using the Calming Pipe was granting extra focus to the non-caster. [/p]
  • [p]Fixed an issue where certain types of attack against the Kraken were also damaging the boat. [/p]
  • [p]Fixed an issue in boat fights where summoned ally attacks were damaging the boat.[/p]
  • [p]Fixed an issue where players that have already attacked could be brought back into the current combat round by casting Rush. [/p]
  • [p]Fixed an issue in combat where a dead pet would play its healing animation if it was in the Party Heal AOE. [/p]
[p][/p][h3]Settings[/h3]
  • [p]Fixed an issue where the previously played difficulty could default back to Apprentice after restarting the game. [/p]
[p][/p][h3]UX/UI [/h3]
  • [p]Fixed an issue with the Dark Carnival leaderboard showing a placeholder when first entering the Leaderboard. [/p]
  • [p]Fixed an issue that could occur in Dark Carnival where loading into a previous gamerun there would be no dungeon timeline tooltip on Sanctum rooms. [/p]
  • [p]Fixed an issue in the Shrouded Mirror Encounter where the roll values may not display correctly for intelligence-based rolls. [/p]
  • [p]Fixed an issue in the inventory menu that the Seer’s Orb displayed an additional visual flare when navigation between players. [/p]
  • [p]Smoothed out the animations of the End Turn button. [/p]
  • [p]Fixed an issue in Town Markets where certain keyboard flows could prevent the item card from displaying correctly.[/p]
  • [p]Fixed an issue in Encyclopedia when using a controller the player could not navigate the Skills section correctly. [/p]
[p][/p][h3]Art [/h3]
  • [p]Improved the Druid Mask helmet when equipped on the Toymaker. [/p]
  • [p]Improved the lighting in the Sea Cave dungeon.[/p]
  • [p]Improved the chandelier placement in certain dungeons to prevent camera blocking. [/p]
  • [p]Fixed a clipping issue with the Ringmaster armor cosmetic when equipped on the Monk. [/p]
[p][/p][h3]PlayStation[/h3]
  • [p]Updated the language on the Camp Chestnut trophy to describe the correct unlock criteria. [/p]
  • [p]Fixed an issue that could occur on PlayStation 4 where the system could become unresponsive after immediately dismissing the “Connecting” prompt after joining multiplayer.[/p]
[p][/p][p] [/p][p]Thanks again for your continued support and dedication to the realm of Fahrul![/p][p]We are so excited to get this adventure out to players, along with a hefty helping of goodies, unlocks, and secrets to explore![/p][p]We are also hard at work planning what our 2026 will look like, so keep an eye out on our socials, Steam NewsPost, website, Reddit, and Discord for more news, surveys, and opportunities to see what's ahead for For The King II and IronOak Games.[/p][p][/p][p]Merry adventures to you all, intrepid Heroes![/p][p][/p][p]⚔️IronOak Games [/p][p][/p][p] [/p][h3]Join the IronOak Games and For The King community on:[/h3][p][/p]
[p]➡️Reddit[/p][p]➡️Discord[/p][p]➡️BlueSky[/p][p]➡️Twitch[/p]
[p]➡️TikTok[/p][p]➡️Instagram[/p][p]➡️Facebook[/p][p]➡️X[/p]

Four days until For The King II's next major content drop!

[p]Adventurers![/p][p]As we fast approach the launch of our next free DLC chapter on all platforms on November 17th, we wanted to take the opportunity today to tease some of the upcoming content we’ll be bringing to the game.[/p][p]Read on for details on the free additions coming to For The King II, including the all new adventure and unlockables![/p][p][/p][p]We’ll have some spoilers below for the base game and Child Of Chaos chapter, so avert your gaze if you’re yet to conquer those adventures![/p][p][/p][p][/p][p][/p][h2]A New Age[/h2][p][/p][p]Night falls over Fahrul as our heroes are called from the warmth of the hearth to the gates of Overwood. The Resistance summoned once more to aid the realm with a simple task at the behest of Hildebrant; that is, of course, if the winds of fate do not say otherwise..[/p][p]In the wake of the events at Harazuel, life in Fahrul returned to a fragile normality. The truth of Queen Rosomon’s disappearance remains veiled in secrecy.[/p][p]Shouldering the fate of an entire realm can prove too much for most, even without Fahrul's endless cycle of chaos. It is just that which makes these fleeting moments of peace, rare as they are, only serve to dull the senses. [/p][p]The rift atop Harazuel has faded from public memory, though its threat still lingers.[/p][p]Yet while the citizenry sleep soundly, strange creatures stir in the deep woods. Could these be heralds of the next great crisis?[/p][p]
This adventure will include a range of new enemies, biomes, bosses, and unlockables. Here’s a preview of just some of the new goodies you’ll be receiving for free as part of the A New Age update![/p][p][/p][p][/p][p]A New Age takes place following the events of The Child Of Chaos, introducing our heroes to further elements of the void. What creatures, twists, and threats older than the realm itself lie in wait for our intrepid heroes?[/p][p]Find out more when A New Age launches for free later this month on November 17th alongside the returning playable character, Astronomer, and the paid Fallen Oaths Character Pack![/p][p][/p][p] [/p][h2]Fallen Oaths Character Pack[/h2][p][/p][p]Alongside an all-new chapter, we’ll also have two new characters and a bunch of goodies to share in the Fallen Oaths Character Pack. You can learn more about those new additions in our last newspost, or head on over to the store page to Wishlist now![/p][p][/p][p][dynamiclink][/dynamiclink][/p][p] [/p][h2]Twitch[/h2][p][/p][p]Join us on the official IronOak Games Twitch Channel later today (November 13th 12pm PST/8pm UTC), as we show off part of the new adventure coming to For The King II![/p][p]We’ll be dropping in midway through the adventure and meeting some of the new foes that stand in the face of the Resistance, so fear not, there will still be plenty to explore when the new content drops next week.[/p][p]
[/p][p]Be sure to follow us on our official Twitch account so you receive a notification when we go live!
[/p][p] [/p][h2]Wallpapers[/h2][p][/p][p]We made a range of wallpapers, desktops, and phone backgrounds available in-game earlier in the year, but, we have now also uploaded them to our website for those who want to grab them from there![/p][p][/p][p]You can find them on the official IronOak Games Wallpaper Page here.[/p][p][/p][p][/p][p] [/p][h2]Survey[/h2][p][/p][p]We're still looking into Quality of Life changes players would like to see present in For The King II in the new year, drop into our latest survey here and let us know what you’d like to see in terms of quality of life changes.[/p][p][/p][p] [/p][h2]Tinkerers Of Fate[/h2][p][/p][p]Just joining us in the realm of Fahrul, or haven’t had a chance to grab our previous DLC? Now’s a great time to hop into The Child Of Chaos with the past two character additions, Toymaker and Fortune Teller![/p][p][/p][p][dynamiclink][/dynamiclink][/p][p] [/p][p]Thanks again for your continued support, Adventurers. We can’t wait for you to get your hands on the upcoming content and all of the planned goodies we have for the new year![/p][p]Don’t forget, we’ll be live over on the IronOak Games Twitch Channel later today to show off parts of the new adventure, so don’t miss out: [dynamiclink][/dynamiclink][/p][p][/p][p]See you on the 17th for the big launch![/p][p]Onward and upward, intrepid Heroes![/p][p]
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A New Age launch date, plus first new character details and more!

