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Collaboration Announcement|Aeruta × Portal Dungeon

[p]Hello Adventurers,[/p][p]In this update, Portal Dungeon is collaborating with Aeruta, a title developed by FromDawn Games.
Aeruta’s protagonist, Chaya, has officially joined the game as a playable character.[/p][hr][/hr][h3]About Aeruta[/h3][p]Aeruta is a game that combines side-scrolling action with management elements.
Players take control of Chaya as she ventures into various regions, defeats monsters to gather ingredients, and uses them to bake and sell bread, helping a declining town come back to life.[/p][p]On the adventure side, Aeruta features fast-paced and intuitive side-scrolling action.
Players rely on jumping, attacking, dashing, and weapon-specific skills to explore each area and overcome challenges.
Chaya’s signature weapons—such as the rolling pin and whip—form a distinctive combat style that defines her character.[/p][p][dynamiclink][/dynamiclink][/p][hr][/hr][h3]Chaya Enters the Dungeon[/h3][p]In this collaboration, Chaya has been adapted from her original appearance in Aeruta into a character suited to Portal Dungeon’s gameplay pacing.
Players can control her directly during their runs and experience a combat style inspired by her bread-themed abilities.[/p][p]For detailed information on her abilities and skills, please refer to the update notes.[/p][p][dynamiclink][/dynamiclink][/p][hr][/hr][h3]Collaboration Bundle Now Available[/h3][p]To celebrate this collaboration,
Portal Dungeon and Aeruta are now available together in a collaboration bundle.
If you haven’t played Aeruta yet, you can purchase both titles together at a discounted price through the bundle.[/p][p][dynamiclink][/dynamiclink][/p][hr][/hr][p]Thank you for your continued support of Portal Dungeon.
We hope this adventurer from Aeruta brings a fresh experience to your journey through the dungeons.[/p][p]— DuskDogStudio[/p]

Portal Dungeon - Update v1.19

[h2]New Character : Chaya[/h2]
  • Abilities : When attacking, (Basic Attack 12%/Skill 24%) chance to gain 1 stack of [Flour Explosion], causing Rolling Pin damage to deal an extra 150% Basic Attack damage, up to 10 stacks, lasting 5 seconds.
  • Normal Attack : Swing the rolling pin, dealing 150% damage.
  • Skill 1 : After use, throws the rolling pin to the designated location, dealing 350% damage.
  • Skill 2 : Summons 8 loaves of bread that deal 100% damage to nearby enemies.
  • Skill 3 : Red Bread - restores 50% Max HP; Blue Bread - refreshes all Cooldowns; Yellow Bread - increases Critical Damage by 100% for 8 seconds; Whip - summons a chain that deals massive damage.
  • Skill 4 : Summons a Great Bear Claw that deals 1000% damage in a large area in front.


[h2]New Items[/h2]
  • Magic Bread : Increases max HP by 100 (each additional increases by 50), increases collision damage by 50% (each additional increases by 25%), and increases basic attack damage by 20% (each additional increases by 10%).

  • Rolling Sphere Emblem : When casting a skill, summons a rolling sphere that deals 400% damage (+200% per additional).


[h2]New Pet[/h2]
  • Patty : Restores 2.5% HP upon jumping, 1 second cooldown


[h2]Balance Changes[/h2]
  • Warlock:
    Skin 4 : Chance 20% > 26%

  • Archer:
    Skill 4 : Damage Multiplier 200% > 250%

  • Mage:
    Skill 1 : Spark Damage Multiplier 100% > 170%

  • Zombie:
    Skill 2 : Damage Multiplier 100% > 135%

  • Robot:
    Skill 2 : Damage Multiplier 100% > 200%

  • Item:
    Shadow Necklace : Damage Multiplier 200% > 300%
    Super Cyclone Jet Hammer : Cooldown 70 > 50

Portal Dungeon - Update v1.18

[h2]New Character: Treasure Hunter[/h2]
  • Ability: Has a 10% chance to open treasure chests for free.
  • Normal Attack: Drill deals 100% damage, with a 20% chance to restore 16 HP per attack (increases by 8 every 10 levels).
  • Skill 1: Fired drill deals 150% damage every 0.25 seconds, lasting 3 seconds.
  • Skill 2: Forces enemies to attack you, gaining 500% counterattack damage and reducing all damage taken by 35% for 6 seconds.
  • Skill 3: Uses treasure-hunting skills to dig for treasure chests, with a chance to find some gold.
  • Skill 4: Summons a giant drill from the ground to deal 180%X10 damage to the target.

[h2]New Items[/h2]
  • Magical Girl Staff: When the player's shield drops below 50%, a companion is summoned, restoring 50% shield and dealing 1500% (each additional increases by 500%) of max shield as large-area damage. Cooldown: 180 seconds (each additional reduces cooldown by 30 seconds, minimum cooldown: 60 seconds).
  • Golden Armor: Each time you are attacked by a monster, there is a 30% chance to gain 20 gold (each additional increases by 10, max 100 gold). A maximum of 5000 gold can be obtained per stage (does not work in non-combat or boss stages).

[h2]Balance Adjustments[/h2]
  • Increased movement speed for all characters

  • Warrior:
    Skill 1 Variant 3: Size 100% > 150%
    Skill 3 Variant 1: Damage reduction 50% > 75%
    Skin 4: Probability 30% > 35%

  • Warlock:
    Skill 1 Variant 2: Size 125% > 150%
    Skin 4: When ability activates, weapon size 200% > 300%

  • Archer:
    Skill 1 Variant 3: Damage multiplier 50% > 100%
    Skill 2 Variant 1: Damage multiplier 50% > 100%
    Skill 3 Variant 1: Damage multiplier 50% > 100%
    Skill 3 Variant 3: 10% > 20%

  • Mage:
    Normal Attack: Damage multiplier 120% > 150%
    Skill 1 Variant 1: Damage multiplier and explosion range 150% > 180%
    Skill 2 Variant 3: Range increase 100% > 60%
    Skin 1: Weapon size increased by 50%
    Skin 1: Damage multiplier 400% > 750%

  • Ninja:
    Skill 1 Variant 1: Explosion range increased by 100%
    Skill 2 Variant 3: Explosion range increased by 100%
    Skill 3 Variant 3: Movement speed increase 50% > 85%
    Skin 1: Damage multiplier 50% > 100%

  • Soldier:
    Normal Attack: Damage multiplier 100% > 115%
    Skill 2 Variant 2: Damage multiplier 1500% > 2000%

  • Jack:
    Skill 1 Variant 1: Damage multiplier 50% > 150%
    Skill 1 Variant 3: Size 300% > 400%
    Skill 2: Cooldown 7 seconds > 6 seconds
    Skin 1: Range 200% > 300%

  • Corgi:
    Skill 3 Variant 1: Cooldown reduction 33% > 50%
    Skill 3 Variant 3: Attack speed 50% > 100%
    Skill 4 Variant 1: Cooldown reduction 33% > 50%
    Shotgun bullet count 10 > 5, Damage multiplier 25% > 70%

  • Cat:
    Normal Attack: Damage multiplier 180% > 200%
    Skill 1 Variant 1: Damage multiplier 500% > 600%
    Skill 3 Variant 3: Size 100% > 150%
    Skill 4 Variant 1: Additional uses +1 > +2
    Skill 4 Variant 3: Missile damage increased by 50%

  • Zombie:
    Health: 12 > 14
    Attack Power: 6 > 6.5
    Skill 1 Variant 2: Movement speed increase 50% > 100%
    Skill 3: Duration 4 seconds > 6 seconds
    Skill 3 Variant 2: Size 100% > 200%
    Skill 4 Variant 3: Probability 35% > 50%
    Skin 3: Damage multiplier 150% > 200%

  • Engineer:
    Normal Attack: Damage multiplier 100% > 130%
    Skill 3 Variant 2: Damage multiplier 10% > 20%
    Skin 2: Attack speed reduction 35% > 15%

  • Berserker:
    Skill 1 Variant 1: Damage multiplier 100% > 250%, Life consumption 10 > 20%
    Skill 1 Variant 3: Damage multiplier 20% > 40%
    Skill 3 Variant 1: Health recovery 20% > 35%
    Skin 2: Additional uses +1 > +3

  • Insect Queen:
    Skill 2 Variant 2: Size 50% > 150%
    Skill 4 Variant 1: Damage multiplier 200% > 450%

  • Robot:
    Skill 1 Variant 2: Duration 3 seconds > 5 seconds

  • Hamster:
    Skill 1 Variant 2: Size 100% > 150%
    Skill 3 Variant 2: Movement speed 50% > 100%

  • Paladin:
    Weapon size increased by 50%
    Skill 4 Variant 2: Size 50% > 100%

  • Shield Soldier:
    Normal Attack: Damage multiplier 300% > 380%
    Skill 2 Variant 1: Cooldown 33% > 40%
    Skill 4 Variant 2: Range 50% > 100%
    Skin 2: Size 200% > 280%
    Skill 3: Summons now have 50% damage reduction

  • Pets:
    Kitten: Movement speed 1 > 1.5
    Tortoise: Health increase 50% > 100%
    Frog: Jump count 2 > 4
    Drone: Damage multiplier 30% > 60%
    Watermelon: Damage multiplier 30% > 100%

  • Talents:
    Defense Ultimate Talent: Starting health increased from 50 > 80, health gain per level 2 > 10

  • Items:
    Vampire Bat: Trigger probability 2% > 3.5%
    Slime Crown: Damage multiplier 25% > 40%
    Fearless Cannon: Damage multiplier 50% > 100%
    Octopus: Damage multiplier 200% > 300%
    Fortified Hammer: Damage multiplier 10% > 20%
    Smile Skull Bomb: Damage multiplier 300% > 800%
    Horn Hat: Damage multiplier 200% > 400%
    Stun Gun: Damage multiplier 250% > 500%
    Energy Glove: Damage multiplier 2000% > 3000%
    Gift from Beyond the Grave: Damage multiplier 1000% > 2000%

Portal Dungeon - Update v1.17

Update
  • Added special monsters. There will be a chance to appear in the boss room from the beginning of the second round of the game.
  • New items:

    Cosmic Energy Cube : Instantly absorbs all bullets on the field, creating an ultra-large energy bullet that deals 50% of base damage to the target every 0.5 seconds (each absorbed bullet provides 50% damage and increases energy bullet size by 5%, up to a maximum of 1000%).
  • Adjust the distribution of monster types in each level.
  • Removed cursed items from boss challenge mode.


[h2]v1.171[/h2]
  • Fixed a bug where special monsters would not be able to cause damage to them if they were of a very high level.

Portal Dungeon - Update v1.16

Update
  • Added Boss Altar and Greed Altar. (Unlocked with blue coins in the village)
  • Fixed the issue where characters could not cross certain platforms in the seventh level.
  • Fixed the problem of seams in some ground images in the seventh level.
  • Fixed the problem that the client cannot trigger the [Fear comes from lack of firepower!!!] achievement in multiplayer games.