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Railroader News

Railroader 2023.3.1

In response to your feedback we've made further adjustments to the contract system. We aren't done tinkering with it - this is part of what Early Access is about - so we look forward to hearing your impressions!

  • Contract tiers can only be raised after 3 days of performance data. Raising more than one tier requires 5 days.
  • A penalty is assessed when downgrading a contract. $250 per tier downgrade, plus an additional penalty depending on how new the contract was. (The longer running a contract, the less the penalty.)
  • If performance averages below 50% for three consecutive days, the tier will be lowered by two and penalty withdrawn.


Also:

  • Customer performance is now updated at midnight. Payments for captive service are now received before paying shop crew wages. Fixed -1 shop crew. (RR-197)
  • Connelly and Walker no longer share storage between the camps. This change will cause existing saves to start with 0 logs/pulpwood in storage in these camps, but going forward they will maintain a higher - ahem - backlog of logs. (RR-208)
  • Fixed map icons with incorrect scale. (RR-207)
  • Fixed reputation not updating due to unexpected data. (RR-201)
  • Fixed MU logic not using correct locomotive as its target. (RR-209)
  • Lean Left/Right bindings are now used by the overhead camera rotation, and their orientation has been fixed. (RR-204, RR-205)

Railroader 2023.3.0

  • Contracts have been reworked: (RR-144)

    • Contracts no longer expire or have a term.
    • Contracts may be changed each day (change takes effect at midnight).
    • Performance at each tier is calculated only after delivery at that tier.
  • Added customizable key bindings for most keyboard input. In game, open: Preferences, Input, Customize Bindings.
  • Locations panel enhancements/fixes: (RR-174)

    • Customers now display correct percentage for loads in storage.
    • Cleaned up display of output rates.
    • Formulaic industries such as Whittier Saw Mill, paper mills, etc. now display a warning when they are not able to produce due to lack of input loads or full output storage.
  • Yard mode AI will now stop upon coupling with a cut. (RR-29)
  • Enabled disconnecting gladhands when not coupled. (RR-51)
  • Extended length of Bryson Bridge and Fontana Bridge sites. (RR-189)
  • Removed condition that interchange track contain only freight in order to add ordered cars to it. (RR-173)
  • Fixed Bryson W interlocking block tripping up AI trains. (RR-178)
  • Fixed error parsing autosave filenames with "- Copy" appended to filename. (RR-166)

Railroader 2023.2.4

  • Added "Limit FPS" setting under Graphics which defaults to on. (RR-145)
  • Fixed inaccurate passenger reputation calculation in some cases. (RR-151)
  • Fixed interchange grabbing your railroad's cars for its own purposes. (RR-147)

Railroader 2023.2.3

Thank you for your incredible feedback on and support of Railroader! We're continuing to work on bug fixes and stability, as well as making plans to put together a public roadmap - stay tuned for that!

  • Finance panel: Added $5,000 +/- loan buttons.
  • Fixed water tower only clickable from 20 meters away (now 50). (RR-112)
  • Fixed error when purchasing new engine that would have been "101" when another car has road number "X101". (RR-119)
  • Fixed anglecocks still being slightly open when the tooltip says "Closed". (RR-137)
  • Fixed P-18 wheelslip due to incorrect characteristics. (RR-108)
  • Fixed progression locations showing up in sandbox mode. (RR-107)
  • Fixed cars in switch list showing Hemingway as the location when they are within the Bryson radius. (RR-136)
  • Fixed typos in AI Engineer guide, Andrews locations. (RR-120, RR-121, RR-127)

Train people are dang pleased with this line operations sim because it's not too hardcore, nor too simple




new train game is picking up steam in the train game community, with Railroader picking up 97% positive reviews on Steam since its December 7 Early Access launch. A sim of both driving the trains as well as routing them, choosing cargo, and picking passengers, Railroader looks to appeal to both the sim crowd and the less-hardcore folks who enjoy games like Euro and American Truck Simulator—even roping in a few strategy and transport sim types who enjoy games like Transport Fever...
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