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Portal Dungeon News

Portal Dungeon - Update v0.98867

Bug fixes and changes
  • The level selection page has been changed to a style that does not require dragging.
  • Add hints.
  • Reduce the chance that the engineer's summons will trigger the item's effect.
  • The boss of the sixth stage will not knock away summoned objects now.
  • Mouse is now restricted to move within the game window.
  • Fixed [Earthworm] spawning from wrong position.
  • Elite Mission: The number of elite monsters to kill has been adjusted to 15.
  • The number of initial spawned monsters has now been increased.
  • Players will now be punished by halving their income (experience, money) because they have not reached the next level after exceeding the time limit.
  • Now on the altar upgrade page, there will be a pause interval during the upgrade by long pressing the button, and MAX will be displayed when the level is full.
  • The extra purple coin increase based on the number of people is now cancelled.
  • Items given by boss rewards now don't spawn in portals.

Portal Dungeon - Update v0.98866

Additions and Changes
  • Added a mechanism for saving level progress, now you can interrupt the game at any time, and continue playing when you have time.
    (The portal that continues the progress of the level will appear at the entrance of the village)
    The following will save the level progress:
    1. Settings page > Return to main menu.
    2. Leave the game.

    The following will discard level progress:
    1. Settings page > Return to the village to enter the settlement page.
    2. Clear all levels or fail and enter the settlement page.
  • Added a return to village button on the settings page.
  • Added a button to reset [Binding Keys] on the Settings page.
  • Item selection and item sales pages will now display the item rank.
  • Ability balance of items.
  • Enhanced characters: Soldier and Old Dad.
  • Updated some descriptions.


v0.988661
  • Fix the problem that gamepad cannot change buttons.
  • Fix gamepad manipulation problem on some pages.

Portal Dungeon - Update v0.98865

Bug fixes and changes
  • Adjusted crosshair image.
  • Adjust the level of the tombstone to the highest priority.
  • Adjusted the birth position of the meme cat to prevent it from appearing in the portal.
  • Optimize the mechanism of the multiplayer lobby and eliminate the problem of role mirroring.
  • Fixed multiple bosses being summoned under certain circumstances.


V0.988651 changes
  • Adjust UI hierarchy.

Portal Dungeon - Update v0.988641

Bug fixes
  • Fixed Corgi has the prop [Echoing Hat], when skill 4 is cast, it causes an error on the client side.
  • Fixed the problem that double money may be deducted when purchasing treasure chests under certain circumstances.

Portal Dungeon - Update v0.98864

Bug fixes and changes
  • Now the damage caused by self-exploding skeletons will not be increased by props and curses.
  • Fix the problem that the role switching UI cannot be opened in the village under certain circumstances.
  • Fixed the problem that the item [Mecha Communicator] cannot be used immediately after summoning the Mecha.
  • Fixed the engineer's skill 2 variant [Massive Throw], which did not work on the client side.
  • After the talent [Ultimate Talent] is turned on, the price that has the chance to be seen is not updated.
  • Fixed the boss of the sixth level, which has a chance to trigger a large number of kill rewards.
  • Fixed the problem that the client's store item price would disappear after other people purchased it.
  • Fix the problem that the level progress UI will not disappear.
  • Fix the problem that the summoned object will play animation and not attack due to too many items.
  • Updated some descriptions.