[p]Adventurers![/p][p]We are fast approaching the launch of our next major content release, featuring the inclusion of an all-new free campaign chapter, the Astronomer, and the Fallen Oaths Character Pack![/p][p][/p][p]Today, we’ll be introducing the Voidwalker and Fallen Knight, with some extra goodies to tease and news to share, including a launch date![/p][p][/p][p][/p][p] [/p][p][/p][h2]A New Age[/h2][p]Chaos continues to spread. Seeping into the very fabric of the land and forcing our heroes once more into the fray to explore the mysteries of the void and the fate of the realm.[/p][p]The Resistance finds themselves under new rule, but what is to become of Fahrul’s once beloved Queen?[/p][p].. And what of the ancient and unknown forces pulling the strings of Chaos from behind the veil of the inky void?[/p][p]Find out more when A New Age, the Astronomer, and The Fallen Oaths Character Pack all launch simultaneously later this month on November 17th![/p][p][/p][p][dynamiclink][/dynamiclink][/p][p]We’ll have more to share on the upcoming campaign next week, so keep your eyes out for further updates!
[/p][p][/p][p] [/p][p][/p][h2]Fallen Oaths Character Breakdown[/h2][p]This new adventure requires wisdom that only age and the infinite expanse of the void could ever hope to provide.[/p][p]Thankfully, the Fallen Knight and Voidwalker are ready to join the fray, supplying The Resistance with assistance that’s out of this world![/p][p][/p][p]As an extra treat, put those big, beautiful eyes of yours on this big, beautiful eye of ours! Introducing Eileen, one of the many goodies included as part of the Fallen Oaths Character Pack![/p][p]..And if the beauty of Eileen enraptures you, you’ll be happy to learn that your very own Watcher Helmet will be included for free as part of the New Age chapter![/p][p][/p][p][/p][p][/p][p] [/p][p][/p][h2]Turn-Based Thursday[/h2][p]We are so proud and excited to host this week’s Turn-Based Thursday! Head over to our social channels (Twitter, BlueSky) to see all of the fantastic turn-based titles we’re highlighting during this event, then tuck into those games right here on Steam![/p][p][/p][p][/p][p] [/p][p][/p][h2]Twitch[/h2][p]We’ll be showing off the first gameplay reveals for the Voidwalker and Fallen Knight later today over on the IronOak Games Twitch Channel, (November 6th) at 12 pm PST/8 pm UTC.[/p][p][/p][p][/p][p]We’ll also be talking about some of the titles we’ve picked out for our Turn-Based Thursday posts today, so drop us a ‘follow’ ahead of time so you don’t miss out on that, plus sneak peeks and reveals for future content![/p][p][/p][p][/p][p] [/p][p][/p][h2]Survey[/h2][p]Thank you so much for all of the fantastic feedback from our last survey regarding future cosmetics![/p][p]We’ve got some purrrrrfect items in mind, and plenty more to follow based on player input, but we’ll also be looking to make some quality of life changes in the new year. With that in mind, we’d love to learn where player priority rests so we can best spend our time and bandwidth as a smaller studio.[/p][p][/p][p]Drop into our latest survey here and let us know what you’d like to see in terms of quality of life changes.[/p][p][/p][p][/p][p] [/p][p][/p][h2]Tinkerers Of Fate[/h2][p]Just joining us, or haven’t had a chance to grab our previous DLC? Now’s a great time to hop into The Child Of Chaos with the past two character additions, Toymaker and Fortune Teller![/p][p][/p][p][dynamiclink][/dynamiclink][/p][p][/p][p] [/p][p]Thanks again for your continued support, Adventurers. We can’t wait for you to get your hands on the upcoming content and all of the planned goodies we have for the new year.[/p][p]Don’t forget, we’ll be live over on the IronOak Games Twitch Channel in just under two hours to show off both the Voidwalker and Fallen Knight, so don’t miss out: [dynamiclink][/dynamiclink][/p][p][/p][p]Onward and upward, intrepid Heroes![/p][p]
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