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Lightyear Frontier News

A Quick Hotfix & Some Short News

[h3]Happy January Exofarmers![/h3]
The new year is off to a great start here at the FRAME BREAK office! We’re preparing to let y’all in on the new experimental features soon, but it’s not ready just yet. Here are some things you can enjoy in the meantime:

[h2]A quick bugfix update[/h2]
We’ve done some bugfixing on things you’ve reported over the holidays to make sure you have a great time on the Frontier until the next update arrives. Read full patch notes below ⬇️



[h2]Patch Notes - V. 0.4.1141[/h2]

[h3]🔁 Changes[/h3]
  • Trailblazer Mode will no longer show a prompt when driving over Noxious Weeds
  • Trailblazer Mode will now show a prompt when trying to boost while over-encumbered

[h3]🪲 Bugfixes[/h3]
  • Fixed various crashes
  • Improved collision on several constructs
  • Fixed light shining in the wrong location on the Well construct
  • Fixed issue where destroyed Trees, Rocks, etc could sometimes reappear for Clients when reloading savefile in worlds where a lot of foliage had been destroyed
  • Fixed a visual issue where some cables in a ruins area would be floating in the air, instead of being connected to the wall
  • Fixed misspelling of Festive Windshield
  • Fixed some weeds spawning on top of small foliage and therefore being indestructible by some tools
  • Fixed missing punctuation in several construct descriptions
  • Fixed severe performance drops that could occur when adding or removing items from your mech's inventory after interacting with a Silo
    • This was most noticeable when using the Seed Shooter or harvesting plants.
  • Fixed wild plants sometimes not spawning as frequently as they should
  • Fixed some actions potentially being aimed behind the Exofarmer when using a third-person perspective
  • Fixed relocation ignoring some build warnings, e.g. "Invalid Slope" or "Blocked"
  • Fixed Trailblazer mode sometimes incorrectly staying in an over-encumbered state
  • Fixed missing SFX when recycling the Ball Dispenser

[h2]Devlog coming next week - Past updates[/h2]
Just like we did with our last 2024 Wrapped post, we’re taking a look back at where we’ve been so far before we start going forward. In this upcoming devlog we’ll be looking at some of our past updates, going into some more detail on why these features have been our focus and we’ll also include some fun screenshots and quotes from you guys on them! Stay tuned for that.



[h2]Next big update - want to know more?[/h2]
As you know we have experimental features coming to you soon! Before we invite you to test them out, we could tell you a bit more about one of them!

Which topic would you like us to talk about first?
  • Modular building
  • Large scale farming
  • New Main progression

Let us know in the comments which topic you’d like us to talk about first!

See you next week Exofarmers!

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Got questions? Join our Discord!
Got some feedback to share? Put ‘em in here!
Encountered a bug? Report it here!

➡️ Join our communities:

We built more than 20K Gnomes together!

[h3]Hello Exofarmers[/h3]
Hope you all had a great holiday season and got some much-needed rest—we sure did! 2024 was a crazy and amazing year - we released Lightyear Frontier in March and have since then also released multiple exciting updates.

In our last post of 2024 we took a peak into the future of the Frontier, so for the first post of 2025, let’s have a quick look back at some fun and exciting data we created together.



[h2]1,467,432 Exofarmers joined the Frontier in 2024![/h2]
Since Lightyear Frontier was released in March 2024, we’ve had many players join the Frontier farm life, which means you’ve all managed to do a bunch of cool stuff in the game. Let’s look at the numbers:

[h3]20,000 Gnomes were built![/h3]
The most built decoration constructs apart from fences were the Clothesline, Washbasin, and Small Dala Horse 🐴


[h3]The Longest Player Save -> 1174 Days![/h3]
The player holding the longest playtime record has played 1174 days on their savefile in Lightyear Frontier on Steam, that is 338h played!

Our Xbox users are not far behind clocking in at 1094 days and 336h played!

[h3]100 000 Swift plumes were fed! [/h3]
The most fed animal nest was the Ratscallion nest with over 65,000 nests fed!


[h3]Hot Rod - the most popular mech set![/h3]
Excluding the standard mech set, the Hot Rod is the most popular mech set as a whole, followed closely by the Hermes and Knight sets. What set do you use the most? Let us know below! 💬


[h3]30% of our players play together, over twice as many play solo! [/h3]
The Frontier welcomes you to play as both single- and multiplayer. About a third of you enjoy playing the game with others, but twice as many prefer playing solo — that's impressive!


[h3]You earn more than you spend! [/h3]
You all made more than 260,000 in-game money in 2024, out of that you only spent 110,000 - very frugal of you!

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It’s been an amazing year and we can’t wait to see what 2025 brings, if you’re curious about what we’re planning - take a look at our teaser post from December.



We just got back from a short holiday break so we’ll be returning in a few weeks with more updates on the new and experimental vision for the Frontier in 2025.

See ya soon, Exofarmers!

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Got questions? Join our Discord!
Got some feedback to share? Put ‘em in here!
Encountered a bug? Report it here!

