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Lightyear Frontier News

Celebrate the Farming Fest Sale with 20% off and a free limited time mech set

*Slaps hood of mech* Hey! I’m farmin’ over here! Bring in some of that big city buzz to your farmstead with a Taxi mech set in-game unlock.

Alright, folks! As the team is hard at work getting the next update ready for y’all, we thought we might pop in with a lil treat for all you exofarmers out there.

[h3]Vintage taxi mech set[/h3]
Establish a Frontier-first mech taxi service with this new taxi mech set available today! Play Lightyear Frontier anytime between April 29th to May 31st to unlock this limited time set.


Unlocking the Vintage Taxi set is as easy as farming on a rainy day. Just head on over to your mailbox and click the May Reward to redeem it. Now all you need is to dock that mech of yours to the closest upgrade depot and let your creativity run wild!



Switch and pop-on mech parts of this set at your own leisure and remember to also use your paint gun for some added flair. The set comes with some right useful buckets with Bronze and Black paint for y’all to use should you wanna switch up the primary and secondary colors too. Well now, go on and get that sucker while the gettin’ is hot!
[h3]Farming Fest Sale[/h3]

We’re happy to let y’all know we are a part of this year’s Farming Fest Sale with a 20% discount. Ain't that just sweeter than a chromaize cob, huh?

Well, that’s all for now, folks! We are so happy to see so many of you enjoying our game and that y’all are SO excited to know when the next update is coming. We will be sharing more news on that soon, so keep those peepers peeled!

https://store.steampowered.com/app/1677110/Lightyear_Frontier/




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Hotfix April 17 (v.0.1.430.0)

[h3]Hey, Exofarmers![/h3]

Quick update from the team here!

Our April 15 patch caused issues with achievements no longer unlocking which we aim to fix in this very hot hotfix 🔥

All achievements that were completed but didn't unlock should now do so when starting the game again after this patch ✅

Let us know if those lil shy achievements did indeed finally decide to show themselves here on Steam forums or over on our Discord!

Happy farming, folks!

Patch Notes April 15 (v 0.1.407.0)

[h3]Hiya, Exofarmers![/h3]
With the team refreshed and energized after some days off for Easter, we are happy to roll out this awaited patch for you folks! This patch should fix some pesky bugs and hopefully make space farming smoother than a fresh bottle of chromaize oil.

[h3]Changes[/h3]

  • A message will now be displayed if the game fails to save
  • Increased angle threshold for Seed Shooter lock-ons
  • Added a glow effect on Coal-nodes to make them easier to see
  • Updated wild Weeds particle system for better visibility between tiers
  • Slightly increased the weight of Dried Glo Fruit.
  • Minor graphical tweaks
    • Updated Crobling material
    • Updated Small Meadow Trees material and LODs

[h3]Bugs[/h3]

  • Fixed one potential cause for the game freezing on a black screen on launch
  • Rebuilt the Achievement system to fix issues where some achievements wouldn't unlock for some players
  • Fixed issue where the Radio Tower quest did not complete after building the Radio tower
    • This will only affect new save files

  • Fixed issue where the Daily Request menu doesn’t reset properly after certain actions
  • Fixed Compost Box not saving and loading properly
  • Fixed issue with Compost Box not working correctly for clients
  • Fixed collision on the Request Board
  • Fixed Upgrade Dock not being paintable
  • Fixed issue where some sessions would not show up in Recent Sessions list
  • Quest destination should now complete if player already is in destination when receiving quest
  • Fixed issue where holograms progress were displayed incorrectly for clients
  • Fixed paths only being visible to the host of a session in certain scenarios
  • Fixed issue where VFX of harvested wild plants did not show for clients
  • Goo and weeds should now be destroyed when on plots that get recycled
  • Fixed spawning of wild plants so it won't happen on paths or fields
  • Fixed issue where some Noxious Weeds spawned underneath the map in Yellow Forest
  • Fixed issue where one Noxious Slime spawned underneath the map in Stepstone Peak
  • Fixed coziness and crafting buff indicators displaying incorrect values sometimes
  • Fixed auto-pickup not behaving properly when over-encumbered
  • Fixed several issues with weeds spawned by the Weed Seeds hazard event
  • Fixed issue with grass not coming back after recycling the Mansion
  • Fixed an issue where players could not exit the mech while looking at a treasure
  • Fixed an issue where players could use the Tool Cycle button while the Tool Wheel was open
  • Fixed an issue regarding Mech jumping while selecting a Tractor Mode that had unintended side effects
  • Fixed an issue where certain UI elements sometimes unintentionally reset their scroll position
  • The Farmer can no longer interact with objects while selecting a tool
  • Znork should now behave same for clients and hosts
  • Fixed clients sometimes not being able to place holograms of fences
  • Fixed an issue where players could interact with certain constructs during the day transition
  • Fixed clipping issues with some nodes and terrain
  • Fixed issue of some items weight being different from what the game showed
  • Fixed recycling effects not playing properly on the Upgrade Dock
  • Reduced incorrect size of hologram and interact box for the Oil Presser
  • Fixed some gaps in the landscape
  • Added missing light rays on pillars in vault main hall
  • Fixed Power Armor Hood flickering


Let us know in the steam forums or over on our Discord if this patch did indeed fix the things and keep reporting bugs and other fixes to us through discord or the in-game feedback tool - it really helps us out!
Happy farming, folks!

The Outerspace Homestead Bundle & Planet Crafter 1.0 Release!

Our wonderful friends over at Miju Games have launched their 1.0 for Planet Crafter! Blasting out of Early Access, you can now get the full update of Planet Crafter!

If you haven't heard of it yet, Planet Crafter is a space survival open world terraforming crafting game. Transform the ecosystem of a hostile planet to make it livable for humans. Survive, collect, build your base then create oxygen, heat and pressure to make a brand new biosphere.

We love the game over in the frontier, so much so that we partnered up for the Outerspace Homestead Bundle. Get a discount on the bundle while it's around, and geo-engineer a planet!

https://store.steampowered.com/bundle/39663/Outer_Space_Homestead_Bundle/

Last Chance for the Launch Discount!

Hey Exofarmers! We’re full steam ahead, past the first week of Early Access now, and it’s been wonderful to see how much y’all have been enjoying your lil’ homesteads. So, we have a couple of points we’d like to touch on before the long weekend gets here~

[h3]End of Launch Discount[/h3]
As y’all know we have the 20% launch discount running to celebrate the Early Access, but that’s almost wrapped up now so here’s your note to go grab it while there’s just around 24h left! Perfect timing to grab it before enjoying a long weekend and get some serious farming done.


[h3]Early Access Launch Highlights[/h3]
Earlier this week we shared with y'all the HUGE milestone of reaching 700 000 + unique players across all platforms! We honestly can't thank you folks enough as this wouldn't have been possible without all of you exofarmers. One Week Update Post here. Please check it out!

[h3]If you missed the patch notes[/h3]
Also, the team has been on a bug squashing spree together with our community and managed to roll out 2 patches since launch! In case you missed, take a gander at the latest patch notes here.

Remember we really value your feedback, friends! If you have been enjoying the game please consider writing us a review, it really helps small studios like ours get the feedback and boosts on Steam that can make a big difference. If you've noticed any bugs or have any feedback for us - we've a couple mega threads on the forum where we'd love to hear from you; or join the Discord if you want to hang out with us and fellow exofarmers. We do also have the in-game feedback tool as well which will get directly to us nice and snappy!

After the rush of Early Access Launch week, the team are going to be having a well-earned long weekend so we'll catch up with you next week and we wish you a lovely weekend of relaxing and farming. See you soon!