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Railroader News

Railroader 2024.3.1a and Dillsboro Yard Storage Tracks potential issue

Railroader 2024.3.1 (a) is now available with a fix for the AI getting stuck waiting for air line to be closed. This likely resolves the similar issue with handbrakes, however we haven't been able to reproduce that one to verify. (RR-410)

Also: It's come to our attention that the addition of the Dillsboro Yard Storage Tracks in 2024.3.1 creates a situation if you had hacked the storage tracks to be enabled in Company mode, upon installing 2024.3.1 the storage tracks would be disabled which causes problems for cars that were on those tracks.

To resolve this issue we recommend either:

  1. Before installing 2024.3.1, remove all cars from the storage tracks. (Note that you can change to the previous branch in Steam to wind back to 2024.3.0 for the time being and perform this change. Please make a backup of your save if you choose to do this.)
  2. If you are are unable to do the above, we recommend forcing this milestone to be completed using /progression advance db-yard-st // This will enable the yard tracks but will probably not recover the cars that were there. (We have written a bug to improve this behavior in the future.)


Thank you for bringing these to our attention and regret the inconvenience!

Railroader 2024.3.1

Railroader 2024.3.1 adds a few improvements and a number of bugfixes. Thank you for your feedback!

  • Updated wheel tread appearance on most equipment.
  • Added Dillsboro Yard Storage Tracks milestone. (RR-171)
  • Added page on Signals to Employee Timetable.
  • AI Engineer in motion now stops for open brake line or handbrake application.
  • AI Engineer in Yard mode no longer stops for open brake line.
  • Lowered sway for heavier equipment on curves.
  • Fixed inconsistent ordering of coal, water in tender tooltip, equipment purchase UI. (RR-394)
  • Fixed ABS signals showing clear into occupied track when loading game. (RR-370)
  • Fixed switches on newly-expanded map sections appearing as CTC switches. (RR-388)
  • Fixed rare case where car purchase/placement would fail. Player owned cars are now all numbered sequentially. (RR-397)
  • Fixed incorrect tractive effort on F-71.
  • Fixed caboose weights.
  • Fixed "DS" label on Bryson Station being barely visible. (RR-402)

Railroader 2024.3.0 Input Customization Hotfix

Hotfix release for the Input Customization window contents being obscured.

Railroader 2024.3.0 Released!

Railroader 2024.3.0 brings new engines & customers, plus revamped coal & water consumption, updated vegetation, performance improvements, a new Engine Roster window to keep tabs on your power, and a whole lot more!

  • Atlantic Locomotive Works is now offering three new steam locomotives: T-22, A-23, and F-71!
  • C-55 and old wooden caboose models updated! Old wooden caboose is now colorable.
  • Revamped tree/grass/plant rendering! River and roadbed edges are more natural now, too.
  • Added customers at Nantahala, Hewitt, and Wesser.
  • Revamped water and coal consumption: usage is significantly lower and is governed by reverser and throttle position. Tractive effort is not affected. (RR-367)
  • Added Engine Roster window (open with `R`) to ease switching between power.
  • Performance enhancements relating to car movement.
  • AI now warns when handbrakes are on or brake line is open when starting movement. (RR-297)
  • Compass display at top of screen is now much more accurate and tracks directly with camera rotation.
  • Added percentage graphic to tooltips for equipment loads and fuel loaders.
  • Added time to console messages.
  • Added Shift-Click on engine in map view to select.
  • Added "Add from train" button to Switch List.
  • Added `/repair` command to repair selected train (host, sandbox only).
  • Updated car tag colors to be more evenly distributed across the railroad.
  • Adjusted default Post Exposure & Contrast, customizable in the Preferences window.
  • Fixed Ela trestle abutments. (RR-318)
  • Fixed overhead camera snapping to directly above car. (RR-348)
  • Fixed AI reading 25mph speed limit near Bryson East and Whittier Wye. (RR-350)
  • Fixed AI not keeping current speed when enabling road mode while moving in reverse.
  • Fixed car tag overlay rendering behind water sometimes. (RR-353)
  • Fixed higher tree density causing trees to appear in places they shouldn't be.
  • Fixed engines consuming coal when there's no water and vice-versa. (RR-361)
  • Fixed mines loading too many cars when waiting/sleeping.
  • Fixed signal lenses appearing impossibly dark in fog.
  • Made water hatches more lenient in positioning below water columns and towers. (RR-257)

Railroader 2024.2.5

  • Customers now receive a more appropriate number of empties for interchange services beyond the daily one.
  • Changed Graham County Pulpwood to a high volume pulpwood source, similar to Connelly and Walker. This means it now loads incrementally rather than with interchange service. This is a temporary measure; we plan to revise the Graham County interchange in the future.
  • Fixed jumping singleplayer player (or multiplayer host) to spawn when loading a game saved while ridiing on equipment. (RR-342)
  • Fixed Robinson Gap and Alarka mines not filling as many cars as they should while waiting or sleeping. (RR-345)
  • Fixed Bryson Freight Hours track FR1 appearing multiple times in locations panel. (RR-164)
  • Trainmaster and up can now use the `/fill` and `/setload` commands in sandbox.