➡️ Join our communities:

https://store.steampowered.com/app/1677110/Lightyear_Frontier/

Game Pass's wave one January line-up disappointingly offers just one new game for Game Pass Ultimate console users

Microsoft has announced the first wave of January Game Pass line-up, kicking off the new year with a selection of new titles for subscribers to check out. Though, if you're a Game Pass Ultimate subscriber playing on Xbox, you're only getting one new game.

Read more

A glimpse of 2025

[h3]Hello Exofarmers! [/h3]
The year is coming to an end which means it’s high time to let you in on some of our aspirations for 2025. In this post, we’ll break down what we’re looking forward to in the new year, and we’ll also show you some experimenting we’ve been up to. Let’s get into it!

[h2]2025 - Time to experiment, together![/h2]


We are so excited to share that in 2025, we look forward to bringing you, our players, closer to the Lightyear Frontier development. We have plans for large-scale experiments which we’ll need your help to explore and test.

We can’t say exactly how this happens just yet but we would love to know if this sounds exciting to you all. Would you be interested in trying out experimental features? Let us know in the comments!

Here's some of the experimental features we’ve been investigating so far ⬇️
[h2]What we've been cooking[/h2]
Throughout the fall, we’ve been experimenting with some wild ideas. Let’s start off with something we think is really exciting:
[h3]a Larger Open World[/h3]

Just a lil guy and their mech findin’ a sweet spot for a good ol’ farm

A larger world will give you more space for your big farm dreams. The increased size will not only bring more freedom to our players but also to our developers, allowing us to explore bigger experimental features and changes together with you.

[h3]A Powerful Mech[/h3]
Next up - We’ve been experimenting with the Mech’s feel, which is addressing some of the feedback we’ve received from you guys. So far we’ve been aiming to get a heavier feel to it, a GIF doesn’t quite do it justice since there’s no sound but you get the gist of it! This doesn’t mean the mech has been made heavier or has been slowed down in any way, but instead, we’ve worked with effects, both sound and visuals, to emphasize the mech’s size.

One heavy robot!

[h3]More freedom building a Homestead[/h3]
Something you’ve mentioned to us once or twice - Building your own home. We’ve been investigating if we can give you more freedom in how you build your farmhouse and the potential of decorating both indoors and outdoors. Here’s how it could look:

Big house, Big dreams.

Thank you for taking the time to read through our news. We hope this post has made you just as excited as us for the new year!

Devs will be off on holiday now and until January 7th so you can expect it to be a bit more quiet than usual around here, but in January we’ll be back and ready to show you even more!

Until then, enjoy the Winter Steam Sale and have a Happy Holidays, Exofarmers!

https://store.steampowered.com/app/1677110/Lightyear_Frontier/

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Got questions? Join our Discord!
Got some feedback to share? Put ‘em in here!
Encountered a bug? Report it here!

➡️ Join our communities:

New Festive Decorations & Mech Skin has landed!

[h3]Ho-ho-howdy, ExofarmElfs![/h3]

While the team is filling up their cups with hot cocoa and wrapping themselves up in yet another blanket to prepare themselves for the cold winter months of Sweden, our tiny Frontier gnomes have been hard at work bringing you a small winter holiday-themed update. Let’s unwrap it!


[h2]Holiday Mech Wrap[/h2]
A new festive look for your mech has been added to the upgrade depot. The new Festive Mech skin and Holiday Decorations are available to all players, new and old. You'll find it in the mailbox construct. If you haven't already built one you can do so in the building menu. To upgrade your mech to the new skin you also need to build an upgrade dock, which can be found in your building menu.


[h2]New decorations![/h2]
Make your farm into a winter wonderland using some of the new decorations!
  • Holiday String Lights
  • Holiday Present
  • Stack of Holiday Presents
  • Snowmaker
  • Holiday Tree
  • Holiday Stocking
  • Holiday Wreath


[h2]Animal hats![/h2]
We’ve added some new festive hats for you to put on your animals, let’s get them in the festive spirit!


[h2]Patch Notes - V. 0.4.1141[/h2]

[h3]🚀 New Content[/h3]
  • Holiday Decorations
  • Holiday Mech Wrap
  • Holiday Animal Hats
[h3]🔁 Changes[/h3]
  • Updated various water materials
[h3]🪲 Bug Fixes[/h3]
  • Fixed an issue where the Sleeping Bag would not save correctly
  • Fixed various crashes
  • Fixed an issue where neighbor landers were not pushing away mechs using an alternate Mech Mode during landing
  • Fixed an issue where the backside of a rock was seethrough at Edge Cliffs
  • Fixed an issue where some models in the world would pop in and out in Pine Heights
  • Fixed the mech's legs shrinking temporarily when docking with an Upgrade Depot

[h2]Four is a Party![/h2]
We’ve been selected to be featured on the Four is a Party Steam Event! Mighty thanks to our friends at Deadalic Entertainment for including Lightyear Frontier. Head over to their event to check out some great multiplayer games!



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Got questions? Join our Discord!
Got some feedback to share? Put ‘em in here!
Encountered a bug? Report it here!

➡️ Join our communities: